Player Matchup

Medusa
Medusa
Ikaros473
Medusa
Level 125
God Stats
68W - 30L
1,761 SR
Queue Stats
146W - 111L
1,579 Elo+
Solo
King Arthur
King Arthur
Melmac909
King Arthur
Level 163
God Stats
66W - 55L
1,612 SR
Queue Stats
700W - 714L
1,563 Elo+
Solo
Nu Wa
Nu Wa
RelentlessBlue_
Nu Wa
Level 164
God Stats
10W - 10L
1,567 SR
Queue Stats
154W - 127L
1,576 Elo+
Solo
Aphrodite
Aphrodite
RogueBrazilian
Aphrodite
Level 124
God Stats
58W - 54L
1,550 SR
Queue Stats
59W - 54L
1,491 Elo+
Solo
Bastet
Bastet
TheMARTINIKID
Bastet
Level 199
God Stats
13W - 10L
1,522 SR
Queue Stats
241W - 230L
1,487 Elo+
Solo
Team Averages
Level 155
1,602 SR
1,539 Elo+

VS

Team Averages
Level 149
1,559 SR
1,518 Elo+
Cthulhu
Cthulhu
CAPTAINWAKANDAA
Cthulhu
Level 159
God Stats
44W - 36L
1,619 SR
Queue Stats
171W - 166L
1,490 Elo+
Party 1
Chernobog
Chernobog
IlDeathSkull
Chernobog
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 220L
1,511 Elo+
Party 1
Loki
Loki
Levi Kent
Loki
Level 108
God Stats
19W - 19L
1,549 SR
Queue Stats
259W - 256L
1,489 Elo+
Solo
Anubis
Anubis
PantherLily3714
Anubis
Level 157
God Stats
23W - 13L
1,616 SR
Queue Stats
378W - 356L
1,524 Elo+
Party 1
Hercules
Hercules
ShadowOfTheMoon_
Hercules
Level 174
God Stats
2W - 4L
1,513 SR
Queue Stats
779W - 764L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ikaros473
Medusa
15
9 / 0 / 3
8,462
564
12,391
8,878
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Melmac909
King Arthur
16
3 / 0 / 0
9,358
624
14,122
13,817
15,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 2 / 3
7,627
508
7,673
5,305
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
RogueBrazilian
Aphrodite
13
2 / 0 / 8
7,424
495
3,144
5,153
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 5
7,375
492
6,286
11,852
2,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,240
416
6,691
11,378
7,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
IlDeathSkull
Chernobog
13
0 / 6 / 1
7,213
481
3,888
11,705
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
13
1 / 4 / 0
6,993
466
4,815
11,811
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 1
7,962
531
5,290
7,375
2,899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
7,107
474
6,699
17,217
19,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
4
4
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Medusa
Ikaros473
Medusa
9
0
3
10.5
L
Chernobog
IlDeathSkull
Chernobog
0
6
1
0.08
L
Loki
1
4
0
0.25
W
King Arthur
Melmac909
King Arthur
3
0
0
3
L
3
0
1
3.5
W
0
2
3
0.75
W
Aphrodite
RogueBrazilian
Aphrodite
2
0
8
6
L
0
3
0
0
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,616
Damage
27,383
45,005
Taken
59,486
24,941
Mitigated
36,266
19,404
Healing
22,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,691
156
0
2,851
11,378
7,802
0
3,294
8,084
24,526
1,326
W
Medusa
Ikaros473
Medusa
12,391
3,858
0
3,025
8,878
3,107
444
3,015
5,863
0
63,547
L
Chernobog
IlDeathSkull
Chernobog
3,888
1,883
0
3,441
11,705
3,226
138
1,873
9,832
0
55,180
L
Loki
4,815
501
0
4,705
11,811
3,244
0
2,477
9,334
0
63,812
W
King Arthur
Melmac909
King Arthur
14,122
1,887
0
2,734
13,817
15,785
0
0
13,817
2,459
76,000
L
5,290
126
0
4,092
7,375
2,899
0
2,998
4,377
67,016
0
W
7,673
3,247
0
1,459
5,305
1,222
0
2,853
2,452
58,205
3,225
W
Aphrodite
RogueBrazilian
Aphrodite
3,144
330
4,166
4,046
5,153
1,843
288
1,952
3,201
35,821
0
L
6,699
2,498
0
7,494
17,217
19,095
0
1,208
16,009
0
49,800
W
6,286
1,131
171
3,803
11,852
2,984
321
3,998
7,854
0
52,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,246
Gold Earned
35,515
473
Minions Killed
464
0
Camps Cleared
0
1,468,710
Distance Traveled
1,434,530
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,240
416
32
2
0
304,018
0
W
Medusa
8,462
564
89
6
0
314,403
0
L
Chernobog
7,213
481
104
7
0
269,165
0
L
Loki
6,993
466
95
6
0
316,131
0
W
King Arthur
9,358
624
125
8
0
296,271
2
L
Anubis
7,962
531
141
9
0
269,440
9
W
Nu Wa
7,627
508
105
7
0
245,024
0
W
Aphrodite
7,424
495
82
5
0
288,817
8
L
Hercules
7,107
474
92
6
0
275,776
7
W
Bastet
7,375
492
72
5
0
324,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role