Player Matchup

Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DrFreelo
Cthulhu
Level 107
God Stats
6W - 2L
1,791 SR
Queue Stats
271W - 224L
1,609 Elo+
Solo
Medusa
Medusa
GentlemanShadow
Medusa
Level 165
God Stats
7W - 5L
1,722 SR
Queue Stats
220W - 147L
1,671 Elo+
Party 1
Ravana
Ravana
Squiggs2
Ravana
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 51L
1,473 Elo+
Solo
Kukulkan
Kukulkan
ancientgod0
Kukulkan
Level 156
God Stats
10W - 4L
1,675 SR
Queue Stats
141W - 90L
1,633 Elo+
Party 1
Team Averages
Level 148
1,638 SR
1,577 Elo+

VS

Team Averages
Level 141
1,604 SR
1,618 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Elitegamer301984
Guan Yu
Level 126
God Stats
108W - 68L
1,639 SR
Queue Stats
650W - 648L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
IvoryDragon
Baron Samedi
Level 156
God Stats
16W - 9L
1,715 SR
Queue Stats
277W - 183L
1,574 Elo+
Party 2
Nu Wa
Nu Wa
Pandapimp
Nu Wa
Level 141
God Stats
19W - 13L
1,668 SR
Queue Stats
283W - 293L
1,551 Elo+
Solo
Achilles
Achilles
iZaintV7
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,907 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 0 / 4
7,319
1,220
4,570
942
272
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
DrFreelo
Cthulhu
13
1 / 0 / 7
7,239
1,207
7,259
7,935
6,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 1 / 3
8,447
1,408
8,140
5,479
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Squiggs2
Ravana
13
1 / 0 / 7
7,377
1,230
4,783
3,657
2,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ancientgod0
Kukulkan
13
0 / 0 / 9
7,091
1,182
9,688
2,697
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

355

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 1 / 0
7,282
1,214
4,726
6,984
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
0 / 3 / 1
7,361
1,227
5,116
14,018
11,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
IvoryDragon
Baron Samedi
12
0 / 2 / 1
6,644
1,107
4,046
7,472
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Pandapimp
Nu Wa
12
0 / 2 / 1
6,654
1,109
3,918
4,396
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
iZaintV7
Achilles
11
0 / 2 / 0
6,387
1,065
1,152
4,532
3,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
10
Kills
1
1
Deaths
10
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
4
4
L
Medusa
 
Medusa
1
1
0
1
W
Cthulhu
DrFreelo
Cthulhu
1
0
7
4.5
L
0
3
1
0.17
W
6
1
3
7.5
L
Baron Samedi
IvoryDragon
Baron Samedi
0
2
1
0.25
L
Nu Wa
Pandapimp
Nu Wa
0
2
1
0.25
W
Ravana
Squiggs2
Ravana
1
0
7
4.5
W
Kukulkan
ancientgod0
Kukulkan
0
0
9
4.5
L
Achilles
iZaintV7
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,440
Damage
18,958
20,710
Taken
37,402
12,049
Mitigated
22,964
3,601
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,570
0
0
0
942
272
0
754
146
15,464
403
L
Medusa
 
Medusa
4,726
1,771
0
970
6,984
2,273
0
3,105
3,879
0
22,536
W
Cthulhu
DrFreelo
Cthulhu
7,259
235
143
2,362
7,935
6,827
0
3,432
4,327
14,497
0
L
5,116
119
668
5,087
14,018
11,309
0
7,354
6,664
1,922
12,775
W
8,140
2,432
0
179
5,479
1,682
0
1,571
3,695
0
26,351
L
Baron Samedi
IvoryDragon
Baron Samedi
4,046
0
376
1,582
7,472
4,182
0
5,479
1,993
15,299
500
L
Nu Wa
Pandapimp
Nu Wa
3,918
791
0
0
4,396
1,222
0
2,368
2,028
11,615
0
W
Ravana
Squiggs2
Ravana
4,783
1,223
0
917
3,657
2,307
0
1,243
2,186
0
12,090
W
Kukulkan
ancientgod0
Kukulkan
9,688
1,088
0
0
2,697
961
0
794
1,817
24,789
1,403
L
Achilles
iZaintV7
Achilles
1,152
221
0
712
4,532
3,978
0
2,462
2,070
0
4,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,473
Gold Earned
34,328
144
Minions Killed
131
8
Camps Cleared
4
687,500
Distance Traveled
605,830
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,319
1,220
18
3
1
128,316
0
L
Medusa
7,282
1,214
62
10
1
144,046
0
W
Cthulhu
7,239
1,207
9
2
3
151,322
0
L
Guan Yu
7,361
1,227
16
3
0
137,760
0
W
Medusa
8,447
1,408
46
8
1
145,615
0
L
Baron Samedi
6,644
1,107
22
4
0
134,752
0
L
Nu Wa
6,654
1,109
17
3
3
114,516
0
W
Ravana
7,377
1,230
19
3
3
136,810
0
W
Kukulkan
7,091
1,182
52
9
0
125,437
0
L
Achilles
6,387
1,065
14
2
0
74,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role