Player Matchup

Anubis
Anubis
Fabricetïtï
Anubis
Level 39
God Stats
2W - 2L
1,846 SR
Queue Stats
94W - 112L
1,538 Elo+
Solo
Chronos
Chronos
Fogellave
Chronos
Level 108
God Stats
2W - 4L
1,575 SR
Queue Stats
53W - 56L
1,419 Elo+
Party 2
Ratatoskr
Ratatoskr
Inuki
Ratatoskr
Level 127
God Stats
19W - 22L
1,534 SR
Queue Stats
134W - 164L
1,429 Elo+
Party 1
Chiron
Chiron
Vivisheep
Chiron
Level 87
God Stats
2W - 1L
1,608 SR
Queue Stats
131W - 152L
1,533 Elo+
Party 1
Kuzenbo
Kuzenbo
besto1och
Kuzenbo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,431 Elo+
Party 2
Team Averages
Level 73
1,613 SR
1,470 Elo+

VS

Team Averages
Level 108
1,597 SR
1,504 Elo+
Danzaburou
Danzaburou
Galián
Danzaburou
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
19W - 19L
1,453 Elo+
Party 4
Ne Zha
Ne Zha
IAmRainGod
Ne Zha
Level 145
God Stats
13W - 7L
1,741 SR
Queue Stats
269W - 269L
1,537 Elo+
Party 3
King Arthur
King Arthur
angeltrxp
King Arthur
Level 109
God Stats
5W - 6L
1,458 SR
Queue Stats
86W - 79L
1,482 Elo+
Party 4
Anubis
Anubis
notgerova
Anubis
Level 121
God Stats
5W - 1L
1,787 SR
Queue Stats
99W - 82L
1,511 Elo+
Party 4
Baron Samedi
Baron Samedi
xanthous54
Baron Samedi
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 126L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 0
8,125
542
7,471
15,098
5,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos
Fogellave
Chronos
13
0 / 6 / 1
7,979
532
5,424
12,481
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
Inuki
Ratatoskr
12
2 / 3 / 4
7,427
495
6,087
15,365
5,637
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Vivisheep
Chiron
15
4 / 1 / 0
8,621
575
9,246
10,430
3,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
besto1och
Kuzenbo
10
1 / 5 / 1
6,792
453
1,721
11,165
8,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Galián
Danzaburou
15
2 / 3 / 3
8,618
575
11,136
8,961
3,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ne Zha
IAmRainGod
Ne Zha
17
11 / 2 / 6
9,917
661
13,342
13,594
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
angeltrxp
King Arthur
16
4 / 1 / 3
9,608
641
9,948
12,748
8,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
notgerova
Anubis
15
3 / 1 / 6
8,721
581
8,885
9,460
7,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Baron Samedi
xanthous54
Baron Samedi
16
4 / 2 / 8
9,136
609
7,865
6,072
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
9
Kills
24
24
Deaths
9
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
L
Chronos
Fogellave
Chronos
0
6
1
0.08
W
Danzaburou
Galián
Danzaburou
2
3
3
1.17
W
Ne Zha
IAmRainGod
Ne Zha
11
2
6
7
L
Ratatoskr
Inuki
Ratatoskr
2
3
4
1.33
L
Chiron
Vivisheep
Chiron
4
1
0
4
W
King Arthur
angeltrxp
King Arthur
4
1
3
5.5
L
Kuzenbo
besto1och
Kuzenbo
1
5
1
0.3
W
Anubis
notgerova
Anubis
3
1
6
6
W
Baron Samedi
xanthous54
Baron Samedi
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,949
Damage
51,176
64,539
Taken
50,835
26,558
Mitigated
26,771
12,953
Healing
18,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,471
179
0
3,241
15,098
5,010
0
5,992
8,704
65,824
2,985
L
Chronos
Fogellave
Chronos
5,424
1,561
0
2,055
12,481
3,831
0
902
11,553
62,331
0
W
Danzaburou
Galián
Danzaburou
11,136
5,369
0
2,826
8,961
3,418
1,250
422
8,539
0
66,059
W
Ne Zha
IAmRainGod
Ne Zha
13,342
4,473
0
6,638
13,594
4,991
667
3,024
10,570
0
70,877
L
Ratatoskr
Inuki
Ratatoskr
6,087
2,029
0
2,087
15,365
5,637
0
3,496
11,719
0
43,854
L
Chiron
Vivisheep
Chiron
9,246
2,061
449
2,870
10,430
3,491
0
2,467
7,882
0
65,799
W
King Arthur
angeltrxp
King Arthur
9,948
913
0
2,657
12,748
8,798
14
5,596
7,152
0
66,516
L
Kuzenbo
besto1och
Kuzenbo
1,721
766
0
2,251
11,165
8,589
0
2,888
8,207
7,632
0
W
Anubis
notgerova
Anubis
8,885
526
0
3,885
9,460
7,145
239
2,678
6,782
39,308
1,904
W
Baron Samedi
xanthous54
Baron Samedi
7,865
953
590
1,577
6,072
2,419
778
2,735
3,337
49,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,944
Gold Earned
46,000
470
Minions Killed
499
0
Camps Cleared
0
1,549,817
Distance Traveled
1,524,461
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,125
542
127
8
0
237,555
1
L
Chronos
7,979
532
128
9
0
312,263
0
W
Danzaburou
8,618
575
120
8
0
271,779
0
W
Ne Zha
9,917
661
105
7
0
334,580
0
L
Ratatoskr
7,427
495
76
5
0
366,785
4
L
Chiron
8,621
575
133
9
0
307,156
0
W
King Arthur
9,608
641
112
7
0
316,196
2
L
Kuzenbo
6,792
453
6
0
0
326,058
0
W
Anubis
8,721
581
51
3
0
292,321
5
W
Baron Samedi
9,136
609
111
7
0
309,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role