Player Matchup

Persephone
Persephone
AUSTINBO222
Persephone
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,489 Elo+
Party 1
Neith
Neith
E83OrbitaL
Neith
Level 15
God Stats
0W - 3L
1,426 SR
Queue Stats
0W - 4L
1,203 Elo+
Party 3
Ymir
Ymir
EseOrbi98
Ymir
Level 104
God Stats
0W - 2L
1,546 SR
Queue Stats
45W - 40L
1,523 Elo+
Party 3
Zeus
Zeus
Tesi
Zeus
Level 159
God Stats
2W - 4L
1,602 SR
Queue Stats
15W - 16L
1,496 Elo+
Solo
Mulan
Mulan
VolbeatMHN
Mulan
Level 127
God Stats
3W - 2L
1,747 SR
Queue Stats
30W - 26L
1,489 Elo+
Party 1
Team Averages
Level 103
1,564 SR
1,440 Elo+

VS

Team Averages
Level 135
1,636 SR
1,474 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Ol-WarMachine-lO
Ares
Level 143
God Stats
7W - 2L
1,736 SR
Queue Stats
122W - 156L
1,456 Elo+
Party 2
Nike
Nike
Revoldian
Nike
Level 125
God Stats
17W - 4L
1,846 SR
Queue Stats
63W - 63L
1,555 Elo+
Party 4
Sol
Sol
miatnt
Sol
Level 136
God Stats
2W - 1L
1,600 SR
Queue Stats
45W - 68L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AUSTINBO222
Persephone
11
0 / 0 / 0
5,714
952
1,680
1,157
288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
6
0 / 0 / 0
3,240
540
0
0
0
Ymir
8
0 / 0 / 0
4,820
803
100
786
282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
Tesi
Zeus
11
0 / 2 / 0
5,456
909
2,879
3,378
1,045
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
10
0 / 1 / 0
5,256
876
2,618
4,567
2,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 0 / 2
5,560
927
1,127
3,856
1,593
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Eset
 
Eset
10
1 / 0 / 1
5,534
922
1,291
1,761
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 1
5,864
977
2,046
4,892
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
12
1 / 0 / 0
5,835
973
1,400
2,803
1,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
miatnt
Sol
9
0 / 0 / 3
5,267
878
1,359
2,249
835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
3
3
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
0
2
1
W
Eset
 
Eset
1
0
1
1.5
L
Persephone
AUSTINBO222
Persephone
0
0
0
0
L
Neith
0
0
0
0
L
Ymir
0
0
0
0
W
1
0
1
1.5
W
Nike
1
0
0
1
L
Zeus
Tesi
Zeus
0
2
0
0
L
Mulan
0
1
0
0
W
Sol
miatnt
Sol
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,277
Damage
7,223
9,888
Taken
15,561
3,862
Mitigated
8,306
2,478
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,127
344
0
931
3,856
1,593
0
869
2,953
0
16,280
W
Eset
 
Eset
1,291
119
361
658
1,761
567
56
770
955
12,131
262
L
Persephone
AUSTINBO222
Persephone
1,680
33
0
130
1,157
288
0
301
786
17,040
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
100
29
112
32
786
282
0
258
459
740
0
W
2,046
79
0
1,718
4,892
3,525
0
1,527
3,219
6,506
314
W
Nike
1,400
99
0
902
2,803
1,786
217
863
1,909
0
16,383
L
Zeus
Tesi
Zeus
2,879
31
0
974
3,378
1,045
0
1,485
1,807
16,066
0
L
Mulan
2,618
373
0
1,230
4,567
2,247
0
2,346
1,993
0
9,694
W
Sol
miatnt
Sol
1,359
261
0
575
2,249
835
471
630
1,554
6,254
218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,486
Gold Earned
28,060
83
Minions Killed
118
0
Camps Cleared
0
369,473
Distance Traveled
547,047
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,560
927
29
5
0
120,916
0
W
Eset
5,534
922
33
6
0
89,693
0
L
Persephone
5,714
952
31
5
0
101,970
0
L
Neith
3,240
540
0
0
0
0
0
L
Ymir
4,820
803
0
0
0
21,655
0
W
Ares
5,864
977
2
0
0
106,469
0
W
Nike
5,835
973
39
7
0
120,160
0
L
Zeus
5,456
909
34
6
0
120,788
1
L
Mulan
5,256
876
18
3
0
125,060
0
W
Sol
5,267
878
15
3
0
109,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role