Player Matchup

Agni
Agni
Avileauma1
Agni
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,562 Elo+
Solo
Neith
Neith
HecATES2
Neith
Level 34
God Stats
6W - 8L
1,449 SR
Queue Stats
77W - 87L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
RAMPAGE113
Baron Samedi
Level 143
God Stats
19W - 37L
1,454 SR
Queue Stats
298W - 329L
1,436 Elo+
Solo
Discordia
Discordia
TioWillie
Discordia
Level 167
God Stats
8W - 16L
1,559 SR
Queue Stats
126W - 135L
1,425 Elo+
Solo
Horus
Horus
Tyief
Horus
Level 116
God Stats
2W - 2L
1,912 SR
Queue Stats
59W - 59L
1,552 Elo+
Solo
Team Averages
Level 105
1,575 SR
1,497 Elo+

VS

Team Averages
Level 121
1,584 SR
1,530 Elo+
Nemesis
Nemesis
Gabo24jgl
Nemesis
Level 108
God Stats
1W - 0L
1,732 SR
Queue Stats
21W - 16L
1,553 Elo+
Party 1
Geb
Geb
GoDz-Gabo24
Geb
Level 183
God Stats
1W - 0L
1,809 SR
Queue Stats
60W - 72L
1,477 Elo+
Party 1
Achilles
Achilles
Rogon101
Achilles
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 88L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TTV alexj32
Danzaburou
Level 65
God Stats
3W - 2L
1,559 SR
Queue Stats
7W - 9L
1,510 Elo+
Solo
Tiamat
Tiamat
Wild Yoda
Tiamat
Level 107
God Stats
1W - 2L
1,319 SR
Queue Stats
15W - 16L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,928
1,186
3,830
5,075
1,604
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
HecATES2
Neith
11
0 / 3 / 2
5,926
1,185
4,325
6,138
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
RAMPAGE113
Baron Samedi
10
0 / 1 / 1
5,523
1,105
2,620
3,121
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
TioWillie
Discordia
11
2 / 3 / 1
6,604
1,321
7,976
4,182
1,235
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Tyief
Horus
11
1 / 1 / 2
6,831
1,366
3,529
6,567
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

335

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gabo24jgl
Nemesis
11
2 / 1 / 7
6,383
1,277
5,310
6,309
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 10
6,624
1,325
5,563
7,022
4,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
Rogon101
Achilles
11
3 / 0 / 5
6,661
1,332
3,558
3,944
4,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
TTV alexj32
Danzaburou
11
2 / 2 / 5
6,486
1,297
4,562
6,092
1,752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Wild Yoda
Tiamat
11
3 / 1 / 6
6,802
1,360
3,623
3,534
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
10
10
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Nemesis
Gabo24jgl
Nemesis
2
1
7
5.5
W
0
0
10
5
L
Neith
HecATES2
Neith
0
3
2
0.33
L
Baron Samedi
RAMPAGE113
Baron Samedi
0
1
1
0.5
W
Achilles
Rogon101
Achilles
3
0
5
5.5
W
Danzaburou
TTV alexj32
Danzaburou
2
2
5
2.25
L
Discordia
TioWillie
Discordia
2
3
1
0.83
L
Horus
Tyief
Horus
1
1
2
2
W
Tiamat
Wild Yoda
Tiamat
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,280
Damage
22,616
25,083
Taken
26,901
10,780
Mitigated
16,681
4,288
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,830
406
0
410
5,075
1,604
0
1,893
3,077
14,606
0
W
Nemesis
Gabo24jgl
Nemesis
5,310
818
0
682
6,309
4,114
0
2,580
3,678
434
12,910
W
5,563
213
1,198
1,047
7,022
4,059
0
3,433
3,461
15,233
0
L
Neith
HecATES2
Neith
4,325
1,061
0
785
6,138
2,137
0
2,884
3,109
0
15,730
L
Baron Samedi
RAMPAGE113
Baron Samedi
2,620
0
223
309
3,121
1,041
0
1,088
1,862
6,063
0
W
Achilles
Rogon101
Achilles
3,558
753
0
299
3,944
4,419
0
1,960
1,866
0
7,221
W
Danzaburou
TTV alexj32
Danzaburou
4,562
1,089
0
1,349
6,092
1,752
0
3,323
2,432
0
13,576
L
Discordia
TioWillie
Discordia
7,976
324
0
183
4,182
1,235
0
773
3,263
21,149
0
L
Horus
Tyief
Horus
3,529
1,126
320
2,058
6,567
4,763
0
2,241
3,877
0
4,844
W
Tiamat
Wild Yoda
Tiamat
3,623
197
0
457
3,534
2,337
0
2,717
777
14,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,812
Gold Earned
32,956
103
Minions Killed
107
5
Camps Cleared
4
476,864
Distance Traveled
555,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,928
1,186
34
7
1
97,946
0
W
Nemesis
6,383
1,277
19
4
1
119,324
0
W
Geb
6,624
1,325
27
5
0
118,037
0
L
Neith
5,926
1,185
26
5
2
100,663
0
L
Baron Samedi
5,523
1,105
13
3
0
73,130
0
W
Achilles
6,661
1,332
11
2
0
117,888
0
W
Danzaburou
6,486
1,297
23
5
2
92,462
0
L
Discordia
6,604
1,321
25
5
1
88,009
0
L
Horus
6,831
1,366
5
1
1
117,116
0
W
Tiamat
6,802
1,360
27
5
1
108,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role