Player Matchup

Ao Kuang
Ao Kuang
BrokeHental
Ao Kuang
Level 47
God Stats
1W - 2L
1,678 SR
Queue Stats
2W - 5L
1,493 Elo+
Party 1
Achilles
Achilles
BrokeMisoSoup
Achilles
Level 68
God Stats
0W - 2L
1,421 SR
Queue Stats
0W - 4L
1,250 Elo+
Party 1
Thanatos
Thanatos
Serhild
Thanatos
Level 49
God Stats
0W - 4L
1,630 SR
Queue Stats
0W - 5L
1,155 Elo+
Party 1
Team Averages
Level 55
1,576 SR
1,299 Elo+

VS

Team Averages
Level 48
1,470 SR
1,508 Elo+
Ah Puch
Ah Puch
Arbolypizza457
Ah Puch
Level 5
God Stats
6W - 5L
1,256 SR
Queue Stats
7W - 6L
1,653 Elo+
Party 2
Medusa
Medusa
Theoutcast25
Medusa
Level 77
God Stats
18W - 15L
1,655 SR
Queue Stats
287W - 270L
1,403 Elo+
Solo
Tyr
Tyr
zynnz
Tyr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BrokeHental
Ao Kuang
14
4 / 5 / 5
9,737
811
10,098
11,054
4,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Achilles
BrokeMisoSoup
Achilles
14
0 / 5 / 9
8,476
706
4,720
15,075
15,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Serhild
Thanatos
16
7 / 6 / 4
10,312
859
9,102
11,017
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
9,745
812
6,304
9,150
3,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
18
9 / 2 / 7
12,179
1,015
13,655
8,369
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tyr
zynnz
Tyr
15
4 / 5 / 10
10,457
871
6,562
12,048
11,406
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
11
Kills
16
16
Deaths
12
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
L
Ao Kuang
BrokeHental
Ao Kuang
4
5
5
1.3
L
Achilles
BrokeMisoSoup
Achilles
0
5
9
0.9
L
Thanatos
Serhild
Thanatos
7
6
4
1.5
W
Medusa
9
2
7
6.25
W
Tyr
zynnz
Tyr
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,920
Damage
26,521
37,146
Taken
29,567
24,653
Mitigated
18,178
8,905
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,304
1,052
60
2,061
9,150
3,540
452
3,852
5,298
18,768
0
L
Ao Kuang
BrokeHental
Ao Kuang
10,098
3,018
0
2,525
11,054
4,767
0
1,806
9,212
22,351
3,044
L
Achilles
BrokeMisoSoup
Achilles
4,720
1,294
0
1,083
15,075
15,424
0
2,840
12,163
0
14,543
L
Thanatos
Serhild
Thanatos
9,102
3,378
0
5,297
11,017
4,462
0
1,750
9,213
0
38,520
W
Medusa
13,655
7,799
283
4,211
8,369
3,232
1,917
3,649
4,720
0
44,678
W
Tyr
zynnz
Tyr
6,562
1,641
0
1,288
12,048
11,406
747
2,051
9,992
0
19,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,525
Gold Earned
32,381
102
Minions Killed
106
0
Camps Cleared
0
561,608
Distance Traveled
556,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,745
812
28
2
0
151,548
0
L
Ao Kuang
9,737
811
36
3
0
188,046
0
L
Achilles
8,476
706
8
1
0
189,621
0
L
Thanatos
10,312
859
58
5
0
183,941
0
W
Medusa
12,179
1,015
55
5
0
205,069
0
W
Tyr
10,457
871
23
2
0
200,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role