Player Matchup

Skadi
Skadi
FACENESTOR77
Skadi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,473 Elo+
Solo
Ra
Ra
IssaB0T
Ra
Level 69
God Stats
1W - 2L
1,297 SR
Queue Stats
92W - 98L
1,477 Elo+
Party 2
Da Ji
Da Ji
KushAndCoffee
Da Ji
Level 60
God Stats
42W - 39L
1,547 SR
Queue Stats
59W - 62L
1,482 Elo+
Party 2
Ares
Ares
TsunamiDragon100
Ares
Level 64
God Stats
7W - 3L
1,669 SR
Queue Stats
136W - 115L
1,513 Elo+
Solo
Neith
Neith
hiddenpotatos
Neith
Level 144
God Stats
26W - 28L
1,552 SR
Queue Stats
49W - 50L
1,450 Elo+
Solo
Team Averages
Level 78
1,513 SR
1,479 Elo+

VS

Team Averages
Level 99
1,418 SR
1,406 Elo+
Aphrodite
Aphrodite
BklynBoy199749
Aphrodite
Level 106
God Stats
1W - 2L
1,215 SR
Queue Stats
8W - 14L
1,208 Elo+
Solo
Yu Huang
Yu Huang
CriticalメLaw
Yu Huang
Level 64
God Stats
12W - 8L
1,534 SR
Queue Stats
107W - 101L
1,481 Elo+
Party 1
Fenrir
Fenrir
KingTurk_62
Fenrir
Level 77
God Stats
16W - 15L
1,413 SR
Queue Stats
162W - 155L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
anwabuk
Cthulhu
Level 146
God Stats
30W - 27L
1,551 SR
Queue Stats
221W - 244L
1,455 Elo+
Solo
Chiron
Chiron
docfimbres
Chiron
Level 104
God Stats
3W - 2L
1,380 SR
Queue Stats
115W - 107L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 1
6,806
567
8,155
10,523
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 6 / 1
7,090
591
4,873
7,688
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 1
7,337
611
5,952
10,991
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 4 / 2
5,664
472
3,043
13,006
10,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 0 / 1
6,952
579
5,221
8,805
2,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BklynBoy199749
Aphrodite
11
1 / 1 / 8
7,045
587
5,630
7,856
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
13
5 / 2 / 2
7,773
648
6,688
7,176
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
8 / 4 / 4
7,869
656
7,135
12,130
4,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
anwabuk
Cthulhu
12
0 / 2 / 1
7,401
617
7,321
8,223
7,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
docfimbres
Chiron
12
6 / 1 / 5
7,183
599
11,643
8,942
3,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
10
Kills
20
22
Deaths
10
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BklynBoy199749
Aphrodite
1
1
8
5
W
Yu Huang
5
2
2
3
L
3
7
1
0.5
L
2
6
1
0.42
W
Fenrir
8
4
4
2.5
L
4
5
1
0.9
L
0
4
2
0.25
W
Cthulhu
anwabuk
Cthulhu
0
2
1
0.25
W
Chiron
docfimbres
Chiron
6
1
5
8.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,244
Damage
38,417
51,013
Taken
44,327
22,047
Mitigated
21,938
13,203
Healing
18,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BklynBoy199749
Aphrodite
5,630
1,030
3,900
5,237
7,856
3,732
233
1,187
6,669
28,205
777
W
Yu Huang
6,688
856
0
1,764
7,176
2,481
705
2,370
4,698
45,570
899
L
8,155
2,045
0
1,027
10,523
3,311
87
2,739
7,784
0
38,891
L
4,873
620
360
1,726
7,688
2,271
376
3,486
4,202
42,828
0
W
Fenrir
7,135
1,747
0
2,376
12,130
4,907
220
2,400
9,610
0
42,330
L
5,952
1,666
0
2,948
10,991
3,614
0
2,460
8,417
0
47,615
L
3,043
91
402
2,720
13,006
10,281
56
3,588
9,418
14,272
286
W
Cthulhu
anwabuk
Cthulhu
7,321
170
0
2,820
8,223
7,575
0
0
8,223
37,826
2,858
W
Chiron
docfimbres
Chiron
11,643
4,215
622
1,934
8,942
3,243
757
1,445
7,497
0
40,238
L
5,221
1,325
0
4,020
8,805
2,570
0
6,166
1,847
0
48,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,849
Gold Earned
37,271
332
Minions Killed
350
0
Camps Cleared
0
1,169,728
Distance Traveled
1,199,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,045
587
43
4
0
223,734
0
W
Yu Huang
7,773
648
78
7
0
233,581
0
L
Skadi
6,806
567
57
5
0
221,591
0
L
Ra
7,090
591
69
6
0
239,830
0
W
Fenrir
7,869
656
65
5
0
272,789
0
L
Da Ji
7,337
611
82
7
0
257,715
0
L
Ares
5,664
472
25
2
0
233,875
0
W
Cthulhu
7,401
617
95
8
0
230,175
0
W
Chiron
7,183
599
69
6
0
238,722
0
L
Neith
6,952
579
99
8
0
216,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role