Player Matchup

Chaac
Chaac
ChrisYahweh
Chaac
Level 152
God Stats
89W - 95L
1,493 SR
Queue Stats
178W - 156L
1,507 Elo+
Solo
Ne Zha
Ne Zha
Devilwining
Ne Zha
Level 129
God Stats
0W - 1L
1,514 SR
Queue Stats
27W - 26L
1,476 Elo+
Solo
Kukulkan
Kukulkan
MR_WOODY_11
Kukulkan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 97L
1,476 Elo+
Party 1
Cerberus
Cerberus
Suerte_-16
Cerberus
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
67W - 70L
1,430 Elo+
Party 1
Poseidon
Poseidon
ThievingChalk5
Poseidon
Level 124
God Stats
9W - 13L
1,262 SR
Queue Stats
284W - 300L
1,467 Elo+
Solo
Team Averages
Level 122
1,454 SR
1,471 Elo+

VS

Team Averages
Level 108
1,558 SR
1,492 Elo+
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DjMusa_Py
Hou Yi
Level 125
God Stats
3W - 0L
1,692 SR
Queue Stats
89W - 75L
1,503 Elo+
Solo
Geb
Geb
Drágores
Geb
Level 108
God Stats
6W - 6L
1,758 SR
Queue Stats
111W - 94L
1,486 Elo+
Solo
Ne Zha
Ne Zha
FlapperBoy
Ne Zha
Level 139
God Stats
2W - 3L
1,364 SR
Queue Stats
76W - 78L
1,511 Elo+
Solo
Vulcan
Vulcan
Tincho760
Vulcan
Level 63
God Stats
3W - 2L
1,476 SR
Queue Stats
67W - 74L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
6,660
476
8,492
10,696
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ne Zha
12
2 / 3 / 2
6,667
476
4,403
11,956
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
MR_WOODY_11
Kukulkan
11
1 / 3 / 1
6,401
457
6,768
6,960
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Suerte_-16
Cerberus
12
0 / 3 / 0
6,985
499
6,326
15,525
5,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
13
3 / 4 / 0
7,313
522
3,809
7,141
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 1 / 4
8,025
573
9,503
12,397
9,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hou Yi
DjMusa_Py
Hou Yi
14
6 / 1 / 0
8,429
602
5,300
9,127
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 2 / 7
7,411
529
3,899
12,370
8,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
FlapperBoy
Ne Zha
12
3 / 2 / 6
7,394
528
4,589
10,258
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
Tincho760
Vulcan
14
6 / 1 / 4
8,732
624
12,159
7,075
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
16
17
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
4
2
L
0
4
4
0.5
L
Ne Zha
2
3
2
1
W
Hou Yi
DjMusa_Py
Hou Yi
6
1
0
6
W
1
2
7
2.25
W
Ne Zha
FlapperBoy
Ne Zha
3
2
6
3
L
Kukulkan
MR_WOODY_11
Kukulkan
1
3
1
0.5
L
Cerberus
Suerte_-16
Cerberus
0
3
0
0
L
Poseidon
3
4
0
0.75
W
Vulcan
Tincho760
Vulcan
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,798
Damage
35,450
52,278
Taken
51,227
22,108
Mitigated
28,125
16,783
Healing
13,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,503
1,308
0
3,143
12,397
9,968
0
4,874
6,869
4,159
56,677
L
8,492
1,068
0
3,036
10,696
8,158
0
3,704
6,805
0
30,044
L
Ne Zha
4,403
947
0
2,048
11,956
4,018
0
4,000
7,747
0
47,786
W
Hou Yi
DjMusa_Py
Hou Yi
5,300
2,078
0
2,790
9,127
3,088
363
2,994
6,133
0
52,641
W
3,899
668
2,179
2,946
12,370
8,480
210
4,013
8,247
13,759
1,299
W
Ne Zha
FlapperBoy
Ne Zha
4,589
1,137
0
1,435
10,258
4,178
0
1,723
8,475
0
36,796
L
Kukulkan
MR_WOODY_11
Kukulkan
6,768
320
0
1,203
6,960
1,816
0
3,511
3,151
41,685
0
L
Cerberus
Suerte_-16
Cerberus
6,326
248
0
7,915
15,525
5,914
0
2,644
12,842
42,942
0
L
Poseidon
3,809
1,121
0
2,581
7,141
2,202
58
1,335
5,766
45,667
1,335
W
Vulcan
Tincho760
Vulcan
12,159
513
0
875
7,075
2,411
0
2,474
4,547
59,993
1,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,026
Gold Earned
39,991
401
Minions Killed
341
0
Camps Cleared
0
1,399,529
Distance Traveled
1,452,785
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,025
573
104
7
0
277,092
0
L
Chaac
6,660
476
28
2
0
259,807
4
L
Ne Zha
6,667
476
68
5
0
299,882
1
W
Hou Yi
8,429
602
66
5
0
277,364
6
W
Geb
7,411
529
6
0
0
293,636
3
W
Ne Zha
7,394
528
64
5
0
296,502
0
L
Kukulkan
6,401
457
92
7
0
272,909
1
L
Cerberus
6,985
499
114
8
0
279,707
0
L
Poseidon
7,313
522
99
7
0
287,224
5
W
Vulcan
8,732
624
101
7
0
308,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role