Player Matchup

Horus
Horus
Capta1nplan3t
Horus
Level 141
God Stats
3W - 1L
1,365 SR
Queue Stats
26W - 35L
1,421 Elo+
Party 1
Mulan
Mulan
IR0NIC CHA0S
Mulan
Level 126
God Stats
14W - 9L
1,577 SR
Queue Stats
46W - 51L
1,448 Elo+
Party 1
Ullr
Ullr
Masterbanner
Ullr
Level 159
God Stats
5W - 6L
1,397 SR
Queue Stats
53W - 47L
1,520 Elo+
Party 1
Zeus
Zeus
SnideFlea326440
Zeus
Level 143
God Stats
4W - 5L
1,498 SR
Queue Stats
43W - 47L
1,457 Elo+
Party 1
Ravana
Ravana
ogeebz
Ravana
Level 157
God Stats
2W - 0L
1,540 SR
Queue Stats
92W - 79L
1,493 Elo+
Party 1
Team Averages
Level 145
1,475 SR
1,468 Elo+

VS

Team Averages
Level 145
1,543 SR
1,540 Elo+
Ravana
Ravana
 
Ravana
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Calculussparrow
Loki
Level 146
God Stats
0W - 2L
1,795 SR
Queue Stats
117W - 103L
1,569 Elo+
Solo
Ymir
Ymir
CieluAkaZuku
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,492 Elo+
Solo
Danzaburou
Danzaburou
brahmacf
Danzaburou
Level 159
God Stats
12W - 16L
1,441 SR
Queue Stats
115W - 113L
1,561 Elo+
Party 2
Nox
Nox
mrgravity96
Nox
Level 143
God Stats
11W - 18L
1,477 SR
Queue Stats
389W - 350L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
7,456
621
4,449
8,902
7,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
1 / 4 / 3
6,732
561
4,178
12,203
4,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 1 / 4
8,224
685
7,916
8,819
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 2 / 1
7,085
590
6,245
4,904
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
ogeebz
Ravana
14
6 / 1 / 5
7,820
652
8,721
6,557
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
4 / 3 / 0
7,519
627
7,814
8,402
3,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 2 / 2
6,744
562
3,607
7,899
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
1 / 6 / 1
6,022
502
3,898
13,535
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
brahmacf
Danzaburou
11
0 / 5 / 0
6,117
510
3,911
8,623
2,642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 2
6,740
562
5,923
7,390
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
18
Kills
8
8
Deaths
18
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
3
0
1.33
L
2
2
2
1.5
W
3
0
7
6.5
L
1
6
1
0.25
W
1
4
3
0.63
W
6
1
4
8
W
2
2
1
1.25
L
Danzaburou
brahmacf
Danzaburou
0
5
0
0
L
1
2
2
1
W
Ravana
ogeebz
Ravana
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,509
Damage
25,153
41,385
Taken
45,849
19,102
Mitigated
19,072
15,869
Healing
12,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,814
2,125
0
2,346
8,402
3,737
0
0
8,402
0
46,592
L
3,607
537
0
3,691
7,899
2,171
0
284
7,547
0
45,670
W
4,449
1,841
1,270
3,490
8,902
7,204
89
3,034
5,772
0
15,186
L
3,898
856
0
1,747
13,535
8,295
0
2,337
11,001
17,167
0
W
4,178
704
0
4,584
12,203
4,779
0
143
12,060
0
35,515
W
7,916
3,188
0
1,597
8,819
3,335
433
1,895
6,886
0
61,902
W
6,245
728
0
1,422
4,904
1,614
0
2,939
1,759
42,378
1,073
L
Danzaburou
brahmacf
Danzaburou
3,911
1,419
0
2,329
8,623
2,642
0
0
8,623
0
47,091
L
5,923
791
0
2,252
7,390
2,227
0
2,978
4,060
44,548
1,039
W
Ravana
ogeebz
Ravana
8,721
2,011
0
3,506
6,557
2,170
0
1,626
4,767
0
61,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,317
Gold Earned
33,142
388
Minions Killed
386
0
Camps Cleared
0
1,292,671
Distance Traveled
1,280,632
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,519
627
92
8
0
233,400
1
L
Loki
6,744
562
90
8
0
298,657
2
W
Horus
7,456
621
18
2
0
264,388
2
L
Ymir
6,022
502
11
1
0
243,119
1
W
Mulan
6,732
561
70
6
0
214,172
2
W
Ullr
8,224
685
113
9
0
239,839
0
W
Zeus
7,085
590
94
8
0
254,116
1
L
Danzaburou
6,117
510
95
8
0
240,627
2
L
Nox
6,740
562
98
8
0
264,829
4
W
Ravana
7,820
652
93
8
0
320,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role