Player Matchup

Cthulhu
Cthulhu
Gold I
ElJoKeer97
Cthulhu
Gold I
Level 157
God Stats
3W - 3L
1,724 SR
Queue Stats
76W - 70L
1,691 MMR
Solo
Janus
Janus
Gold I
EternalMiser
Janus
Gold I
Level 151
God Stats
15W - 16L
1,752 SR
Queue Stats
273W - 264L
1,695 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
FrothyWhiteGum
Gilgamesh
Gold IV
Level 129
God Stats
0W - 2L
1,853 SR
Queue Stats
12W - 12L
1,686 MMR
Party 1
Mulan
Mulan
Platinum III
XBOXZeus
Mulan
Platinum III
Level 147
God Stats
2W - 5L
1,459 SR
Queue Stats
126W - 119L
1,682 MMR
Solo
Charybdis
Charybdis
Gold IV
madeinfailure
Charybdis
Gold IV
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,686 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,658 SR
1,688 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,614 SR
1,650 MMR
Nu Wa
Nu Wa
Platinum IV
 
Nu Wa
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
ASexyOrange
Bakasura
Silver I
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 7L
1,685 MMR
Solo
Bastet
Bastet
Gold I
BigDaddySitch
Bastet
Gold I
Level 157
God Stats
19W - 14L
1,614 SR
Queue Stats
154W - 153L
1,699 MMR
Solo
Ymir
Ymir
Gold III
GLFishy
Ymir
Gold III
Level 101
God Stats
4W - 3L
1,741 SR
Queue Stats
93W - 98L
1,680 MMR
Solo
Chaac
Chaac
Platinum V
HonestJacket
Chaac
Platinum V
Level 127
God Stats
10W - 7L
1,715 SR
Queue Stats
179W - 167L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElJoKeer97
Cthulhu
6
0 / 0 / 1
3,525
705
1,479
2,944
919
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
1 / 0 / 0
3,814
763
1,239
2,054
409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
FrothyWhiteGum
Gilgamesh
6
1 / 1 / 0
3,610
722
1,653
3,640
1,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
XBOXZeus
Mulan
1
0 / 0 / 0
2,439
488
0
221
68
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
madeinfailure
Charybdis
5
0 / 0 / 0
3,281
656
439
2,002
389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
GebArtioFreyaBacchusHorus

VS

Bans
MedusaKumbhakarnaKing ArthurAresAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 1
3,687
737
1,420
1,592
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
ASexyOrange
Bakasura
6
0 / 2 / 1
3,286
657
662
4,727
1,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

6
0 / 0 / 0
3,148
630
591
991
260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
GLFishy
Ymir
6
0 / 0 / 0
3,506
701
350
1,289
654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 0 / 0
4,042
808
2,672
3,375
1,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
1
1
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Bakasura
ASexyOrange
Bakasura
0
2
1
0.25
W
0
0
0
0
L
Cthulhu
ElJoKeer97
Cthulhu
0
0
1
0.5
L
1
0
0
1
L
Gilgamesh
FrothyWhiteGum
Gilgamesh
1
1
0
1
W
Ymir
GLFishy
Ymir
0
0
0
0
W
1
0
0
1
L
Mulan
XBOXZeus
Mulan
0
0
0
0
L
Charybdis
madeinfailure
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,810
Damage
5,695
10,861
Taken
11,974
2,808
Mitigated
3,899
5,647
Healing
4,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,420
269
0
616
1,592
350
0
493
997
20,920
0
W
Bakasura
ASexyOrange
Bakasura
662
456
0
1,564
4,727
1,452
19
1,076
3,541
0
13,519
W
591
176
0
212
991
260
0
0
991
0
13,308
L
Cthulhu
ElJoKeer97
Cthulhu
1,479
205
0
1,877
2,944
919
0
89
2,841
16,637
0
L
1,239
81
0
864
2,054
409
0
295
1,598
21,969
1,188
L
Gilgamesh
FrothyWhiteGum
Gilgamesh
1,653
462
0
1,372
3,640
1,023
0
670
2,866
0
15,349
W
Ymir
GLFishy
Ymir
350
130
0
473
1,289
654
0
0
1,289
7,159
0
W
2,672
483
0
1,702
3,375
1,183
0
913
2,462
0
22,646
L
Mulan
XBOXZeus
Mulan
0
0
0
24
221
68
0
87
120
0
0
L
Charybdis
madeinfailure
Charybdis
439
34
0
1,510
2,002
389
0
442
1,546
0
12,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,669
Gold Earned
17,669
146
Minions Killed
164
0
Camps Cleared
0
472,301
Distance Traveled
544,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,687
737
35
7
0
100,843
0
W
Bakasura
3,286
657
39
8
0
122,753
0
W
Bastet
3,148
630
27
5
0
110,961
0
L
Cthulhu
3,525
705
28
6
0
124,315
0
L
Janus
3,814
763
56
11
0
108,246
0
L
Gilgamesh
3,610
722
32
6
0
127,938
0
W
Ymir
3,506
701
14
3
0
103,622
0
W
Chaac
4,042
808
49
10
0
106,588
0
L
Mulan
2,439
488
0
0
0
11,829
0
L
Charybdis
3,281
656
30
6
0
99,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role