Player Matchup

Cliodhna
Cliodhna
Imnotgood9078
Cliodhna
Level 127
God Stats
33W - 22L
1,541 SR
Queue Stats
192W - 161L
1,696 Elo+
Solo
Hera
Hera
MrInsuffiecient
Hera
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 85L
1,633 Elo+
Solo
Odin
Odin
OverSóul
Odin
Level 86
God Stats
1W - 4L
1,390 SR
Queue Stats
83W - 62L
1,545 Elo+
Party 2
Athena
Athena
Scatman177
Athena
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 9L
1,690 Elo+
Party 2
Medusa
Medusa
SleebySky
Medusa
Level 120
God Stats
2W - 4L
1,472 SR
Queue Stats
260W - 199L
1,592 Elo+
Solo
Team Averages
Level 116
1,481 SR
1,631 Elo+

VS

Team Averages
Level 136
1,650 SR
1,529 Elo+
Cthulhu
Cthulhu
JakeGotD
Cthulhu
Level 129
God Stats
2W - 1L
1,662 SR
Queue Stats
118W - 106L
1,529 Elo+
Party 1
Jing Wei
Jing Wei
JoshinYou
Jing Wei
Level 141
God Stats
1W - 0L
1,564 SR
Queue Stats
121W - 119L
1,521 Elo+
Party 1
Osiris
Osiris
SamflyGamG
Osiris
Level 157
God Stats
18W - 11L
1,579 SR
Queue Stats
134W - 138L
1,474 Elo+
Solo
Yu Huang
Yu Huang
ThorsLeftCheek
Yu Huang
Level 104
God Stats
3W - 2L
1,654 SR
Queue Stats
87W - 68L
1,573 Elo+
Solo
Serqet
Serqet
xRaDiKaL-Bry
Serqet
Level 151
God Stats
4W - 1L
1,794 SR
Queue Stats
365W - 331L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Imnotgood9078
Cliodhna
11
4 / 3 / 0
6,161
513
6,338
8,081
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
5 / 4 / 3
7,104
592
7,071
7,991
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
10
0 / 4 / 1
5,412
451
2,607
8,323
5,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
Scatman177
Athena
9
1 / 2 / 1
5,613
468
4,116
9,704
8,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
SleebySky
Medusa
10
0 / 5 / 2
5,638
470
3,576
7,945
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JakeGotD
Cthulhu
11
2 / 0 / 7
6,686
557
7,162
7,688
5,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
JoshinYou
Jing Wei
14
7 / 2 / 3
7,892
658
9,386
7,920
2,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
SamflyGamG
Osiris
12
6 / 1 / 0
7,559
630
7,327
7,050
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
12
0 / 3 / 2
6,881
573
3,210
5,838
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
12
2 / 4 / 2
6,479
540
3,857
10,677
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
10
Kills
17
18
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Imnotgood9078
Cliodhna
4
3
0
1.33
W
Cthulhu
JakeGotD
Cthulhu
2
0
7
5.5
W
Jing Wei
JoshinYou
Jing Wei
7
2
3
4.25
L
5
4
3
1.63
L
Odin
0
4
1
0.13
W
Osiris
SamflyGamG
Osiris
6
1
0
6
L
Athena
Scatman177
Athena
1
2
1
0.75
L
Medusa
SleebySky
Medusa
0
5
2
0.2
W
Yu Huang
0
3
2
0.33
W
Serqet
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,708
Damage
30,942
42,044
Taken
39,173
20,525
Mitigated
18,042
8,339
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Imnotgood9078
Cliodhna
6,338
1,233
0
3,338
8,081
2,141
0
1,895
5,588
0
33,812
W
Cthulhu
JakeGotD
Cthulhu
7,162
881
322
3,058
7,688
5,274
0
2,426
5,147
22,263
206
W
Jing Wei
JoshinYou
Jing Wei
9,386
7,094
0
4,564
7,920
2,732
0
2,277
5,636
0
60,231
L
7,071
1,646
0
798
7,991
2,152
0
3,470
4,313
37,582
419
L
Odin
2,607
902
0
1,513
8,323
5,592
0
0
8,323
434
24,976
W
Osiris
SamflyGamG
Osiris
7,327
2,475
0
3,299
7,050
4,178
0
99
6,618
0
43,365
L
Athena
Scatman177
Athena
4,116
1,305
0
1,528
9,704
8,027
0
2,203
7,452
18,211
1,442
L
Medusa
SleebySky
Medusa
3,576
948
0
1,162
7,945
2,613
0
2,259
5,686
0
38,993
W
Yu Huang
3,210
404
0
140
5,838
1,914
0
3,212
2,348
49,579
0
W
Serqet
3,857
263
0
394
10,677
3,944
0
2,350
8,155
0
45,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,928
Gold Earned
35,497
289
Minions Killed
397
0
Camps Cleared
0
1,231,148
Distance Traveled
1,247,061
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,161
513
56
5
0
282,118
5
W
Cthulhu
6,686
557
31
3
0
264,270
5
W
Jing Wei
7,892
658
104
9
0
227,349
3
L
Hera
7,104
592
82
7
0
228,695
0
L
Odin
5,412
451
47
4
0
211,214
0
W
Osiris
7,559
630
76
6
0
242,954
3
L
Athena
5,613
468
37
3
0
278,247
3
L
Medusa
5,638
470
67
6
0
230,874
1
W
Yu Huang
6,881
573
113
9
0
226,693
4
W
Serqet
6,479
540
73
6
0
285,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role