Player Matchup

Bakasura
Bakasura
Busterdgmn
Bakasura
Level 154
God Stats
11W - 10L
1,539 SR
Queue Stats
308W - 298L
1,551 Elo+
Solo
Khepri
Khepri
ChristmasButter
Khepri
Level 143
God Stats
2W - 4L
1,398 SR
Queue Stats
185W - 174L
1,586 Elo+
Party 1
Cerberus
Cerberus
TCharp35
Cerberus
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 73L
1,637 Elo+
Solo
Artemis
Artemis
TipToeTrex
Artemis
Level 144
God Stats
1W - 3L
1,390 SR
Queue Stats
289W - 277L
1,563 Elo+
Party 1
Vulcan
Vulcan
cbake2
Vulcan
Level 158
God Stats
8W - 4L
1,839 SR
Queue Stats
296W - 258L
1,605 Elo+
Solo
Team Averages
Level 148
1,533 SR
1,588 Elo+

VS

Team Averages
Level 152
1,506 SR
1,542 Elo+
Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ASK3TILL
Zeus
Level 157
God Stats
7W - 3L
1,142 SR
Queue Stats
57W - 44L
1,590 Elo+
Solo
Mulan
Mulan
FrenchDippin4700
Mulan
Level 146
God Stats
11W - 15L
1,474 SR
Queue Stats
367W - 340L
1,523 Elo+
Solo
Sol
Sol
Jedtarin
Sol
Level 149
God Stats
3W - 0L
1,777 SR
Queue Stats
117W - 103L
1,498 Elo+
Solo
Anubis
Anubis
Tommykill01
Anubis
Level 149
God Stats
16W - 10L
1,639 SR
Queue Stats
85W - 61L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Busterdgmn
Bakasura
10
3 / 3 / 1
5,933
593
5,994
10,821
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 3 / 1
4,768
477
1,951
6,027
4,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
TCharp35
Cerberus
11
3 / 5 / 0
6,797
680
5,511
12,627
7,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
TipToeTrex
Artemis
9
0 / 5 / 1
5,201
520
3,242
7,321
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
cbake2
Vulcan
9
2 / 8 / 1
5,712
571
3,571
8,224
772
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
7 / 1 / 1
7,455
746
6,969
6,470
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
12
2 / 2 / 8
7,191
719
6,424
4,435
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 7
5,999
600
4,685
7,116
4,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

13
4 / 2 / 0
7,806
781
7,036
9,842
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Anubis
13
10 / 1 / 3
7,622
762
9,773
5,567
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
9
Kills
24
24
Deaths
9
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
1
7.5
W
Zeus
2
2
8
3
L
Bakasura
Busterdgmn
Bakasura
3
3
1
1.17
L
1
3
1
0.5
W
1
3
7
1.5
W
4
2
0
2
L
Cerberus
TCharp35
Cerberus
3
5
0
0.6
L
Artemis
TipToeTrex
Artemis
0
5
1
0.1
W
Anubis
10
1
3
11.5
L
Vulcan
cbake2
Vulcan
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,269
Damage
34,887
45,020
Taken
33,430
18,337
Mitigated
12,071
12,858
Healing
15,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,969
4,915
0
4,296
6,470
2,297
771
1,126
5,179
0
35,341
W
Zeus
6,424
1,082
0
693
4,435
948
825
877
3,204
41,314
1,829
L
Bakasura
Busterdgmn
Bakasura
5,994
3,890
0
4,267
10,821
3,775
0
4,134
6,687
0
33,057
L
1,951
287
0
1,620
6,027
4,495
0
431
5,251
14,014
0
W
4,685
1,026
0
1,980
7,116
4,382
0
961
5,801
0
17,317
W
7,036
2,684
0
5,544
9,842
2,261
0
5,024
4,698
55,447
333
L
Cerberus
TCharp35
Cerberus
5,511
357
0
4,514
12,627
7,338
0
9,755
2,872
31,363
1,911
L
Artemis
TipToeTrex
Artemis
3,242
1,488
0
1,081
7,321
1,957
1
1,117
5,613
0
34,661
W
Anubis
9,773
346
0
3,157
5,567
2,183
0
2,969
2,368
51,376
0
L
Vulcan
cbake2
Vulcan
3,571
173
0
1,376
8,224
772
0
7,427
797
26,749
406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,411
Gold Earned
36,073
283
Minions Killed
390
0
Camps Cleared
0
1,035,375
Distance Traveled
1,094,691
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,455
746
97
10
0
231,652
2
W
Zeus
7,191
719
90
9
0
206,995
1
L
Bakasura
5,933
593
74
7
0
229,814
0
L
Khepri
4,768
477
21
2
0
215,574
1
W
Mulan
5,999
600
17
2
0
239,820
3
W
Sol
7,806
781
103
10
0
176,171
0
L
Cerberus
6,797
680
74
7
0
187,846
0
L
Artemis
5,201
520
60
6
0
204,185
0
W
Anubis
7,622
762
83
8
0
240,053
0
L
Vulcan
5,712
571
54
5
0
197,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role