Player Matchup

Ah Puch
Ah Puch
Geyo
Ah Puch
Level 94
God Stats
1W - 2L
1,165 SR
Queue Stats
63W - 102L
1,473 Elo+
Party 1
Ares
Ares
LeCheese2
Ares
Level 61
God Stats
5W - 3L
1,807 SR
Queue Stats
66W - 48L
1,608 Elo+
Party 1
Cernunnos
Cernunnos
OoBlizzado
Cernunnos
Level 195
God Stats
9W - 6L
1,494 SR
Queue Stats
100W - 108L
1,527 Elo+
Party 1
Bastet
Bastet
ResidualArc
Bastet
Level 146
God Stats
2W - 2L
1,609 SR
Queue Stats
261W - 279L
1,534 Elo+
Party 1
Ratatoskr
Ratatoskr
lowshak
Ratatoskr
Level 144
God Stats
3W - 2L
1,619 SR
Queue Stats
58W - 82L
1,519 Elo+
Party 1
Team Averages
Level 128
1,539 SR
1,532 Elo+

VS

Team Averages
Level 164
1,510 SR
1,563 Elo+
Heimdallr
Heimdallr
BabbaBananas
Heimdallr
Level 159
God Stats
3W - 2L
1,603 SR
Queue Stats
413W - 398L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
JDoughnuts
Baron Samedi
Level 200
God Stats
3W - 3L
1,505 SR
Queue Stats
74W - 79L
1,550 Elo+
Solo
Bakasura
Bakasura
NotxBruh
Bakasura
Level 154
God Stats
0W - 1L
1,295 SR
Queue Stats
142W - 116L
1,574 Elo+
Party 2
Ares
Ares
XxXChisxXx
Ares
Level 153
God Stats
3W - 3L
1,648 SR
Queue Stats
339W - 276L
1,561 Elo+
Party 2
Xing Tian
Xing Tian
sygma24
Xing Tian
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 152L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Geyo
Ah Puch
20
8 / 2 / 9
13,399
609
21,077
8,103
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
18
3 / 1 / 13
12,547
570
13,904
21,111
28,099
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
OoBlizzado
Cernunnos
20
1 / 0 / 6
12,785
581
13,102
11,491
5,101
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
20
9 / 2 / 3
13,279
604
11,557
15,324
6,476
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ratatoskr
lowshak
Ratatoskr
20
9 / 0 / 5
14,067
639
18,123
20,045
13,744
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BabbaBananas
Heimdallr
19
0 / 4 / 1
11,195
509
5,409
15,173
4,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
JDoughnuts
Baron Samedi
10
1 / 6 / 0
8,322
378
6,098
16,896
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
NotxBruh
Bakasura
18
3 / 7 / 1
11,022
501
9,647
26,478
10,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
0 / 6 / 2
10,543
479
10,493
27,648
21,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
sygma24
Xing Tian
15
1 / 7 / 1
9,350
425
5,273
16,446
5,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
30
Kills
5
5
Deaths
30
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BabbaBananas
Heimdallr
0
4
1
0.13
W
Ah Puch
Geyo
Ah Puch
8
2
9
6.25
L
Baron Samedi
JDoughnuts
Baron Samedi
1
6
0
0.17
W
Ares
3
1
13
9.5
L
Bakasura
NotxBruh
Bakasura
3
7
1
0.5
W
Cernunnos
OoBlizzado
Cernunnos
1
0
6
4
W
Bastet
9
2
3
5.25
L
0
6
2
0.17
W
Ratatoskr
lowshak
Ratatoskr
9
0
5
11.5
L
Xing Tian
sygma24
Xing Tian
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,763
Damage
36,920
76,074
Taken
102,641
56,409
Mitigated
52,718
25,826
Healing
29,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BabbaBananas
Heimdallr
5,409
1,611
0
4,808
15,173
4,891
0
2,163
12,952
0
111,655
W
Ah Puch
Geyo
Ah Puch
21,077
826
0
2,001
8,103
2,989
3,035
1,574
5,926
108,129
1,537
L
Baron Samedi
JDoughnuts
Baron Samedi
6,098
1,348
245
3,485
16,896
10,266
0
6,450
10,128
27,223
0
W
Ares
13,904
1,103
0
2,265
21,111
28,099
2,009
6,656
13,577
43,869
2,577
L
Bakasura
NotxBruh
Bakasura
9,647
6,918
0
12,237
26,478
10,225
0
10,877
15,163
0
65,244
W
Cernunnos
OoBlizzado
Cernunnos
13,102
7,271
0
6,519
11,491
5,101
2,257
2,250
9,167
0
116,090
W
Bastet
11,557
4,266
0
5,426
15,324
6,476
5
3,061
11,683
0
122,682
L
10,493
1,182
0
7,152
27,648
21,487
0
4,756
22,768
66,603
2,111
W
Ratatoskr
lowshak
Ratatoskr
18,123
3,588
0
9,615
20,045
13,744
2,481
7,209
12,078
0
109,462
L
Xing Tian
sygma24
Xing Tian
5,273
437
0
1,574
16,446
5,849
0
8,802
7,068
51,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,077
Gold Earned
50,432
711
Minions Killed
620
0
Camps Cleared
0
2,354,347
Distance Traveled
1,951,698
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,195
509
189
9
0
423,749
0
W
Ah Puch
13,399
609
171
8
0
449,119
5
L
Baron Samedi
8,322
378
59
3
0
242,078
0
W
Ares
12,547
570
46
2
0
471,267
0
L
Bakasura
11,022
501
169
8
0
478,081
1
W
Cernunnos
12,785
581
178
8
0
416,382
7
W
Bastet
13,279
604
169
8
0
550,149
4
L
Ares
10,543
479
123
6
0
418,594
0
W
Ratatoskr
14,067
639
147
7
0
467,430
3
L
Xing Tian
9,350
425
80
4
0
389,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role