Player Matchup

Athena
Athena
Gold IV
 
Athena
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
 
Kukulkan
Gold IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Bronze III
MoistBagels101
Lancelot
Bronze III
Level 37
God Stats
2W - 3L
1,513 SR
Queue Stats
20W - 19L
1,400 MMR
Solo
Awilix
Awilix
Gold V
SmokinTrynaFocus
Awilix
Gold V
Level 143
God Stats
2W - 1L
1,751 SR
Queue Stats
72W - 82L
1,498 MMR
Party 1
Danzaburou
Danzaburou
Silver I
TheMotjvator
Danzaburou
Silver I
Level 129
God Stats
3W - 8L
1,302 SR
Queue Stats
116W - 128L
1,328 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,513 SR
1,445 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,615 SR
1,404 MMR
Hera
Hera
Gold V
BlueThunder2050
Hera
Gold V
Level 159
God Stats
68W - 53L
1,616 SR
Queue Stats
443W - 460L
1,385 MMR
Solo
Geb
Geb
Gold II
DooDuButter7
Geb
Gold II
Level 107
God Stats
1W - 1L
1,249 SR
Queue Stats
77W - 77L
1,406 MMR
Solo
Odin
Odin
Gold V
GzSigma
Odin
Gold V
Level 83
God Stats
7W - 0L
1,742 SR
Queue Stats
151W - 162L
1,382 MMR
Solo
Hun Batz
Hun Batz
Silver I
II-GreenFN-II
Hun Batz
Silver I
Level 68
God Stats
2W - 1L
1,802 SR
Queue Stats
27W - 25L
1,420 MMR
Solo
Hou Yi
Hou Yi
Gold III
The Only Hoagie
Hou Yi
Gold III
Level 149
God Stats
23W - 16L
1,665 SR
Queue Stats
72W - 71L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
4 / 3 / 1
5,695
570
3,442
9,933
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
 
Kukulkan
10
0 / 3 / 0
5,346
535
2,426
4,461
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
9
1 / 4 / 1
4,970
497
2,889
8,165
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 0
5,150
515
3,019
7,180
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
TheMotjvator
Danzaburou
10
1 / 3 / 3
6,139
614
5,551
5,569
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CharonSkadiFreyaMedusa

VS

Bans
King ArthurKumbhakarnaAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
6,550
655
4,776
2,549
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
3 / 3 / 4
6,002
600
3,100
6,843
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
GzSigma
Odin
12
3 / 0 / 4
7,185
719
3,776
7,165
4,936
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
II-GreenFN-II
Hun Batz
11
5 / 1 / 4
6,175
618
4,787
6,075
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 2 / 4
6,464
646
5,258
6,371
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
17
17
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
3
1
1.5
L
Kukulkan
 
Kukulkan
0
3
0
0
W
4
0
3
5.5
W
3
3
4
1.67
W
Odin
GzSigma
Odin
3
0
4
5
W
Hun Batz
II-GreenFN-II
Hun Batz
5
1
4
7
L
Lancelot
1
4
1
0.38
L
0
4
0
0
W
2
2
4
2
L
Danzaburou
TheMotjvator
Danzaburou
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,327
Damage
21,697
35,308
Taken
29,003
15,759
Mitigated
13,596
9,165
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,442
937
0
2,394
9,933
7,284
0
3,130
6,803
12,475
0
L
Kukulkan
 
Kukulkan
2,426
96
0
745
4,461
1,474
0
1,820
2,641
36,933
0
W
4,776
943
0
1,027
2,549
754
0
356
2,193
43,270
380
W
3,100
911
0
982
6,843
4,254
0
1,566
5,277
15,804
0
W
Odin
GzSigma
Odin
3,776
1,028
0
1,854
7,165
4,936
0
1,641
5,524
0
54,032
W
Hun Batz
II-GreenFN-II
Hun Batz
4,787
1,369
0
2,503
6,075
1,924
0
1,459
4,616
0
43,560
L
Lancelot
2,889
626
0
3,353
8,165
2,767
0
998
7,167
0
33,738
L
3,019
714
0
590
7,180
2,436
0
420
6,760
0
29,745
W
5,258
2,501
0
2,772
6,371
1,728
0
846
5,525
0
41,330
L
Danzaburou
TheMotjvator
Danzaburou
5,551
2,404
0
2,083
5,569
1,798
0
1,490
4,079
0
38,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,300
Gold Earned
32,376
293
Minions Killed
343
0
Camps Cleared
0
997,913
Distance Traveled
1,079,620
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,695
570
17
2
0
183,266
0
L
Kukulkan
5,346
535
82
8
0
182,790
0
W
Hera
6,550
655
79
8
0
208,527
5
W
Geb
6,002
600
28
3
0
218,226
4
W
Odin
7,185
719
94
9
0
217,864
4
W
Hun Batz
6,175
618
68
7
0
245,806
0
L
Lancelot
4,970
497
64
6
0
244,296
0
L
Awilix
5,150
515
63
6
0
214,847
2
W
Hou Yi
6,464
646
74
7
0
189,197
3
L
Danzaburou
6,139
614
67
7
0
172,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role