Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BabyPlller4
Tiamat
Level 154
God Stats
2W - 3L
1,352 SR
Queue Stats
329W - 328L
1,431 Elo+
Solo
Hou Yi
Hou Yi
Mohawkasaurus
Hou Yi
Level 153
God Stats
7W - 4L
1,653 SR
Queue Stats
62W - 54L
1,533 Elo+
Party 1
Nox
Nox
TheSargeinator
Nox
Level 143
God Stats
1W - 0L
1,169 SR
Queue Stats
34W - 30L
1,560 Elo+
Party 1
Hercules
Hercules
Whitedangler54
Hercules
Level 158
God Stats
20W - 12L
1,616 SR
Queue Stats
237W - 183L
1,511 Elo+
Solo
Team Averages
Level 150
1,458 SR
1,507 Elo+

VS

Team Averages
Level 127
1,612 SR
1,515 Elo+
Poseidon
Poseidon
BossMcSwag
Poseidon
Level 146
God Stats
0W - 2L
1,539 SR
Queue Stats
131W - 112L
1,541 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DeliciousDevious
Cu Chulainn
Level 158
God Stats
3W - 6L
1,647 SR
Queue Stats
167W - 144L
1,519 Elo+
Party 2
Bacchus
Bacchus
IHasABeard
Bacchus
Level 74
God Stats
0W - 1L
1,677 SR
Queue Stats
19W - 26L
1,476 Elo+
Solo
Apollo
Apollo
Kinglet
Apollo
Level 127
God Stats
2W - 4L
1,603 SR
Queue Stats
282W - 274L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Trabs987
Nu Wa
Level 129
God Stats
5W - 3L
1,595 SR
Queue Stats
48W - 38L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 1 / 1
5,774
525
4,700
12,905
9,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
10
1 / 0 / 3
6,018
547
2,856
6,323
4,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
3 / 0 / 1
6,779
616
7,080
6,495
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
1 / 0 / 1
6,657
605
4,803
4,198
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
11
5 / 1 / 2
6,368
579
7,964
8,779
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BossMcSwag
Poseidon
10
2 / 4 / 0
5,721
520
3,707
7,641
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
DeliciousDevious
Cu Chulainn
12
0 / 1 / 1
7,029
639
8,546
9,824
4,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bacchus
IHasABeard
Bacchus
8
0 / 2 / 0
4,968
452
3,530
8,111
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Kinglet
Apollo
11
0 / 3 / 0
5,746
522
3,606
7,850
2,889
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Trabs987
Nu Wa
10
0 / 2 / 1
5,511
501
3,684
5,161
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
2
2
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
1
1.5
W
Tiamat
1
0
3
2.5
L
Poseidon
BossMcSwag
Poseidon
2
4
0
0.5
L
Cu Chulainn
DeliciousDevious
Cu Chulainn
0
1
1
0.5
L
Bacchus
IHasABeard
Bacchus
0
2
0
0
L
Apollo
Kinglet
Apollo
0
3
0
0
W
3
0
1
3.5
W
1
0
1
1.5
L
Nu Wa
Trabs987
Nu Wa
0
2
1
0.25
W
Hercules
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,403
Damage
23,073
38,700
Taken
38,587
21,747
Mitigated
17,292
16,850
Healing
9,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,700
126
0
4,130
12,905
9,860
0
1,475
11,430
38,757
0
W
Tiamat
2,856
474
0
2,849
6,323
4,725
96
2,554
3,769
19,871
3,343
L
Poseidon
BossMcSwag
Poseidon
3,707
675
0
3,004
7,641
1,836
0
780
6,797
33,703
850
L
Cu Chulainn
DeliciousDevious
Cu Chulainn
8,546
973
0
1,999
9,824
4,716
0
4,520
4,770
8,835
49,795
L
Bacchus
IHasABeard
Bacchus
3,530
293
0
1,038
8,111
6,465
0
2,213
5,775
15,054
0
L
Apollo
Kinglet
Apollo
3,606
1,865
0
2,533
7,850
2,889
0
899
6,951
0
43,129
W
7,080
3,769
0
3,791
6,495
2,314
0
827
5,668
0
54,686
W
4,803
338
0
349
4,198
1,451
202
2,364
1,834
55,980
653
L
Nu Wa
Trabs987
Nu Wa
3,684
759
0
639
5,161
1,386
0
2,752
2,151
36,277
0
W
Hercules
7,964
3,345
0
5,731
8,779
3,397
125
4,638
4,141
0
39,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,596
Gold Earned
28,975
394
Minions Killed
342
0
Camps Cleared
0
1,122,473
Distance Traveled
1,146,353
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,774
525
67
6
0
209,839
0
W
Tiamat
6,018
547
49
4
0
208,743
0
L
Poseidon
5,721
520
62
6
0
241,532
0
L
Cu Chulainn
7,029
639
101
9
0
224,112
0
L
Bacchus
4,968
452
23
2
0
245,579
1
L
Apollo
5,746
522
86
8
0
212,833
0
W
Hou Yi
6,779
616
93
8
0
196,681
0
W
Nox
6,657
605
122
11
0
225,320
0
L
Nu Wa
5,511
501
70
6
0
222,297
2
W
Hercules
6,368
579
63
6
0
281,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role