Player Matchup

Surtr
Surtr
SoulReaper701
Surtr
Level 65
God Stats
20W - 19L
1,751 SR
Queue Stats
76W - 79L
1,439 Elo+
Party 1
Ne Zha
Ne Zha
l EAT RABBIT
Ne Zha
Level 63
God Stats
6W - 2L
1,574 SR
Queue Stats
74W - 77L
1,456 Elo+
Party 1
Chiron
Chiron
l eat baboon
Chiron
Level 51
God Stats
8W - 8L
1,966 SR
Queue Stats
35W - 43L
1,495 Elo+
Party 1
Team Averages
Level 60
1,763 SR
1,463 Elo+

VS

Team Averages
Level 48
1,600 SR
1,478 Elo+
Ix Chel
Ix Chel
OXSIMO
Ix Chel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
Seddhlesse
Gilgamesh
Level 64
God Stats
2W - 3L
1,799 SR
Queue Stats
120W - 123L
1,495 Elo+
Solo
Tiamat
Tiamat
nutclapper12
Tiamat
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 6
10,182
783
8,388
12,358
11,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
17
3 / 0 / 8
10,102
777
6,936
7,224
6,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
17
4 / 1 / 5
10,739
826
13,687
10,571
4,497
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
OXSIMO
Ix Chel
16
2 / 4 / 0
9,822
756
9,269
8,674
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Seddhlesse
Gilgamesh
15
0 / 2 / 2
9,228
710
9,640
13,639
11,517
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Tiamat
12
1 / 5 / 1
8,691
669
4,725
9,241
4,130
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
3
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
OXSIMO
Ix Chel
2
4
0
0.5
L
Gilgamesh
Seddhlesse
Gilgamesh
0
2
2
0.5
W
4
2
6
3.5
W
Ne Zha
3
0
8
7
W
Chiron
4
1
5
6.5
L
Tiamat
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,011
Damage
23,634
30,153
Taken
31,554
22,398
Mitigated
18,492
12,326
Healing
4,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
OXSIMO
Ix Chel
9,269
1,341
1,568
1,681
8,674
2,845
560
32
8,642
25,011
0
L
Gilgamesh
Seddhlesse
Gilgamesh
9,640
2,203
0
559
13,639
11,517
602
255
13,368
0
29,242
W
8,388
2,684
0
2,929
12,358
11,354
144
6,205
6,153
800
21,115
W
Ne Zha
6,936
1,313
0
2,857
7,224
6,547
38
3,042
4,182
0
33,879
W
Chiron
13,687
5,968
322
6,218
10,571
4,497
351
4,770
5,801
0
60,657
L
Tiamat
4,725
840
33
381
9,241
4,130
0
72
9,161
17,981
77

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,023
Gold Earned
27,741
167
Minions Killed
116
0
Camps Cleared
0
779,226
Distance Traveled
656,301
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,822
756
45
3
0
229,674
0
L
Gilgamesh
9,228
710
50
4
0
240,262
1
W
Surtr
10,182
783
33
3
0
280,866
0
W
Ne Zha
10,102
777
43
3
0
278,231
0
W
Chiron
10,739
826
91
7
0
220,129
0
L
Tiamat
8,691
669
21
2
0
186,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role