Player Matchup

Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
PenumbralEclipse
Athena
Level 158
God Stats
3W - 2L
1,620 SR
Queue Stats
71W - 64L
1,572 Elo+
Solo
Chang'e
Chang'e
Retribution1098
Chang'e
Level 155
God Stats
4W - 5L
1,500 SR
Queue Stats
63W - 67L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
TheCoolGhost15
Sun Wukong
Level 147
God Stats
3W - 2L
1,369 SR
Queue Stats
96W - 79L
1,552 Elo+
Solo
Erlang Shen
Erlang Shen
mexican fear
Erlang Shen
Level 142
God Stats
61W - 46L
1,614 SR
Queue Stats
248W - 229L
1,557 Elo+
Solo
Team Averages
Level 152
1,521 SR
1,526 Elo+

VS

Team Averages
Level 136
1,614 SR
1,532 Elo+
Erlang Shen
Erlang Shen
Galahad711
Erlang Shen
Level 122
God Stats
7W - 9L
1,717 SR
Queue Stats
122W - 120L
1,523 Elo+
Solo
Anhur
Anhur
JuαnchoPolο
Anhur
Level 128
God Stats
6W - 8L
1,579 SR
Queue Stats
162W - 156L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
KigOBitties
Baron Samedi
Level 153
God Stats
11W - 10L
1,607 SR
Queue Stats
408W - 402L
1,520 Elo+
Solo
Hel
Hel
RipU88
Hel
Level 156
God Stats
21W - 22L
1,522 SR
Queue Stats
175W - 151L
1,546 Elo+
Solo
Arachne
Arachne
SpicyDice563
Arachne
Level 121
God Stats
0W - 1L
1,644 SR
Queue Stats
30W - 27L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
4 / 1 / 2
6,365
637
4,457
6,071
1,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
1 / 1 / 4
5,300
530
1,990
8,054
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
4 / 0 / 1
6,259
626
5,355
4,877
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
TheCoolGhost15
Sun Wukong
12
5 / 1 / 1
6,781
678
7,047
7,159
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
mexican fear
Erlang Shen
9
3 / 0 / 3
5,907
591
4,450
6,245
2,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Galahad711
Erlang Shen
9
1 / 5 / 0
5,107
511
2,626
10,416
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 0
5,180
518
4,692
7,037
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
KigOBitties
Baron Samedi
9
0 / 1 / 0
4,726
473
3,212
5,172
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hel
RipU88
Hel
8
0 / 3 / 0
4,326
433
1,604
6,081
2,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
SpicyDice563
Arachne
9
1 / 4 / 0
5,154
515
2,301
8,024
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
17
Kills
3
3
Deaths
17
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
1
2
5
L
Erlang Shen
Galahad711
Erlang Shen
1
5
0
0.2
L
1
4
0
0.25
L
Baron Samedi
KigOBitties
Baron Samedi
0
1
0
0
W
1
1
4
3
W
4
0
1
4.5
L
Hel
RipU88
Hel
0
3
0
0
L
Arachne
SpicyDice563
Arachne
1
4
0
0.25
W
Sun Wukong
TheCoolGhost15
Sun Wukong
5
1
1
5.5
W
Erlang Shen
mexican fear
Erlang Shen
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,299
Damage
14,435
32,406
Taken
36,730
11,956
Mitigated
11,509
13,096
Healing
12,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,457
2,503
0
1,786
6,071
1,300
0
258
5,703
0
35,652
L
Erlang Shen
Galahad711
Erlang Shen
2,626
991
0
3,338
10,416
3,882
0
434
9,982
0
25,729
L
4,692
2,811
0
1,853
7,037
1,601
13
0
7,037
0
33,415
L
Baron Samedi
KigOBitties
Baron Samedi
3,212
170
159
1,333
5,172
1,706
0
2,930
1,961
32,896
0
W
1,990
807
0
3,048
8,054
3,187
0
1,729
6,325
26,450
1,430
W
5,355
472
1,115
2,682
4,877
1,502
0
1,777
3,029
38,809
1,128
L
Hel
RipU88
Hel
1,604
123
1,427
1,951
6,081
2,156
0
1,454
4,493
13,400
1,056
L
Arachne
SpicyDice563
Arachne
2,301
1,403
0
2,664
8,024
2,164
0
1,925
5,957
0
25,800
W
Sun Wukong
TheCoolGhost15
Sun Wukong
7,047
2,246
0
2,003
7,159
3,162
0
118
7,041
0
46,143
W
Erlang Shen
mexican fear
Erlang Shen
4,450
2,555
0
2,462
6,245
2,805
0
654
5,529
0
26,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,612
Gold Earned
24,493
325
Minions Killed
252
0
Camps Cleared
0
1,070,552
Distance Traveled
960,282
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,365
637
67
7
0
191,848
2
L
Erlang Shen
5,107
511
54
5
0
200,824
2
L
Anhur
5,180
518
63
6
0
175,657
0
L
Baron Samedi
4,726
473
68
7
0
184,860
4
W
Athena
5,300
530
56
6
0
246,186
2
W
Chang'e
6,259
626
94
9
0
203,400
0
L
Hel
4,326
433
24
2
0
180,091
0
L
Arachne
5,154
515
43
4
0
218,850
0
W
Sun Wukong
6,781
678
85
9
0
203,414
2
W
Erlang Shen
5,907
591
23
2
0
225,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role