Player Matchup

Scylla
Scylla
Silver II
Eopas
Scylla
Silver II
Level 256
God Stats
43W - 34L
1,590 SR
Queue Stats
251W - 252L
962 MMR
Solo
Thanatos
Thanatos
Silver IV
MR AzA21
Thanatos
Silver IV
Level 177
God Stats
1W - 4L
1,176 SR
Queue Stats
42W - 65L
929 MMR
Solo
Artemis
Artemis
Silver III
Morph4ngz
Artemis
Silver III
Level 66
God Stats
17W - 14L
1,548 SR
Queue Stats
56W - 68L
848 MMR
Solo
Ravana
Ravana
Gold V
Quaveery
Ravana
Gold V
Level 106
God Stats
8W - 5L
1,760 SR
Queue Stats
480W - 516L
1,062 MMR
Solo
Geb
Geb
Bronze I
erikchenko_vk
Geb
Bronze I
Level 159
God Stats
2W - 2L
1,339 SR
Queue Stats
16W - 48L
648 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 153
1,483 SR
890 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,343 SR
891 MMR
Mercury
Mercury
Bronze I
DerEchteBaron
Mercury
Bronze I
Level 103
God Stats
7W - 12L
1,426 SR
Queue Stats
80W - 89L
796 MMR
Solo
Cernunnos
Cernunnos
Silver II
Noord
Cernunnos
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 109L
1,087 MMR
Solo
Agni
Agni
Bronze I
Pockeet
Agni
Bronze I
Level 62
God Stats
0W - 2L
1,164 SR
Queue Stats
2W - 12L
1,090 MMR
Solo
Jormungandr
Jormungandr
Silver IV
Ruseneca
Jormungandr
Silver IV
Level 122
God Stats
26W - 25L
1,453 SR
Queue Stats
55W - 82L
587 MMR
Solo
Khepri
Khepri
Silver II
sadfers
Khepri
Silver II
Level 157
God Stats
1W - 4L
1,174 SR
Queue Stats
380W - 413L
895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eopas
Scylla
16
6 / 4 / 2
11,085
528
15,046
11,690
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
MR AzA21
Thanatos
19
4 / 3 / 4
11,062
527
8,945
17,202
7,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Morph4ngz
Artemis
20
4 / 2 / 2
12,285
585
13,268
13,698
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Quaveery
Ravana
18
1 / 0 / 3
11,230
535
11,022
12,594
9,668
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
2 / 1 / 7
10,138
483
7,748
17,793
18,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ArachneLancelotCharybdisKumbhakarna

VS

Bans
MauiFreyaCthulhuShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
3 / 1 / 4
10,427
497
6,447
13,167
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Noord
Cernunnos
18
3 / 5 / 2
10,431
497
10,748
19,353
6,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
Pockeet
Agni
16
3 / 5 / 3
9,897
471
11,118
11,893
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Ruseneca
Jormungandr
17
1 / 2 / 1
10,472
499
7,543
19,295
23,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Khepri
sadfers
Khepri
13
0 / 4 / 1
8,465
403
4,733
16,249
12,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
17
Kills
10
10
Deaths
17
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
1
4
5
W
Scylla
Eopas
Scylla
6
4
2
1.75
W
Thanatos
MR AzA21
Thanatos
4
3
4
2
W
Artemis
Morph4ngz
Artemis
4
2
2
2.5
L
Cernunnos
Noord
Cernunnos
3
5
2
0.8
L
Agni
Pockeet
Agni
3
5
3
0.9
W
Ravana
Quaveery
Ravana
1
0
3
2.5
L
Jormungandr
Ruseneca
Jormungandr
1
2
1
0.75
W
2
1
7
5.5
L
Khepri
sadfers
Khepri
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,029
Damage
40,589
72,977
Taken
79,957
45,521
Mitigated
50,556
27,815
Healing
27,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
6,447
4,281
0
6,700
13,167
4,765
178
2,020
11,027
0
57,942
W
Scylla
Eopas
Scylla
15,046
1,009
0
1,270
11,690
4,231
156
5,986
5,704
71,857
925
W
Thanatos
MR AzA21
Thanatos
8,945
2,880
0
11,328
17,202
7,913
0
2,749
14,453
0
111,560
W
Artemis
Morph4ngz
Artemis
13,268
6,060
0
7,188
13,698
5,669
828
2,166
11,532
0
122,241
L
Cernunnos
Noord
Cernunnos
10,748
4,583
0
7,746
19,353
6,842
0
4,354
14,887
0
91,042
L
Agni
Pockeet
Agni
11,118
547
0
3,645
11,893
3,467
0
6,489
4,997
59,945
0
W
Ravana
Quaveery
Ravana
11,022
3,222
0
3,316
12,594
9,668
899
5,598
6,996
0
83,222
L
Jormungandr
Ruseneca
Jormungandr
7,543
2,602
71
5,963
19,295
23,145
128
1,312
17,864
71,266
2,179
W
7,748
683
0
4,713
17,793
18,040
0
6,985
10,808
40,043
2,419
L
Khepri
sadfers
Khepri
4,733
256
200
3,202
16,249
12,337
0
7,255
8,604
29,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,800
Gold Earned
49,692
642
Minions Killed
484
0
Camps Cleared
0
2,020,488
Distance Traveled
1,996,446
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,427
497
90
4
0
490,713
0
W
Scylla
11,085
528
127
6
0
388,986
7
W
Thanatos
11,062
527
143
7
0
440,935
1
W
Artemis
12,285
585
187
9
0
367,568
1
L
Cernunnos
10,431
497
139
7
0
380,652
2
L
Agni
9,897
471
93
4
0
429,122
1
W
Ravana
11,230
535
128
6
0
377,229
0
L
Jormungandr
10,472
499
125
6
0
332,941
0
W
Geb
10,138
483
57
3
0
445,770
0
L
Khepri
8,465
403
37
2
0
363,018
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role