Player Matchup

Medusa
Medusa
FiveHeadChef
Medusa
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,624 Elo+
Party 1
Baron Samedi
Baron Samedi
Frosty_Divine
Baron Samedi
Level 129
God Stats
16W - 10L
1,500 SR
Queue Stats
202W - 215L
1,479 Elo+
Solo
Bellona
Bellona
Geckomansenpai
Bellona
Level 156
God Stats
10W - 7L
1,645 SR
Queue Stats
81W - 80L
1,507 Elo+
Solo
Eset
Eset
mlkmn
Eset
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,624 Elo+
Party 1
Arachne
Arachne
trxty
Arachne
Level 129
God Stats
1W - 1L
1,283 SR
Queue Stats
35W - 28L
1,560 Elo+
Party 1
Team Averages
Level 134
1,486 SR
1,559 Elo+

VS

Team Averages
Level 165
1,495 SR
1,508 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AlexTh3Great
King Arthur
Level 157
God Stats
14W - 18L
1,565 SR
Queue Stats
263W - 256L
1,503 Elo+
Party 2
Ganesha
Ganesha
EchoesOfDust
Ganesha
Level 213
God Stats
6W - 6L
1,487 SR
Queue Stats
301W - 306L
1,563 Elo+
Solo
Arachne
Arachne
GMAN-23-
Arachne
Level 186
God Stats
1W - 3L
1,421 SR
Queue Stats
636W - 609L
1,517 Elo+
Solo
Xbalanque
Xbalanque
Slywolf101
Xbalanque
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 127L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
2 / 1 / 1
4,601
657
5,558
5,393
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Frosty_Divine
Baron Samedi
7
0 / 0 / 1
4,303
615
1,050
2,708
1,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 3 / 0
4,196
599
1,618
8,512
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
mlkmn
Eset
10
1 / 0 / 2
5,449
778
2,265
2,122
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
trxty
Arachne
9
4 / 0 / 0
5,117
731
2,499
5,041
1,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 2 / 0
4,151
593
886
3,536
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
AlexTh3Great
King Arthur
10
2 / 0 / 1
5,753
822
5,283
5,413
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ganesha
EchoesOfDust
Ganesha
8
0 / 1 / 0
4,351
622
404
5,157
2,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Arachne
GMAN-23-
Arachne
8
1 / 2 / 0
4,291
613
1,502
6,516
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
Slywolf101
Xbalanque
7
0 / 2 / 0
3,953
565
3,242
5,032
1,242
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
7
Kills
3
4
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
L
King Arthur
AlexTh3Great
King Arthur
2
0
1
2.5
L
Ganesha
EchoesOfDust
Ganesha
0
1
0
0
W
Medusa
2
1
1
2.5
W
Baron Samedi
Frosty_Divine
Baron Samedi
0
0
1
0.5
L
Arachne
GMAN-23-
Arachne
1
2
0
0.5
W
0
3
0
0
L
Xbalanque
Slywolf101
Xbalanque
0
2
0
0
W
Eset
mlkmn
Eset
1
0
2
2
W
Arachne
trxty
Arachne
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,990
Damage
11,317
23,776
Taken
25,654
10,653
Mitigated
7,906
10,846
Healing
9,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
886
0
0
622
3,536
854
0
1,111
2,283
21,921
26
L
King Arthur
AlexTh3Great
King Arthur
5,283
1,505
0
1,625
5,413
2,039
0
0
5,413
0
44,081
L
Ganesha
EchoesOfDust
Ganesha
404
31
0
1,480
5,157
2,085
0
1,074
4,029
14,403
237
W
Medusa
5,558
2,588
0
2,027
5,393
1,492
202
71
5,322
0
28,245
W
Baron Samedi
Frosty_Divine
Baron Samedi
1,050
57
143
1,187
2,708
1,344
69
325
2,383
13,069
64
L
Arachne
GMAN-23-
Arachne
1,502
976
0
3,540
6,516
1,686
40
319
6,137
0
23,322
W
1,618
260
0
2,954
8,512
5,866
0
0
8,512
0
22,828
L
Xbalanque
Slywolf101
Xbalanque
3,242
1,044
0
1,780
5,032
1,242
0
555
4,477
0
20,872
W
Eset
mlkmn
Eset
2,265
304
0
840
2,122
515
372
623
1,499
33,566
0
W
Arachne
trxty
Arachne
2,499
1,382
0
3,695
5,041
1,436
0
237
4,804
0
28,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,666
Gold Earned
22,499
260
Minions Killed
240
0
Camps Cleared
0
799,088
Distance Traveled
737,108
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,151
593
43
6
0
105,745
0
L
King Arthur
5,753
822
81
12
0
179,159
2
L
Ganesha
4,351
622
3
0
0
138,563
1
W
Medusa
4,601
657
52
7
0
144,109
0
W
Baron Samedi
4,303
615
21
3
0
147,380
0
L
Arachne
4,291
613
47
7
0
176,353
0
W
Bellona
4,196
599
55
8
0
155,286
0
L
Xbalanque
3,953
565
66
9
0
137,288
0
W
Eset
5,449
778
78
11
0
155,782
2
W
Arachne
5,117
731
54
8
0
196,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role