Player Matchup

Cthulhu
Cthulhu
Platinum I
ChinoPlx
Cthulhu
Platinum I
Level 154
God Stats
23W - 10L
1,727 SR
Queue Stats
257W - 240L
1,984 MMR
Party 1
Ravana
Ravana
Platinum V
QuesitoMarquez
Ravana
Platinum V
Level 109
God Stats
25W - 14L
1,619 SR
Queue Stats
292W - 280L
1,705 MMR
Party 1
Sol
Sol
Platinum IV
Rgaxiola5
Sol
Platinum IV
Level 112
God Stats
1W - 2L
1,095 SR
Queue Stats
313W - 325L
1,590 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,481 SR
1,760 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,696 SR
1,711 MMR
Xbalanque
Xbalanque
Platinum V
Imsnazy
Xbalanque
Platinum V
Level 128
God Stats
89W - 83L
1,600 SR
Queue Stats
123W - 123L
1,654 MMR
Solo
Hera
Hera
Platinum V
OutlawsQC
Hera
Platinum V
Level 154
God Stats
11W - 18L
1,501 SR
Queue Stats
157W - 207L
1,812 MMR
Solo
Bacchus
Bacchus
Bronze III
jud06e
Bacchus
Bronze III
Level 120
God Stats
0W - 1L
1,986 SR
Queue Stats
2W - 2L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChinoPlx
Cthulhu
18
4 / 3 / 5
11,391
814
14,974
16,598
15,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

18
5 / 4 / 2
11,229
802
9,120
13,709
12,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 1 / 6
12,077
863
9,489
14,485
5,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AchillesNe ZhaSerqetAthenaMedusa

VS

Bans
JanusMulanRaijinHorusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Imsnazy
Xbalanque
16
2 / 4 / 5
10,522
752
15,971
15,179
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
17
2 / 4 / 3
10,524
752
8,054
8,331
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
jud06e
Bacchus
17
4 / 4 / 4
10,841
774
12,321
16,440
23,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
12
Kills
8
8
Deaths
12
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChinoPlx
Cthulhu
4
3
5
2.17
L
Xbalanque
Imsnazy
Xbalanque
2
4
5
1.13
L
Hera
2
4
3
0.88
W
5
4
2
1.5
W
3
1
6
6
L
Bacchus
jud06e
Bacchus
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,583
Damage
36,346
44,792
Taken
39,950
34,373
Mitigated
31,559
13,671
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChinoPlx
Cthulhu
14,974
344
453
2,692
16,598
15,918
121
6,564
10,034
48,527
767
L
Xbalanque
Imsnazy
Xbalanque
15,971
8,617
0
4,234
15,179
5,512
1,038
10,270
4,202
0
42,927
L
Hera
8,054
1,838
0
0
8,331
2,903
41
4,523
3,463
40,067
0
W
9,120
1,433
0
3,874
13,709
12,565
356
5,401
8,200
0
19,867
W
9,489
3,018
0
6,652
14,485
5,890
2,881
8,037
6,376
50,554
6,459
L
Bacchus
jud06e
Bacchus
12,321
870
0
1,717
16,440
23,144
0
7,620
7,711
27,294
996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,697
Gold Earned
31,887
188
Minions Killed
168
0
Camps Cleared
0
802,587
Distance Traveled
741,087
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,391
814
67
5
0
263,618
0
L
Xbalanque
10,522
752
69
5
0
229,591
0
L
Hera
10,524
752
61
4
0
239,480
3
W
Ravana
11,229
802
22
2
0
264,433
2
W
Sol
12,077
863
99
7
0
274,536
0
L
Bacchus
10,841
774
38
3
0
272,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role