Player Matchup

Nu Wa
Nu Wa
Gold V
KyloKelsey
Nu Wa
Gold V
Level 129
God Stats
53W - 44L
1,565 SR
Queue Stats
348W - 387L
1,223 MMR
Solo
Jormungandr
Jormungandr
Silver I
Uncle_McKnuckles
Jormungandr
Silver I
Level 149
God Stats
2W - 7L
1,572 SR
Queue Stats
157W - 176L
1,151 MMR
Solo
Heimdallr
Heimdallr
Silver II
Wizard_Neko
Heimdallr
Silver II
Level 108
God Stats
1W - 5L
1,379 SR
Queue Stats
170W - 201L
1,227 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,505 SR
1,201 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,508 SR
1,194 MMR
Anhur
Anhur
Silver I
DarklordInferno
Anhur
Silver I
Level 139
God Stats
1W - 1L
1,100 SR
Queue Stats
93W - 99L
1,069 MMR
Solo
Discordia
Discordia
Silver I
JippyRedd
Discordia
Silver I
Level 82
God Stats
37W - 35L
1,618 SR
Queue Stats
154W - 158L
1,272 MMR
Solo
Cerberus
Cerberus
Silver V
iGoL0C0
Cerberus
Silver V
Level 84
God Stats
3W - 2L
1,805 SR
Queue Stats
30W - 38L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
1 / 3 / 2
11,215
801
14,014
8,041
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Uncle_McKnuckles
Jormungandr
13
0 / 5 / 1
9,005
643
4,957
10,289
5,467
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Heimdallr
Wizard_Neko
Heimdallr
18
2 / 3 / 1
11,000
786
11,437
12,111
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesVulcanNe ZhaCthulhuMedusa

VS

Bans
KumbhakarnaNeithAtlasAh Muzen CabCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
12,053
861
6,582
13,963
3,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
JippyRedd
Discordia
20
3 / 0 / 7
12,802
914
12,090
10,720
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
iGoL0C0
Cerberus
18
5 / 1 / 5
12,024
859
7,684
17,211
16,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Discordia
JippyRedd
Discordia
3
0
7
6.5
L
Nu Wa
1
3
2
0.67
L
Jormungandr
Uncle_McKnuckles
Jormungandr
0
5
1
0.1
L
Heimdallr
Wizard_Neko
Heimdallr
2
3
1
0.83
W
Cerberus
iGoL0C0
Cerberus
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,408
Damage
26,356
30,441
Taken
41,894
11,647
Mitigated
23,446
3,041
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,582
2,620
0
3,763
13,963
3,704
1,848
6,126
7,454
0
57,105
W
Discordia
JippyRedd
Discordia
12,090
475
0
3,480
10,720
3,074
1,609
6,064
4,218
66,645
943
L
Nu Wa
14,014
3,536
0
370
8,041
2,350
0
5,416
2,161
38,424
0
L
Jormungandr
Uncle_McKnuckles
Jormungandr
4,957
1,036
0
450
10,289
5,467
0
5,856
4,055
23,029
1,769
L
Heimdallr
Wizard_Neko
Heimdallr
11,437
4,190
0
2,221
12,111
3,830
0
6,671
5,136
0
38,559
W
Cerberus
iGoL0C0
Cerberus
7,684
111
0
2,593
17,211
16,668
109
5,777
10,987
37,874
848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
36,879
158
Minions Killed
288
0
Camps Cleared
0
710,288
Distance Traveled
926,487
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,053
861
85
6
0
291,103
2
W
Discordia
12,802
914
121
9
0
283,514
0
L
Nu Wa
11,215
801
59
4
0
258,042
3
L
Jormungandr
9,005
643
41
3
0
183,999
4
L
Heimdallr
11,000
786
58
4
0
268,247
0
W
Cerberus
12,024
859
82
6
0
351,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role