Player Matchup

Serqet
Serqet
MuttIey
Serqet
Level 105
God Stats
13W - 6L
1,709 SR
Queue Stats
59W - 44L
1,541 Elo+
Solo
Vulcan
Vulcan
Plsdontbelloname
Vulcan
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,570 Elo+
Solo
Cupid
Cupid
SPeeDy HAndGuN
Cupid
Level 83
God Stats
10W - 10L
1,559 SR
Queue Stats
98W - 137L
1,414 Elo+
Party 3
Cthulhu
Cthulhu
ShowTime-Spins
Cthulhu
Level 83
God Stats
35W - 41L
1,518 SR
Queue Stats
130W - 178L
1,417 Elo+
Party 3
Mulan
Mulan
TJawesome00
Mulan
Level 67
God Stats
104W - 132L
1,463 SR
Queue Stats
111W - 147L
1,427 Elo+
Party 3
Team Averages
Level 76
1,550 SR
1,474 Elo+

VS

Team Averages
Level 120
1,542 SR
1,544 Elo+
Kuzenbo
Kuzenbo
AntMan5292
Kuzenbo
Level 157
God Stats
8W - 6L
1,563 SR
Queue Stats
77W - 62L
1,588 Elo+
Party 1
Cernunnos
Cernunnos
Forlead
Cernunnos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,504 Elo+
Party 2
Vulcan
Vulcan
Fuzion26
Vulcan
Level 149
God Stats
1W - 4L
1,510 SR
Queue Stats
41W - 32L
1,462 Elo+
Party 1
Bastet
Bastet
IronMan2669
Bastet
Level 145
God Stats
12W - 11L
1,572 SR
Queue Stats
29W - 22L
1,580 Elo+
Party 1
The Morrigan
The Morrigan
Nonibalogna
The Morrigan
Level 125
God Stats
3W - 2L
1,563 SR
Queue Stats
183W - 156L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
MuttIey
Serqet
13
5 / 0 / 4
7,791
557
6,932
6,590
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 2
8,549
611
7,744
6,670
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 4
7,727
552
6,058
4,429
1,410
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 3
7,339
524
5,227
11,170
7,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 0 / 1
8,737
624
6,141
11,359
7,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AntMan5292
Kuzenbo
11
1 / 0 / 2
6,809
486
4,537
10,667
9,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Forlead
Cernunnos
12
1 / 5 / 0
6,427
459
6,936
9,390
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Fuzion26
Vulcan
11
0 / 3 / 0
6,248
446
4,934
6,182
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
11
1 / 2 / 0
6,271
448
2,108
8,040
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Nonibalogna
The Morrigan
13
0 / 5 / 0
7,292
521
6,348
10,452
6,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
3
3
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AntMan5292
Kuzenbo
1
0
2
2
L
Cernunnos
Forlead
Cernunnos
1
5
0
0.2
L
Vulcan
Fuzion26
Vulcan
0
3
0
0
L
Bastet
1
2
0
0.5
W
Serqet
MuttIey
Serqet
5
0
4
7
L
The Morrigan
Nonibalogna
The Morrigan
0
5
0
0
W
3
0
2
4
W
2
1
4
4
W
1
2
3
1.25
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,102
Damage
24,863
40,218
Taken
44,731
20,839
Mitigated
24,345
15,564
Healing
9,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AntMan5292
Kuzenbo
4,537
2,261
0
3,528
10,667
9,938
23
3,732
6,711
25,464
0
L
Cernunnos
Forlead
Cernunnos
6,936
3,155
0
1,587
9,390
3,069
0
2,213
7,035
0
46,520
L
Vulcan
Fuzion26
Vulcan
4,934
61
0
360
6,182
1,688
0
4,790
1,093
38,146
380
L
Bastet
2,108
435
0
1,830
8,040
2,708
0
1,629
6,338
0
44,881
W
Serqet
MuttIey
Serqet
6,932
1,461
0
3,798
6,590
2,205
0
901
5,684
0
50,936
L
The Morrigan
Nonibalogna
The Morrigan
6,348
2,768
0
2,345
10,452
6,942
0
137
9,584
43,825
7,461
W
7,744
116
0
2,731
6,670
2,016
218
4,201
2,079
61,359
372
W
6,058
3,748
0
2,234
4,429
1,410
140
1,247
3,182
0
65,316
W
5,227
136
209
2,774
11,170
7,329
0
2,706
8,331
40,022
648
W
6,141
621
0
3,818
11,359
7,879
0
5,006
6,347
183
60,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,143
Gold Earned
33,047
529
Minions Killed
387
0
Camps Cleared
0
1,450,283
Distance Traveled
1,323,559
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,809
486
48
3
0
285,195
5
L
Cernunnos
6,427
459
83
6
0
252,651
0
L
Vulcan
6,248
446
83
6
0
268,841
0
L
Bastet
6,271
448
76
5
0
305,744
0
W
Serqet
7,791
557
88
6
0
344,776
0
L
The Morrigan
7,292
521
97
7
0
211,128
0
W
Vulcan
8,549
611
138
10
0
292,506
4
W
Cupid
7,727
552
134
10
0
263,107
2
W
Cthulhu
7,339
524
58
4
0
297,656
5
W
Mulan
8,737
624
111
8
0
252,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role