Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
BruiserJE2
Atlas
Level 29
God Stats
1W - 1L
1,296 SR
Queue Stats
1W - 6L
1,038 Elo+
Party 2
Bellona
Bellona
Wueku
Bellona
Level 13
God Stats
2W - 3L
1,443 SR
Queue Stats
2W - 8L
1,153 Elo+
Party 2
Serqet
Serqet
eyedul
Serqet
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,290 Elo+
Party 2
Scylla
Scylla
jhorsoto69
Scylla
Level 108
God Stats
1W - 2L
1,268 SR
Queue Stats
152W - 141L
1,522 Elo+
Solo
Team Averages
Level 46
1,401 SR
1,301 Elo+

VS

Team Averages
Level 119
1,469 SR
1,522 Elo+
Ra
Ra
CosmicDED17
Ra
Level 147
God Stats
1W - 1L
1,276 SR
Queue Stats
45W - 21L
1,624 Elo+
Solo
Nemesis
Nemesis
EvilleLegend
Nemesis
Level 108
God Stats
0W - 1L
1,727 SR
Queue Stats
84W - 83L
1,501 Elo+
Party 1
Mulan
Mulan
GE4RS G4YM3R
Mulan
Level 126
God Stats
12W - 11L
1,395 SR
Queue Stats
228W - 216L
1,521 Elo+
Solo
Ymir
Ymir
KINGCOOKIEBABY
Ymir
Level 146
God Stats
17W - 24L
1,418 SR
Queue Stats
105W - 116L
1,492 Elo+
Solo
Medusa
Medusa
Unvccinated
Medusa
Level 68
God Stats
24W - 29L
1,527 SR
Queue Stats
157W - 175L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
2 / 2 / 6
7,906
527
7,282
4,750
1,503
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
11
3 / 1 / 6
7,934
529
3,171
8,689
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Wueku
Bellona
11
0 / 3 / 1
6,889
459
1,904
10,331
6,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Serqet
eyedul
Serqet
13
2 / 1 / 7
7,838
523
5,198
9,813
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
jhorsoto69
Scylla
16
9 / 1 / 1
10,058
671
13,269
9,069
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,827
455
3,251
7,844
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
EvilleLegend
Nemesis
12
2 / 3 / 2
6,979
465
5,426
11,001
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 1 / 0
9,325
622
6,023
7,516
4,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 3 / 3
6,687
446
2,785
10,812
7,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
12
1 / 4 / 0
6,799
453
3,865
9,762
3,379
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
16
Kills
8
8
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
2
6
2.5
W
Atlas
3
1
6
6
L
0
5
3
0.3
L
Nemesis
EvilleLegend
Nemesis
2
3
2
1
L
5
1
0
5
L
0
3
3
0.5
L
Medusa
1
4
0
0.25
W
Bellona
Wueku
Bellona
0
3
1
0.17
W
Serqet
eyedul
Serqet
2
1
7
5.5
W
Scylla
jhorsoto69
Scylla
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,824
Damage
21,350
42,652
Taken
46,935
22,142
Mitigated
21,729
12,331
Healing
14,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,282
4,522
0
1,780
4,750
1,503
2,288
1,123
3,627
0
60,301
W
Atlas
3,171
1,474
0
1,854
8,689
6,187
350
1,252
7,437
14,010
0
L
3,251
165
432
1,621
7,844
2,201
0
5,401
2,251
36,337
0
L
Nemesis
EvilleLegend
Nemesis
5,426
2,053
0
5,361
11,001
3,305
0
2,587
8,300
0
48,120
L
6,023
798
0
2,576
7,516
4,881
0
1,850
5,666
0
55,379
L
2,785
625
0
1,604
10,812
7,963
0
4,752
6,060
23,433
0
L
Medusa
3,865
1,529
0
2,536
9,762
3,379
0
1,209
8,202
0
42,183
W
Bellona
Wueku
Bellona
1,904
682
0
3,309
10,331
6,960
0
1,006
9,253
0
36,257
W
Serqet
eyedul
Serqet
5,198
1,267
0
460
9,813
4,346
0
689
9,124
0
50,017
W
Scylla
jhorsoto69
Scylla
13,269
639
0
4,928
9,069
3,146
773
1,840
7,175
82,133
3,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,625
Gold Earned
36,617
412
Minions Killed
358
0
Camps Cleared
0
1,558,817
Distance Traveled
1,393,554
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,906
527
120
8
0
295,511
0
W
Atlas
7,934
529
13
1
0
296,771
0
L
Ra
6,827
455
83
6
0
274,052
0
L
Nemesis
6,979
465
80
5
0
326,520
0
L
Mulan
9,325
622
97
6
0
271,153
3
L
Ymir
6,687
446
28
2
0
252,349
4
L
Medusa
6,799
453
70
5
0
269,480
0
W
Bellona
6,889
459
55
4
0
293,834
0
W
Serqet
7,838
523
61
4
0
370,882
3
W
Scylla
10,058
671
163
11
0
301,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role