Player Matchup

Geb
Geb
Fatcat762
Geb
Level 141
God Stats
4W - 5L
1,264 SR
Queue Stats
165W - 200L
1,519 Elo+
Party 2
Erlang Shen
Erlang Shen
Galahad711
Erlang Shen
Level 122
God Stats
7W - 9L
1,671 SR
Queue Stats
122W - 120L
1,510 Elo+
Solo
Yu Huang
Yu Huang
ersiee
Yu Huang
Level 157
God Stats
2W - 6L
1,253 SR
Queue Stats
273W - 310L
1,524 Elo+
Party 2
Jing Wei
Jing Wei
killbot569
Jing Wei
Level 146
God Stats
15W - 20L
1,482 SR
Queue Stats
80W - 116L
1,454 Elo+
Party 2
Ne Zha
Ne Zha
wowbrowowbro
Ne Zha
Level 26
God Stats
2W - 1L
1,513 SR
Queue Stats
40W - 49L
1,512 Elo+
Party 2
Team Averages
Level 118
1,437 SR
1,504 Elo+

VS

Team Averages
Level 150
1,576 SR
1,589 Elo+
Martichoras
Martichoras
Aljien
Martichoras
Level 122
God Stats
4W - 3L
1,739 SR
Queue Stats
24W - 25L
1,593 Elo+
Party 1
Awilix
Awilix
BNGesus
Awilix
Level 151
God Stats
0W - 2L
1,309 SR
Queue Stats
49W - 34L
1,615 Elo+
Party 1
Nu Wa
Nu Wa
IInathanielII
Nu Wa
Level 159
God Stats
2W - 3L
1,436 SR
Queue Stats
84W - 77L
1,525 Elo+
Solo
Surtr
Surtr
PenumbralEclipse
Surtr
Level 158
God Stats
4W - 2L
1,696 SR
Queue Stats
71W - 64L
1,586 Elo+
Solo
Susano
Susano
iFuffy
Susano
Level 159
God Stats
0W - 1L
1,702 SR
Queue Stats
33W - 21L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,918
528
3,761
12,093
9,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Galahad711
Erlang Shen
14
4 / 6 / 2
9,567
638
8,497
18,713
10,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
ersiee
Yu Huang
17
7 / 1 / 4
9,937
662
6,966
5,449
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
killbot569
Jing Wei
17
3 / 0 / 1
10,087
672
4,827
6,984
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
17
5 / 1 / 7
9,640
643
9,289
10,976
5,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Aljien
Martichoras
13
0 / 3 / 1
7,255
484
4,169
8,071
2,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
BNGesus
Awilix
13
7 / 7 / 2
8,320
555
15,051
15,960
5,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 3
7,239
483
5,599
8,036
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 3
5,826
388
2,250
8,003
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
iFuffy
Susano
8
3 / 2 / 2
6,462
431
4,379
7,701
4,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
20
Kills
11
11
Deaths
20
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Aljien
Martichoras
0
3
1
0.17
L
Awilix
BNGesus
Awilix
7
7
2
1.14
W
1
3
5
1.17
W
Erlang Shen
Galahad711
Erlang Shen
4
6
2
0.83
L
1
5
3
0.5
L
0
3
3
0.5
W
Yu Huang
ersiee
Yu Huang
7
1
4
9
L
Susano
iFuffy
Susano
3
2
2
2
W
Jing Wei
killbot569
Jing Wei
3
0
1
3.5
W
Ne Zha
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,340
Damage
31,448
54,215
Taken
47,771
30,728
Mitigated
16,677
15,537
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Aljien
Martichoras
4,169
849
0
1,917
8,071
2,578
0
695
7,376
0
59,178
L
Awilix
BNGesus
Awilix
15,051
6,381
0
3,822
15,960
5,362
0
2,480
13,480
0
57,990
W
3,761
477
0
1,848
12,093
9,590
210
993
11,100
19,276
344
W
Erlang Shen
Galahad711
Erlang Shen
8,497
5,280
0
7,581
18,713
10,813
157
866
17,847
715
56,065
L
5,599
1,068
0
563
8,036
1,953
0
3,526
4,510
47,087
327
L
2,250
1,071
0
3,328
8,003
2,377
0
1,819
6,184
838
25,903
W
Yu Huang
ersiee
Yu Huang
6,966
499
0
620
5,449
2,118
1,710
1,710
3,739
71,076
443
L
Susano
iFuffy
Susano
4,379
1,036
0
1,544
7,701
4,407
0
2,241
5,460
0
11,854
W
Jing Wei
killbot569
Jing Wei
4,827
3,804
0
3,190
6,984
2,881
2,570
824
6,160
0
89,862
W
Ne Zha
9,289
2,897
0
2,298
10,976
5,326
0
1,248
9,728
0
89,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,149
Gold Earned
35,102
577
Minions Killed
347
0
Camps Cleared
0
1,521,676
Distance Traveled
1,215,428
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,255
484
105
7
0
280,371
0
L
Awilix
8,320
555
82
5
0
297,835
0
W
Geb
7,918
528
23
2
0
293,015
2
W
Erlang Shen
9,567
638
98
7
0
271,207
1
L
Nu Wa
7,239
483
90
6
0
239,004
2
L
Surtr
5,826
388
55
4
0
234,159
0
W
Yu Huang
9,937
662
147
10
0
299,288
0
L
Susano
6,462
431
15
1
0
164,059
0
W
Jing Wei
10,087
672
176
12
0
289,660
5
W
Ne Zha
9,640
643
133
9
0
368,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role