Player Matchup

Thor
Thor
Masters
 
Thor
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum IV
 
Achilles
Platinum IV
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Diamond V
 
Hera
Diamond V
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum I
Alakoc
Anhur
Platinum I
Level 188
God Stats
3W - 4L
1,462 SR
Queue Stats
62W - 48L
1,955 MMR
Solo
Cerberus
Cerberus
Masters
Dulfactor
Cerberus
Masters
Level 89
God Stats
3W - 2L
1,443 SR
Queue Stats
280W - 244L
2,441 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,481 SR
1,779 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,556 SR
1,942 MMR
Poseidon
Poseidon
Diamond IV
 
Poseidon
Diamond IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bake Kujira
Bake Kujira
Diamond III
LVDJB
Bake Kujira
Diamond III
Level 83
God Stats
2W - 0L
1,817 SR
Queue Stats
61W - 37L
2,214 MMR
Party 3
Jormungandr
Jormungandr
Diamond III
SanDasTeuR
Jormungandr
Diamond III
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 159L
2,016 MMR
Party 3
Ullr
Ullr
Diamond III
SweetieFoх
Ullr
Diamond III
Level 142
God Stats
6W - 1L
1,500 SR
Queue Stats
25W - 15L
2,123 MMR
Party 2
Medusa
Medusa
Platinum III
atkin1212
Medusa
Platinum III
Level 159
God Stats
18W - 19L
1,465 SR
Queue Stats
302W - 288L
1,855 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 6 / 3
5,209
521
4,868
9,887
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
 
Achilles
8
1 / 5 / 0
4,964
496
3,477
11,615
8,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
 
Hera
8
0 / 6 / 1
4,678
468
3,084
6,254
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Alakoc
Anhur
11
1 / 2 / 1
6,244
624
4,342
6,735
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Dulfactor
Cerberus
12
4 / 1 / 1
6,589
659
5,296
6,701
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ChronosCthulhuAphroditeSusano

VS

Bans
Ao KuangKing ArthurNeithNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
8 / 0 / 5
6,904
690
6,000
6,591
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bake Kujira
LVDJB
Bake Kujira
10
2 / 2 / 8
5,942
594
5,396
7,515
4,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
SanDasTeuR
Jormungandr
10
1 / 4 / 3
5,798
580
3,652
8,738
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
6 / 0 / 3
6,763
676
6,249
3,989
1,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
atkin1212
Medusa
12
3 / 1 / 3
6,316
632
5,600
5,730
1,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
20
20
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
6
3
0.42
L
Achilles
 
Achilles
1
5
0
0.2
L
Hera
 
Hera
0
6
1
0.08
W
Poseidon
 
Poseidon
8
0
5
10.5
L
Anhur
Alakoc
Anhur
1
2
1
0.75
L
Cerberus
Dulfactor
Cerberus
4
1
1
4.5
W
Bake Kujira
LVDJB
Bake Kujira
2
2
8
3
W
Jormungandr
SanDasTeuR
Jormungandr
1
4
3
0.63
W
6
0
3
7.5
W
Medusa
atkin1212
Medusa
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,067
Damage
26,897
41,192
Taken
32,563
18,484
Mitigated
13,100
10,771
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,868
1,406
0
2,279
9,887
2,489
0
5,081
4,670
0
29,224
L
Achilles
 
Achilles
3,477
832
0
2,951
11,615
8,308
0
3,294
8,321
0
17,209
L
Hera
 
Hera
3,084
669
0
529
6,254
964
0
2,314
3,938
25,503
0
W
Poseidon
 
Poseidon
6,000
1,618
0
4,254
6,591
1,626
0
863
5,728
55,468
0
L
Anhur
Alakoc
Anhur
4,342
2,426
0
3,363
6,735
2,059
0
939
5,796
0
50,043
L
Cerberus
Dulfactor
Cerberus
5,296
724
0
1,649
6,701
4,664
0
2,900
3,433
38,467
853
W
Bake Kujira
LVDJB
Bake Kujira
5,396
2,835
0
1,424
7,515
4,838
0
1,879
5,540
22,367
0
W
Jormungandr
SanDasTeuR
Jormungandr
3,652
798
0
1,912
8,738
4,363
0
3,680
4,537
29,234
376
W
6,249
2,518
0
973
3,989
1,229
0
1,360
2,629
0
38,176
W
Medusa
atkin1212
Medusa
5,600
2,512
0
1,781
5,730
1,044
0
0
5,730
0
47,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,684
Gold Earned
31,723
336
Minions Killed
332
0
Camps Cleared
0
988,357
Distance Traveled
1,105,326
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,209
521
54
5
0
198,364
0
L
Achilles
4,964
496
18
2
0
204,574
4
L
Hera
4,678
468
57
6
0
204,569
0
W
Poseidon
6,904
690
99
10
0
242,749
0
L
Anhur
6,244
624
103
10
0
180,527
0
L
Cerberus
6,589
659
104
10
0
200,323
0
W
Bake Kujira
5,942
594
37
4
0
249,090
3
W
Jormungandr
5,798
580
54
5
0
189,166
0
W
Ullr
6,763
676
64
6
0
229,330
0
W
Medusa
6,316
632
78
8
0
194,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role