Player Matchup

Anhur
Anhur
 
Anhur
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AllelujahGin
Tsukuyomi
Level 125
God Stats
6W - 3L
1,777 SR
Queue Stats
532W - 471L
1,497 Elo+
Solo
Chaac
Chaac
ProSparroww
Chaac
Level 147
God Stats
4W - 7L
1,432 SR
Queue Stats
132W - 111L
1,578 Elo+
Solo
Olorun
Olorun
XxXChisxXx
Olorun
Level 153
God Stats
4W - 5L
1,591 SR
Queue Stats
337W - 275L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
buckarusky
Zhong Kui
Level 153
God Stats
3W - 5L
1,677 SR
Queue Stats
116W - 95L
1,535 Elo+
Solo
Team Averages
Level 162
1,595 SR
1,533 Elo+

VS

Team Averages
Level 158
1,576 SR
1,561 Elo+
Athena
Athena
 
Athena
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
DarkReave
Odin
Level 157
God Stats
18W - 11L
1,650 SR
Queue Stats
380W - 396L
1,549 Elo+
Solo
Anubis
Anubis
TreCole2Cold
Anubis
Level 149
God Stats
2W - 0L
1,567 SR
Queue Stats
58W - 54L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
ickywoodz31
Danzaburou
Level 108
God Stats
4W - 0L
1,640 SR
Queue Stats
70W - 64L
1,528 Elo+
Solo
Persephone
Persephone
ºOnyx
Persephone
Level 167
God Stats
2W - 1L
1,524 SR
Queue Stats
97W - 72L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
4
0 / 4 / 0
3,247
541
1,175
3,559
610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tsukuyomi
AllelujahGin
Tsukuyomi
7
1 / 2 / 1
4,107
685
2,018
5,504
1,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,520
753
1,512
3,450
1,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Olorun
XxXChisxXx
Olorun
8
1 / 2 / 0
4,490
748
2,243
3,358
815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
buckarusky
Zhong Kui
8
1 / 3 / 0
4,176
696
2,881
4,869
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
3 / 1 / 6
4,870
812
2,182
5,636
3,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Odin
8
2 / 0 / 0
4,546
758
1,737
3,065
2,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
8
4 / 1 / 1
4,444
741
3,320
4,391
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ickywoodz31
Danzaburou
7
3 / 1 / 4
4,498
750
3,355
2,642
852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
ºOnyx
Persephone
9
1 / 0 / 2
4,959
827
2,554
2,329
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
13
13
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
0
0
W
Athena
 
Athena
3
1
6
6
L
Tsukuyomi
AllelujahGin
Tsukuyomi
1
2
1
0.75
W
Odin
2
0
0
2
L
0
2
0
0
W
Anubis
4
1
1
4.5
L
Olorun
XxXChisxXx
Olorun
1
2
0
0.5
L
Zhong Kui
buckarusky
Zhong Kui
1
3
0
0.33
W
Danzaburou
ickywoodz31
Danzaburou
3
1
4
5
W
Persephone
ºOnyx
Persephone
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,829
Damage
13,148
20,740
Taken
18,063
6,838
Mitigated
8,954
7,327
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,175
838
0
563
3,559
610
0
1,132
2,427
0
8,822
W
Athena
 
Athena
2,182
905
0
1,712
5,636
3,620
0
1,643
3,993
10,398
0
L
Tsukuyomi
AllelujahGin
Tsukuyomi
2,018
683
0
2,886
5,504
1,164
0
2,289
3,215
0
18,555
W
Odin
1,737
602
0
919
3,065
2,316
0
0
2,892
0
20,859
L
1,512
327
0
934
3,450
1,727
0
0
3,450
0
24,784
W
Anubis
3,320
93
0
1,936
4,391
1,641
0
1,186
3,205
19,675
0
L
Olorun
XxXChisxXx
Olorun
2,243
990
0
1,362
3,358
815
0
767
2,591
19,968
1,943
L
Zhong Kui
buckarusky
Zhong Kui
2,881
791
0
1,582
4,869
2,522
0
3,846
1,023
15,636
2,510
W
Danzaburou
ickywoodz31
Danzaburou
3,355
1,593
0
853
2,642
852
0
1,577
1,065
0
19,567
W
Persephone
ºOnyx
Persephone
2,554
370
0
860
2,329
525
0
512
1,817
29,917
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,540
Gold Earned
23,317
207
Minions Killed
195
0
Camps Cleared
0
609,238
Distance Traveled
660,425
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,247
541
14
2
0
87,457
0
W
Athena
4,870
812
12
2
0
138,373
0
L
Tsukuyomi
4,107
685
41
7
0
152,472
0
W
Odin
4,546
758
43
7
0
114,823
2
L
Chaac
4,520
753
58
10
0
124,881
1
W
Anubis
4,444
741
43
7
0
157,681
0
L
Olorun
4,490
748
57
10
0
120,985
0
L
Zhong Kui
4,176
696
37
6
0
123,443
0
W
Danzaburou
4,498
750
40
7
0
119,457
1
W
Persephone
4,959
827
57
10
0
130,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role