Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HeyIts_JonnyG
Neith
Level 153
God Stats
7W - 3L
1,376 SR
Queue Stats
234W - 206L
1,492 Elo+
Solo
Hel
Hel
M4gicNugg3t
Hel
Level 109
God Stats
2W - 8L
1,161 SR
Queue Stats
48W - 63L
1,405 Elo+
Party 1
Bakasura
Bakasura
Niktamair101
Bakasura
Level 112
God Stats
1W - 1L
1,332 SR
Queue Stats
73W - 68L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
cobra_spitter
Kumbhakarna
Level 125
God Stats
1W - 1L
1,299 SR
Queue Stats
163W - 166L
1,512 Elo+
Solo
Team Averages
Level 126
1,334 SR
1,490 Elo+

VS

Team Averages
Level 102
1,462 SR
1,486 Elo+
Ra
Ra
CieluAkaZuku
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,533 Elo+
Solo
Ravana
Ravana
DeuceDinero23
Ravana
Level 179
God Stats
3W - 3L
1,327 SR
Queue Stats
519W - 516L
1,449 Elo+
Solo
Cupid
Cupid
EvilleLegend
Cupid
Level 108
God Stats
4W - 4L
1,684 SR
Queue Stats
84W - 83L
1,511 Elo+
Party 2
Yemoja
Yemoja
Unvccinated
Yemoja
Level 68
God Stats
0W - 2L
1,292 SR
Queue Stats
158W - 175L
1,482 Elo+
Party 2
Lancelot
Lancelot
appealsmitebans
Lancelot
Level 88
God Stats
1W - 3L
1,507 SR
Queue Stats
146W - 136L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 0 / 1
3,845
769
1,861
2,496
779
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
5 / 0 / 2
4,375
875
4,691
3,108
783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 1 / 1
3,658
732
1,236
1,835
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Niktamair101
Bakasura
7
3 / 0 / 0
3,786
757
925
3,084
830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
cobra_spitter
Kumbhakarna
7
1 / 1 / 5
4,079
816
1,448
4,633
2,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
3,959
792
1,061
2,564
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,463
693
624
2,872
1,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

5
0 / 3 / 1
3,201
640
3,047
4,021
901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
5
1 / 3 / 0
3,389
678
1,266
5,335
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
2
0 / 1 / 0
2,638
528
686
1,408
414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
2
2
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
1
0.5
L
1
1
0
1
L
0
1
0
0
L
0
3
1
0.17
W
5
0
2
6
W
0
1
1
0.5
W
Bakasura
Niktamair101
Bakasura
3
0
0
3
L
Yemoja
1
3
0
0.33
L
Lancelot
0
1
0
0
W
Kumbhakarna
cobra_spitter
Kumbhakarna
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,161
Damage
6,684
15,156
Taken
16,200
5,432
Mitigated
5,254
8,298
Healing
4,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,861
244
0
1,820
2,496
779
0
0
2,421
18,095
414
L
1,061
116
120
586
2,564
649
0
1,060
1,268
21,263
0
L
624
43
0
1,052
2,872
1,142
0
1,861
957
0
14,287
L
3,047
1,922
0
912
4,021
901
0
604
3,417
0
15,228
W
4,691
1,895
0
909
3,108
783
0
497
2,611
0
21,463
W
1,236
51
209
779
1,835
491
0
726
1,107
18,734
0
W
Bakasura
Niktamair101
Bakasura
925
685
0
2,575
3,084
830
0
333
2,751
0
12,562
L
Yemoja
1,266
477
235
1,143
5,335
2,148
0
558
4,777
7,610
0
L
Lancelot
686
443
0
269
1,408
414
0
168
1,240
0
4,276
W
Kumbhakarna
cobra_spitter
Kumbhakarna
1,448
330
0
2,006
4,633
2,549
0
769
3,864
10,365
563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,743
Gold Earned
16,650
165
Minions Killed
126
0
Camps Cleared
0
510,634
Distance Traveled
446,461
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,845
769
34
7
0
97,948
0
L
Ra
3,959
792
48
10
0
114,865
0
L
Ravana
3,463
693
32
6
0
102,900
0
L
Cupid
3,201
640
26
5
0
92,792
0
W
Neith
4,375
875
41
8
0
99,228
0
W
Hel
3,658
732
40
8
0
91,602
4
W
Bakasura
3,786
757
38
8
0
118,324
1
L
Yemoja
3,389
678
12
2
0
91,322
0
L
Lancelot
2,638
528
8
2
0
44,582
0
W
Kumbhakarna
4,079
816
12
2
0
103,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role