Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Kotonic
Ravana
Level 141
God Stats
5W - 5L
1,563 SR
Queue Stats
415W - 364L
1,566 Elo+
Solo
Cernunnos
Cernunnos
UmbrellaSwat
Cernunnos
Level 129
God Stats
2W - 2L
1,256 SR
Queue Stats
76W - 71L
1,580 Elo+
Solo
Khepri
Khepri
Zetaro
Khepri
Level 168
God Stats
2W - 3L
1,358 SR
Queue Stats
297W - 285L
1,532 Elo+
Solo
King Arthur
King Arthur
mutual-atom24
King Arthur
Level 58
God Stats
25W - 17L
1,634 SR
Queue Stats
169W - 160L
1,443 Elo+
Solo
Team Averages
Level 115
1,462 SR
1,524 Elo+

VS

Team Averages
Level 114
1,539 SR
1,527 Elo+
Cthulhu
Cthulhu
Cryospark1221
Cthulhu
Level 64
God Stats
1W - 2L
1,441 SR
Queue Stats
22W - 22L
1,533 Elo+
Party 1
Discordia
Discordia
ERYYLEC
Discordia
Level 125
God Stats
12W - 6L
1,393 SR
Queue Stats
249W - 228L
1,472 Elo+
Solo
Artemis
Artemis
MrDeadxPool
Artemis
Level 121
God Stats
32W - 16L
1,603 SR
Queue Stats
265W - 232L
1,487 Elo+
Solo
Bastet
Bastet
Mèlèkai
Bastet
Level 155
God Stats
2W - 1L
1,724 SR
Queue Stats
163W - 143L
1,587 Elo+
Solo
Horus
Horus
SumnForeign
Horus
Level 106
God Stats
3W - 2L
1,532 SR
Queue Stats
98W - 82L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 1 / 4
9,201
613
9,438
7,415
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Kotonic
Ravana
17
11 / 2 / 2
9,800
653
8,143
9,155
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
UmbrellaSwat
Cernunnos
17
3 / 2 / 3
9,861
657
7,449
10,791
5,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Zetaro
Khepri
12
1 / 0 / 5
7,856
524
4,920
11,565
7,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
mutual-atom24
King Arthur
15
1 / 0 / 4
9,139
609
6,014
11,038
9,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 2 / 0
6,938
463
4,708
11,200
9,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
ERYYLEC
Discordia
13
1 / 5 / 0
8,070
538
8,887
8,010
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MrDeadxPool
Artemis
14
1 / 4 / 1
7,710
514
8,755
8,293
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Mèlèkai
Bastet
13
0 / 5 / 0
7,989
533
4,454
11,331
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
2 / 2 / 1
7,057
470
5,793
13,362
5,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
18
Kills
5
5
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
4
4
L
Cthulhu
1
2
0
0.5
L
Discordia
ERYYLEC
Discordia
1
5
0
0.2
W
Ravana
Kotonic
Ravana
11
2
2
6
L
Artemis
MrDeadxPool
Artemis
1
4
1
0.38
L
Bastet
Mèlèkai
Bastet
0
5
0
0
L
2
2
1
1.25
W
Cernunnos
UmbrellaSwat
Cernunnos
3
2
3
2.25
W
Khepri
Zetaro
Khepri
1
0
5
3.5
W
King Arthur
mutual-atom24
King Arthur
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,964
Damage
32,597
49,964
Taken
52,196
30,361
Mitigated
23,627
17,392
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,438
277
0
1,793
7,415
2,498
843
4,709
2,084
68,843
1,326
L
Cthulhu
4,708
1,020
0
3,069
11,200
9,858
0
5,658
5,542
28,755
340
L
Discordia
ERYYLEC
Discordia
8,887
335
0
490
8,010
2,427
0
3,591
4,419
59,708
0
W
Ravana
Kotonic
Ravana
8,143
2,060
0
2,518
9,155
5,390
0
1,122
7,973
0
82,088
L
Artemis
MrDeadxPool
Artemis
8,755
1,888
0
610
8,293
2,236
0
1,078
7,215
0
58,450
L
Bastet
Mèlèkai
Bastet
4,454
1,234
0
2,989
11,331
3,625
741
0
11,331
0
57,221
L
5,793
3,269
216
2,071
13,362
5,481
0
4,438
8,924
0
48,499
W
Cernunnos
UmbrellaSwat
Cernunnos
7,449
3,399
0
4,682
10,791
5,243
2,864
1,738
9,053
0
77,388
W
Khepri
Zetaro
Khepri
4,920
265
2,600
3,156
11,565
7,929
0
3,466
7,884
20,709
0
W
King Arthur
mutual-atom24
King Arthur
6,014
502
0
2,643
11,038
9,301
198
1,555
9,414
429
66,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,857
Gold Earned
37,764
550
Minions Killed
480
0
Camps Cleared
0
1,607,200
Distance Traveled
1,556,558
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,201
613
141
9
0
333,448
5
L
Cthulhu
6,938
463
82
5
0
325,548
2
L
Discordia
8,070
538
126
8
0
298,134
7
W
Ravana
9,800
653
109
7
0
357,321
1
L
Artemis
7,710
514
91
6
0
279,216
2
L
Bastet
7,989
533
117
8
0
318,960
0
L
Horus
7,057
470
64
4
0
334,700
0
W
Cernunnos
9,861
657
142
9
0
294,134
2
W
Khepri
7,856
524
31
2
0
338,851
8
W
King Arthur
9,139
609
127
8
0
283,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role