Player Matchup

Kuzenbo
Kuzenbo
Gonzacrack6819
Kuzenbo
Level 101
God Stats
6W - 7L
1,502 SR
Queue Stats
141W - 240L
1,403 Elo+
Party 1
Anubis
Anubis
Lemnonade
Anubis
Level 129
God Stats
7W - 1L
1,871 SR
Queue Stats
170W - 156L
1,482 Elo+
Solo
Medusa
Medusa
MagiK TaquitO
Medusa
Level 122
God Stats
6W - 10L
1,365 SR
Queue Stats
139W - 229L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
MrStrappyy
Cthulhu
Level 106
God Stats
13W - 21L
1,434 SR
Queue Stats
287W - 387L
1,454 Elo+
Party 1
Hun Batz
Hun Batz
MrTrevi17
Hun Batz
Level 107
God Stats
56W - 80L
1,480 SR
Queue Stats
143W - 251L
1,393 Elo+
Party 1
Team Averages
Level 113
1,530 SR
1,427 Elo+

VS

Team Averages
Level 135
1,479 SR
1,518 Elo+
Thanatos
Thanatos
BunnyPolynesian
Thanatos
Level 124
God Stats
16W - 5L
1,717 SR
Queue Stats
50W - 31L
1,583 Elo+
Solo
Chronos
Chronos
Fallen8503
Chronos
Level 147
God Stats
0W - 3L
1,179 SR
Queue Stats
126W - 124L
1,520 Elo+
Solo
Chang'e
Chang'e
Theonlynaomi779
Chang'e
Level 126
God Stats
15W - 14L
1,508 SR
Queue Stats
60W - 66L
1,468 Elo+
Solo
Discordia
Discordia
Torito7981
Discordia
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zabalita
Cu Chulainn
Level 137
God Stats
1W - 2L
1,493 SR
Queue Stats
63W - 52L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
8,757
515
10,267
15,829
16,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Lemnonade
Anubis
18
7 / 4 / 5
11,156
656
9,508
14,168
6,992
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 2 / 4
10,086
593
8,701
10,362
3,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MrStrappyy
Cthulhu
17
5 / 7 / 3
11,050
650
11,533
16,677
12,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
MrTrevi17
Hun Batz
16
3 / 5 / 8
9,288
546
8,134
16,194
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
6 / 5 / 4
9,573
563
13,447
17,376
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chronos
Fallen8503
Chronos
13
0 / 5 / 5
7,502
441
7,812
14,478
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 5 / 4
8,015
471
8,553
12,090
3,261
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Torito7981
Discordia
15
2 / 3 / 4
9,168
539
8,152
6,059
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Zabalita
Cu Chulainn
16
7 / 4 / 2
10,221
601
11,491
19,579
13,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
22
Kills
18
19
Deaths
22
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
6
5
4
1.6
L
Chronos
Fallen8503
Chronos
0
5
5
0.5
W
3
1
10
8
W
Anubis
Lemnonade
Anubis
7
4
5
2.38
W
4
2
4
3
W
Cthulhu
MrStrappyy
Cthulhu
5
7
3
0.93
W
Hun Batz
MrTrevi17
Hun Batz
3
5
8
1.4
L
3
5
4
1
L
Discordia
Torito7981
Discordia
2
3
4
1.33
L
Cu Chulainn
Zabalita
Cu Chulainn
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,143
Damage
49,455
73,230
Taken
69,582
44,192
Mitigated
27,622
17,885
Healing
22,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
13,447
4,211
0
12,055
17,376
4,950
414
4,974
12,208
0
65,869
L
Chronos
Fallen8503
Chronos
7,812
1,799
0
1,658
14,478
4,729
528
5,672
8,136
49,675
0
W
10,267
2,400
272
2,211
15,829
16,358
632
6,161
9,545
23,639
3,913
W
Anubis
Lemnonade
Anubis
9,508
674
0
5,614
14,168
6,992
280
7,789
5,773
88,635
0
W
8,701
3,263
0
2,280
10,362
3,717
1,296
4,880
5,482
0
80,269
W
Cthulhu
MrStrappyy
Cthulhu
11,533
464
280
2,536
16,677
12,037
667
3,962
12,669
58,810
0
W
Hun Batz
MrTrevi17
Hun Batz
8,134
2,153
0
4,692
16,194
5,088
36
2,710
13,322
0
72,736
L
8,553
562
1,619
3,393
12,090
3,261
482
4,483
7,151
41,211
0
L
Discordia
Torito7981
Discordia
8,152
0
0
95
6,059
1,397
0
2,763
3,214
59,280
1,514
L
Cu Chulainn
Zabalita
Cu Chulainn
11,491
1,315
0
3,408
19,579
13,285
43
10,464
8,267
12,737
58,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,337
Gold Earned
44,479
509
Minions Killed
476
0
Camps Cleared
0
1,717,167
Distance Traveled
1,542,036
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,573
563
97
6
0
342,519
1
L
Chronos
7,502
441
75
4
0
310,393
0
W
Kuzenbo
8,757
515
30
2
0
353,570
2
W
Anubis
11,156
656
130
8
0
310,970
0
W
Medusa
10,086
593
127
7
0
333,508
7
W
Cthulhu
11,050
650
119
7
0
318,410
4
W
Hun Batz
9,288
546
103
6
0
400,709
0
L
Chang'e
8,015
471
63
4
0
305,929
8
L
Discordia
9,168
539
125
7
0
280,973
3
L
Cu Chulainn
10,221
601
116
7
0
302,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role