Player Matchup

Pele
Pele
Gold II
 
Pele
Gold II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
ElReydeAlmas
Gilgamesh
Gold III
Level 144
God Stats
2W - 3L
1,554 SR
Queue Stats
163W - 158L
1,523 MMR
Party 1
Sol
Sol
Platinum V
LeSwanNoir
Sol
Platinum V
Level 108
God Stats
6W - 8L
1,541 SR
Queue Stats
78W - 76L
1,613 MMR
Solo
Bacchus
Bacchus
Platinum V
Nixsin
Bacchus
Platinum V
Level 140
God Stats
4W - 1L
1,646 SR
Queue Stats
127W - 120L
1,609 MMR
Solo
Thoth
Thoth
Platinum I
PokerTokens
Thoth
Platinum I
Level 157
God Stats
94W - 60L
1,619 SR
Queue Stats
254W - 240L
1,867 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,572 SR
1,622 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,606 SR
1,657 MMR
Rama
Rama
Gold IV
Appleş
Rama
Gold IV
Level 99
God Stats
5W - 7L
1,622 SR
Queue Stats
55W - 54L
1,664 MMR
Solo
Hercules
Hercules
Gold I
CallMeJK
Hercules
Gold I
Level 127
God Stats
33W - 42L
1,545 SR
Queue Stats
334W - 330L
1,669 MMR
Solo
Vulcan
Vulcan
Gold II
Sasukelly
Vulcan
Gold II
Level 109
God Stats
26W - 19L
1,616 SR
Queue Stats
169W - 178L
1,655 MMR
Solo
Ne Zha
Ne Zha
Gold II
The_Bananator
Ne Zha
Gold II
Level 260
God Stats
1W - 3L
1,229 SR
Queue Stats
348W - 354L
1,600 MMR
Solo
Bakasura
Bakasura
Gold II
lilbari123
Bakasura
Gold II
Level 127
God Stats
6W - 2L
2,019 SR
Queue Stats
272W - 272L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
1 / 3 / 0
7,088
591
5,636
11,216
5,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
ElReydeAlmas
Gilgamesh
12
2 / 0 / 1
6,488
541
2,410
8,299
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 0 / 2
7,540
628
6,090
5,406
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
Nixsin
Bacchus
11
1 / 1 / 3
6,841
570
5,018
6,302
4,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 0 / 1
7,387
616
6,174
2,120
522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThorLokiNu WaArtio

VS

Bans
FreyaChang'eThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Appleş
Rama
12
1 / 1 / 0
6,448
537
2,944
6,539
2,021
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
CallMeJK
Hercules
13
0 / 1 / 3
7,680
640
7,220
10,330
9,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Sasukelly
Vulcan
11
0 / 1 / 0
5,987
499
2,306
3,422
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 1
5,462
455
3,713
10,622
3,961
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
lilbari123
Bakasura
13
2 / 1 / 1
6,799
567
3,313
9,838
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
4
4
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
3
0
0.33
L
Rama
Appleş
Rama
1
1
0
1
L
Hercules
CallMeJK
Hercules
0
1
3
1.5
W
Gilgamesh
ElReydeAlmas
Gilgamesh
2
0
1
2.5
W
1
0
2
2
W
Bacchus
Nixsin
Bacchus
1
1
3
2.5
W
3
0
1
3.5
L
Vulcan
Sasukelly
Vulcan
0
1
0
0
L
1
4
1
0.38
L
Bakasura
lilbari123
Bakasura
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,328
Damage
19,496
33,343
Taken
40,751
15,374
Mitigated
19,966
13,146
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,636
1,350
0
4,147
11,216
5,144
0
170
11,035
0
55,273
L
Rama
Appleş
Rama
2,944
2,396
0
3,113
6,539
2,021
0
4,385
2,154
0
47,118
L
Hercules
CallMeJK
Hercules
7,220
2,120
0
4,147
10,330
9,357
0
1,200
8,584
424
61,283
W
Gilgamesh
ElReydeAlmas
Gilgamesh
2,410
389
0
2,845
8,299
3,668
0
424
7,632
0
43,793
W
6,090
1,684
0
2,764
5,406
1,356
942
119
5,217
61,848
6,204
W
Bacchus
Nixsin
Bacchus
5,018
809
0
2,718
6,302
4,684
0
706
5,333
18,553
2,690
W
6,174
130
0
672
2,120
522
0
1,002
976
64,879
0
L
Vulcan
Sasukelly
Vulcan
2,306
0
0
263
3,422
874
0
2,049
1,149
37,622
0
L
3,713
546
0
1,644
10,622
3,961
0
5,904
4,414
453
21,448
L
Bakasura
lilbari123
Bakasura
3,313
2,338
0
6,103
9,838
3,753
0
2,611
7,083
0
42,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,344
Gold Earned
32,376
474
Minions Killed
439
0
Camps Cleared
0
1,337,848
Distance Traveled
1,255,590
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,088
591
109
9
0
260,593
0
L
Rama
6,448
537
101
8
0
242,405
2
L
Hercules
7,680
640
128
11
0
219,021
0
W
Gilgamesh
6,488
541
80
7
0
306,233
2
W
Sol
7,540
628
131
11
0
237,601
2
W
Bacchus
6,841
570
13
1
0
274,388
2
W
Thoth
7,387
616
141
12
0
259,033
3
L
Vulcan
5,987
499
81
7
0
254,738
3
L
Ne Zha
5,462
455
35
3
0
253,536
4
L
Bakasura
6,799
567
94
8
0
285,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role