Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
IMAN0223
Ah Puch
Level 97
God Stats
7W - 1L
1,811 SR
Queue Stats
340W - 279L
1,570 Elo+
Party 1
Yemoja
Yemoja
Khepricles
Yemoja
Level 154
God Stats
19W - 12L
1,558 SR
Queue Stats
228W - 217L
1,479 Elo+
Party 1
Team Averages
Level 121
1,574 SR
1,510 Elo+

VS

Team Averages
Level 103
1,483 SR
1,531 Elo+
Anubis
Anubis
Chinchisama
Anubis
Level 87
God Stats
25W - 21L
1,567 SR
Queue Stats
60W - 54L
1,562 Elo+
Solo
Ymir
Ymir
Grrrit7590
Ymir
Level 79
God Stats
4W - 3L
1,657 SR
Queue Stats
266W - 243L
1,529 Elo+
Party 3
Skadi
Skadi
Magic Max1132
Skadi
Level 121
God Stats
2W - 2L
1,647 SR
Queue Stats
121W - 124L
1,503 Elo+
Party 3
Da Ji
Da Ji
MrLoskii
Da Ji
Level 85
God Stats
1W - 2L
1,291 SR
Queue Stats
128W - 113L
1,508 Elo+
Solo
King Arthur
King Arthur
Toxick911
King Arthur
Level 142
God Stats
0W - 3L
1,255 SR
Queue Stats
32W - 28L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
4 / 1 / 1
5,425
775
5,443
5,213
1,967
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mulan
 
Mulan
10
3 / 0 / 1
5,066
724
1,640
4,173
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
 
Charybdis
8
1 / 2 / 2
4,130
590
4,463
5,632
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
IMAN0223
Ah Puch
9
2 / 1 / 0
5,110
730
2,249
2,914
719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Khepricles
Yemoja
6
0 / 2 / 3
4,000
571
1,763
4,774
2,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 3 / 0
3,894
556
800
3,652
1,380
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
3 / 2 / 1
4,913
702
1,737
6,158
3,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
2 / 4 / 0
4,290
613
3,683
6,048
966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
MrLoskii
Da Ji
9
1 / 0 / 2
4,351
622
3,246
5,079
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Toxick911
King Arthur
7
0 / 1 / 2
4,014
573
2,849
5,948
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
6
6
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
1
4.5
W
Mulan
 
Mulan
3
0
1
3.5
W
Charybdis
 
Charybdis
1
2
2
1
L
Anubis
0
3
0
0
L
3
2
1
1.75
W
Ah Puch
IMAN0223
Ah Puch
2
1
0
2
W
Yemoja
Khepricles
Yemoja
0
2
3
0.75
L
2
4
0
0.5
L
Da Ji
MrLoskii
Da Ji
1
0
2
2
L
King Arthur
Toxick911
King Arthur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,558
Damage
12,315
22,706
Taken
26,885
7,846
Mitigated
10,176
11,350
Healing
7,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,443
433
0
3,395
5,213
1,967
0
356
4,857
30,380
1,817
W
Mulan
 
Mulan
1,640
319
0
1,671
4,173
1,715
0
114
4,059
0
31,295
W
Charybdis
 
Charybdis
4,463
2,175
243
1,929
5,632
1,425
0
723
4,909
0
26,376
L
Anubis
800
0
0
721
3,652
1,380
0
2,196
1,456
19,158
0
L
1,737
565
0
1,444
6,158
3,228
0
1,172
4,986
12,589
0
W
Ah Puch
IMAN0223
Ah Puch
2,249
343
0
1,432
2,914
719
168
330
2,584
33,010
536
W
Yemoja
Khepricles
Yemoja
1,763
570
1,569
1,111
4,774
2,020
0
1,014
3,760
8,751
0
L
3,683
1,356
0
850
6,048
966
0
3,654
2,394
0
21,969
L
Da Ji
MrLoskii
Da Ji
3,246
897
0
2,688
5,079
1,313
0
1,301
3,778
0
20,176
L
King Arthur
Toxick911
King Arthur
2,849
544
0
1,375
5,948
3,289
0
1,090
4,858
0
22,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,731
Gold Earned
21,462
235
Minions Killed
214
0
Camps Cleared
0
660,941
Distance Traveled
677,406
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,425
775
54
8
0
114,564
0
W
Mulan
5,066
724
58
8
0
179,629
2
W
Charybdis
4,130
590
44
6
0
120,400
1
L
Anubis
3,894
556
46
7
0
109,978
2
L
Ymir
4,913
702
20
3
0
140,601
2
W
Ah Puch
5,110
730
68
10
0
127,973
0
W
Yemoja
4,000
571
11
2
0
118,375
0
L
Skadi
4,290
613
44
6
0
128,889
0
L
Da Ji
4,351
622
55
8
0
154,071
0
L
King Arthur
4,014
573
49
7
0
143,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role