Player Matchup

Osiris
Osiris
 
Osiris
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Whitecholo78
Tsukuyomi
Level 98
God Stats
36W - 20L
1,654 SR
Queue Stats
307W - 283L
1,469 Elo+
Solo
Apollo
Apollo
YoureOnMuteLOL
Apollo
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 123L
1,529 Elo+
Solo
Maui
Maui
jahhcrispy
Maui
Level 119
God Stats
4W - 2L
1,795 SR
Queue Stats
339W - 302L
1,513 Elo+
Solo
Raijin
Raijin
zad3k
Raijin
Level 173
God Stats
2W - 1L
1,835 SR
Queue Stats
205W - 171L
1,595 Elo+
Solo
Team Averages
Level 138
1,657 SR
1,521 Elo+

VS

Team Averages
Level 119
1,644 SR
1,518 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JustChrista
Ares
Level 144
God Stats
0W - 1L
1,960 SR
Queue Stats
47W - 67L
1,474 Elo+
Party 1
Zeus
Zeus
SavageSwoop
Zeus
Level 56
God Stats
1W - 1L
1,758 SR
Queue Stats
20W - 27L
1,442 Elo+
Party 1
Medusa
Medusa
Wakaflockamane
Medusa
Level 127
God Stats
5W - 8L
1,375 SR
Queue Stats
87W - 75L
1,527 Elo+
Solo
Loki
Loki
crogol
Loki
Level 107
God Stats
9W - 7L
1,628 SR
Queue Stats
43W - 24L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
3 / 0 / 0
4,033
807
1,254
3,231
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Whitecholo78
Tsukuyomi
7
0 / 0 / 1
3,933
787
831
1,907
656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 1 / 0
3,101
620
1,358
3,114
808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 1 / 1
3,373
675
1,125
4,151
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
zad3k
Raijin
8
2 / 0 / 1
4,282
856
1,259
1,385
389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
1
0 / 0 / 0
2,468
494
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

6
1 / 0 / 0
3,756
751
1,702
3,520
1,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 3 / 0
3,230
646
409
2,437
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 1 / 1
3,321
664
3,536
2,501
740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
crogol
Loki
6
1 / 2 / 0
3,266
653
1,107
3,748
805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
0
3
L
Mulan
 
Mulan
0
0
0
0
L
1
0
0
1
L
0
3
0
0
L
0
1
1
0.5
W
Tsukuyomi
Whitecholo78
Tsukuyomi
0
0
1
0.5
W
0
1
0
0
L
Loki
crogol
Loki
1
2
0
0.5
W
0
1
1
0.5
W
Raijin
zad3k
Raijin
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,827
Damage
6,754
13,788
Taken
12,206
5,489
Mitigated
3,438
5,834
Healing
3,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,254
592
0
1,829
3,231
1,289
0
286
2,945
0
19,751
L
Mulan
 
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
1,702
193
0
1,456
3,520
1,437
0
581
2,939
8,032
1,627
L
409
186
0
320
2,437
456
0
844
1,499
11,364
0
L
3,536
1,169
0
280
2,501
740
0
511
1,990
0
20,349
W
Tsukuyomi
Whitecholo78
Tsukuyomi
831
139
0
1,300
1,907
656
0
0
1,907
0
14,714
W
1,358
780
0
1,056
3,114
808
0
459
2,655
0
11,024
L
Loki
crogol
Loki
1,107
207
0
1,793
3,748
805
0
262
3,361
0
12,534
W
1,125
704
0
1,083
4,151
2,347
0
923
3,228
7,370
0
W
Raijin
zad3k
Raijin
1,259
219
0
566
1,385
389
0
409
976
19,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,722
Gold Earned
16,041
145
Minions Killed
108
0
Camps Cleared
0
555,279
Distance Traveled
408,241
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,033
807
35
7
0
151,515
0
L
Mulan
2,468
494
0
0
0
0
0
L
Ares
3,756
751
10
2
0
112,361
4
L
Zeus
3,230
646
35
7
0
69,641
0
L
Medusa
3,321
664
35
7
0
98,651
0
W
Tsukuyomi
3,933
787
32
6
0
90,572
0
W
Apollo
3,101
620
22
4
0
101,068
0
L
Loki
3,266
653
28
6
0
127,588
0
W
Maui
3,373
675
13
3
0
123,818
2
W
Raijin
4,282
856
43
9
0
88,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role