Player Matchup

Olorun
Olorun
DenyingFir4621
Olorun
Level 36
God Stats
4W - 9L
1,358 SR
Queue Stats
47W - 54L
1,449 Elo+
Party 3
Odin
Odin
ThePodge69
Odin
Level 63
God Stats
9W - 3L
1,758 SR
Queue Stats
60W - 74L
1,430 Elo+
Party 3
Ymir
Ymir
diego13125
Ymir
Level 108
God Stats
35W - 52L
1,408 SR
Queue Stats
102W - 156L
1,426 Elo+
Party 2
Cupid
Cupid
elmanu1990
Cupid
Level 123
God Stats
14W - 16L
1,479 SR
Queue Stats
241W - 302L
1,458 Elo+
Party 2
Ra
Ra
joseepila
Ra
Level 127
God Stats
0W - 2L
1,315 SR
Queue Stats
240W - 301L
1,447 Elo+
Party 2
Team Averages
Level 91
1,464 SR
1,442 Elo+

VS

Team Averages
Level 102
1,557 SR
1,483 Elo+
Atlas
Atlas
Na7e
Atlas
Level 100
God Stats
3W - 0L
1,733 SR
Queue Stats
38W - 33L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
SoddenSmart
Danzaburou
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,499 Elo+
Solo
Shiva
Shiva
YtDakara
Shiva
Level 118
God Stats
3W - 0L
1,733 SR
Queue Stats
43W - 49L
1,447 Elo+
Party 1
Loki
Loki
cool_dude_32
Loki
Level 146
God Stats
1W - 1L
1,261 SR
Queue Stats
7W - 7L
1,486 Elo+
Solo
Discordia
Discordia
wxslaw9
Discordia
Level 64
God Stats
105W - 75L
1,558 SR
Queue Stats
140W - 125L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,564
1,113
2,830
5,970
2,137
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 1 / 0
5,129
1,026
0
864
366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 1
6,184
1,237
3,348
8,678
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
10
1 / 1 / 0
5,814
1,163
3,845
5,772
1,545
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 1
5,679
1,136
4,004
4,984
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

350

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Na7e
Atlas
11
1 / 1 / 4
6,576
1,315
2,760
5,673
4,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
SoddenSmart
Danzaburou
11
0 / 0 / 6
6,008
1,202
4,482
1,441
598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
YtDakara
Shiva
11
2 / 0 / 4
6,454
1,291
5,851
6,101
4,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
3 / 0 / 2
6,444
1,289
4,664
2,090
694
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
wxslaw9
Discordia
11
1 / 0 / 4
6,074
1,215
7,155
1,480
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
1
Kills
7
7
Deaths
1
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Atlas
Na7e
Atlas
1
1
4
3
W
Danzaburou
SoddenSmart
Danzaburou
0
0
6
3
L
0
1
0
0
W
Shiva
YtDakara
Shiva
2
0
4
4
W
3
0
2
4
L
0
1
1
0.5
L
Cupid
1
1
0
1
L
0
2
1
0.25
W
Discordia
wxslaw9
Discordia
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,027
Damage
24,912
26,268
Taken
16,785
11,502
Mitigated
10,056
3,221
Healing
2,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,830
1,320
299
449
5,970
2,137
0
2,087
3,735
9,702
0
W
Atlas
Na7e
Atlas
2,760
598
0
456
5,673
4,244
0
3,664
2,009
8,589
141
W
Danzaburou
SoddenSmart
Danzaburou
4,482
2,048
0
716
1,441
598
0
931
510
0
17,156
L
0
0
0
0
864
366
0
740
98
0
102
W
Shiva
YtDakara
Shiva
5,851
519
22
1,742
6,101
4,036
0
3,972
2,129
0
14,998
W
4,664
1,220
0
0
2,090
694
0
1,154
936
0
11,272
L
3,348
0
0
669
8,678
6,108
0
2,284
6,005
9,415
0
L
Cupid
3,845
2,243
219
685
5,772
1,545
0
2,190
3,300
0
12,581
L
4,004
145
600
300
4,984
1,346
0
1,682
2,983
19,118
0
W
Discordia
wxslaw9
Discordia
7,155
72
0
0
1,480
484
0
461
1,019
13,301
258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,370
Gold Earned
31,556
98
Minions Killed
104
3
Camps Cleared
4
399,608
Distance Traveled
543,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,564
1,113
16
3
0
79,299
0
W
Atlas
6,576
1,315
14
3
0
106,064
0
W
Danzaburou
6,008
1,202
39
8
3
107,550
0
L
Odin
5,129
1,026
0
0
0
13,739
0
W
Shiva
6,454
1,291
19
4
0
117,182
0
W
Loki
6,444
1,289
20
4
1
108,800
0
L
Ymir
6,184
1,237
25
5
1
99,494
0
L
Cupid
5,814
1,163
23
5
2
97,808
0
L
Ra
5,679
1,136
34
7
0
109,268
0
W
Discordia
6,074
1,215
12
2
0
103,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role