Player Matchup

Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
TANO08JJE
Pele
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,516 Elo+
Party 3
Cerberus
Cerberus
TGCs-CmV29415
Cerberus
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
480W - 496L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
cogollano2804
Heimdallr
Level 109
God Stats
3W - 5L
1,526 SR
Queue Stats
196W - 200L
1,435 Elo+
Party 1
Tyr
Tyr
simonerick21
Tyr
Level 114
God Stats
3W - 4L
1,540 SR
Queue Stats
74W - 69L
1,502 Elo+
Party 3
Team Averages
Level 108
1,513 SR
1,492 Elo+

VS

Team Averages
Level 75
1,460 SR
1,393 Elo+
Ne Zha
Ne Zha
EclipseAAC
Ne Zha
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,479 Elo+
Party 2
Anubis
Anubis
GRODTHEDESTROYER
Anubis
Level 21
God Stats
3W - 3L
1,512 SR
Queue Stats
16W - 37L
1,301 Elo+
Party 2
Cthulhu
Cthulhu
Soinano
Cthulhu
Level 117
God Stats
5W - 5L
1,386 SR
Queue Stats
150W - 172L
1,368 Elo+
Party 2
Surtr
Surtr
papuyo23
Surtr
Level 98
God Stats
39W - 27L
1,597 SR
Queue Stats
233W - 224L
1,499 Elo+
Solo
Cupid
Cupid
womp69
Cupid
Level 18
God Stats
2W - 4L
1,305 SR
Queue Stats
11W - 22L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
2 / 3 / 2
5,503
500
2,588
5,539
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
12
4 / 2 / 1
6,275
570
3,555
9,532
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
TGCs-CmV29415
Cerberus
9
0 / 3 / 3
4,702
427
2,197
9,779
6,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
cogollano2804
Heimdallr
9
0 / 5 / 0
4,805
437
2,722
6,563
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 0
5,803
528
5,000
12,541
9,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EclipseAAC
Ne Zha
9
0 / 1 / 2
5,187
472
1,641
4,914
1,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

10
2 / 3 / 1
5,746
522
4,010
6,018
2,782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Soinano
Cthulhu
10
3 / 1 / 7
6,342
577
7,493
8,243
4,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
papuyo23
Surtr
12
2 / 1 / 0
6,721
611
9,222
9,184
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
womp69
Cupid
12
8 / 1 / 3
7,106
646
9,381
4,367
1,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
15
15
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
2
1
W
Ne Zha
EclipseAAC
Ne Zha
0
1
2
1
W
2
3
1
0.83
W
Cthulhu
Soinano
Cthulhu
3
1
7
6.5
L
Pele
4
2
1
2.25
L
Cerberus
TGCs-CmV29415
Cerberus
0
3
3
0.5
L
Heimdallr
cogollano2804
Heimdallr
0
5
0
0
W
Surtr
papuyo23
Surtr
2
1
0
2
L
1
2
0
0.5
W
Cupid
womp69
Cupid
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,062
Damage
31,747
43,954
Taken
32,726
22,412
Mitigated
15,362
11,610
Healing
15,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,588
383
0
950
5,539
1,618
0
2,775
2,562
28,466
0
W
Ne Zha
EclipseAAC
Ne Zha
1,641
221
0
1,756
4,914
1,335
0
311
4,603
0
32,826
W
4,010
337
0
2,409
6,018
2,782
0
802
5,216
24,970
1,919
W
Cthulhu
Soinano
Cthulhu
7,493
448
0
1,855
8,243
4,754
0
2,508
5,735
27,309
647
L
Pele
3,555
952
0
2,100
9,532
3,029
0
2,336
7,122
0
47,403
L
Cerberus
TGCs-CmV29415
Cerberus
2,197
81
0
3,561
9,779
6,361
0
3,791
5,335
13,201
1,165
L
Heimdallr
cogollano2804
Heimdallr
2,722
989
0
1,214
6,563
2,031
0
1,339
4,937
0
27,853
W
Surtr
papuyo23
Surtr
9,222
4,294
0
5,634
9,184
5,047
14
106
9,078
1,022
51,157
L
5,000
1,042
0
3,785
12,541
9,373
0
487
12,054
0
37,542
W
Cupid
womp69
Cupid
9,381
5,209
1,159
2,754
4,367
1,444
950
969
3,398
0
35,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,088
Gold Earned
31,102
293
Minions Killed
280
0
Camps Cleared
0
1,099,844
Distance Traveled
1,105,451
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,503
500
58
5
0
201,393
4
W
Ne Zha
5,187
472
50
5
0
250,702
0
W
Anubis
5,746
522
44
4
0
195,278
0
W
Cthulhu
6,342
577
46
4
0
266,576
0
L
Pele
6,275
570
82
7
0
257,205
1
L
Cerberus
4,702
427
26
2
0
226,063
1
L
Heimdallr
4,805
437
51
5
0
199,660
1
W
Surtr
6,721
611
81
7
0
194,359
3
L
Tyr
5,803
528
76
7
0
215,523
1
W
Cupid
7,106
646
59
5
0
198,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role