Player Matchup

Odin
Odin
Masters
 
Odin
Masters
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Masters
 
Sol
Masters
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond III
 
Chaac
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
FutabaˆRio
Tsukuyomi
Masters
Level 173
God Stats
13W - 13L
1,553 SR
Queue Stats
276W - 229L
2,806 MMR
Solo
Scylla
Scylla
Masters
swanmatt
Scylla
Masters
Level 153
God Stats
8W - 5L
1,612 SR
Queue Stats
170W - 132L
2,870 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,533 SR
2,035 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,585 SR
2,137 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Masters
 
Kumbhakarna
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Masters
JhonFINALBOSS
Sun Wukong
Masters
Level 157
God Stats
5W - 4L
1,703 SR
Queue Stats
232W - 211L
2,323 MMR
Solo
Neith
Neith
Diamond V
QīngQīng
Neith
Diamond V
Level 170
God Stats
3W - 1L
1,572 SR
Queue Stats
149W - 118L
2,089 MMR
Solo
Chernobog
Chernobog
Grandmaster
Speczera
Chernobog
Grandmaster
Level 153
God Stats
2W - 2L
1,648 SR
Queue Stats
513W - 445L
3,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
5
2 / 1 / 3
3,577
715
3,320
4,153
2,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sol
 
Sol
5
1 / 2 / 4
3,458
692
5,384
2,705
598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Chaac
 
Chaac
2
0 / 0 / 0
2,536
507
170
270
130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
FutabaˆRio
Tsukuyomi
6
1 / 1 / 1
3,254
651
961
2,916
699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
swanmatt
Scylla
7
1 / 2 / 0
3,528
706
825
1,912
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
HorusYmirAnhurChang'e

VS

Bans
GebBastetAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
4 / 0 / 0
4,175
835
2,582
2,619
622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
 
Kumbhakarna
6
0 / 2 / 5
3,739
748
1,280
6,010
1,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
JhonFINALBOSS
Sun Wukong
7
0 / 0 / 0
3,923
785
11
1,517
453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
7
0 / 0 / 1
3,560
712
590
1,353
280
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Chernobog
Speczera
Chernobog
6
2 / 3 / 2
3,497
699
2,471
4,499
1,157
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
5
Kills
6
6
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
1
3
3.5
L
Sol
 
Sol
1
2
4
1.5
L
Chaac
 
Chaac
0
0
0
0
W
Janus
 
Janus
4
0
0
4
W
Kumbhakarna
 
Kumbhakarna
0
2
5
1.25
L
Tsukuyomi
FutabaˆRio
Tsukuyomi
1
1
1
1.5
W
Sun Wukong
JhonFINALBOSS
Sun Wukong
0
0
0
0
W
Neith
0
0
1
0.5
W
Chernobog
Speczera
Chernobog
2
3
2
1
L
Scylla
swanmatt
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,660
Damage
6,934
11,956
Taken
15,998
4,219
Mitigated
4,464
3,303
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,320
1,160
0
1,692
4,153
2,244
0
1,147
3,006
0
8,012
L
Sol
 
Sol
5,384
3,729
0
483
2,705
598
0
856
1,849
16,782
0
L
Chaac
 
Chaac
170
0
0
0
270
130
0
0
270
0
2,234
W
Janus
 
Janus
2,582
187
0
1,310
2,619
622
0
403
2,216
18,231
0
W
Kumbhakarna
 
Kumbhakarna
1,280
216
765
1,723
6,010
1,952
0
3,137
2,873
5,790
0
L
Tsukuyomi
FutabaˆRio
Tsukuyomi
961
213
0
1,118
2,916
699
0
551
2,365
0
12,372
W
Sun Wukong
JhonFINALBOSS
Sun Wukong
11
0
0
0
1,517
453
0
0
1,517
0
23,786
W
Neith
590
183
0
196
1,353
280
0
120
1,193
0
17,878
W
Chernobog
Speczera
Chernobog
2,471
1,366
0
1,107
4,499
1,157
0
2,367
2,088
0
17,130
L
Scylla
swanmatt
Scylla
825
224
0
10
1,912
548
0
1,308
604
14,529
416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,353
Gold Earned
18,894
103
Minions Killed
167
0
Camps Cleared
0
438,344
Distance Traveled
525,669
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,577
715
4
1
0
103,478
1
L
Sol
3,458
692
31
6
0
104,867
0
L
Chaac
2,536
507
1
0
0
15,006
0
W
Janus
4,175
835
32
6
0
123,655
0
W
Kumbhakarna
3,739
748
11
2
0
104,442
0
L
Tsukuyomi
3,254
651
27
5
0
109,410
0
W
Sun Wukong
3,923
785
52
10
0
105,423
0
W
Neith
3,560
712
44
9
0
97,046
0
W
Chernobog
3,497
699
28
6
0
95,103
0
L
Scylla
3,528
706
40
8
0
105,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role