Player Matchup

Hera
Hera
Alm1ghtyMeech
Hera
Level 128
God Stats
4W - 6L
1,532 SR
Queue Stats
107W - 141L
1,398 Elo+
Party 1
Fenrir
Fenrir
Q_Shuttlesworth
Fenrir
Level 100
God Stats
14W - 21L
1,410 SR
Queue Stats
69W - 110L
1,345 Elo+
Party 1
Hades
Hades
ROOSTER1970
Hades
Level 49
God Stats
13W - 7L
1,546 SR
Queue Stats
92W - 90L
1,499 Elo+
Solo
Jormungandr
Jormungandr
Stino_773
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,440 Elo+
Party 1
Skadi
Skadi
krypton165
Skadi
Level 53
God Stats
1W - 2L
1,413 SR
Queue Stats
14W - 20L
1,390 Elo+
Party 1
Team Averages
Level 88
1,480 SR
1,414 Elo+

VS

Team Averages
Level 124
1,482 SR
1,486 Elo+
Cthulhu
Cthulhu
ImKools-_-
Cthulhu
Level 121
God Stats
10W - 7L
1,495 SR
Queue Stats
345W - 318L
1,499 Elo+
Party 2
Skadi
Skadi
Jdog57575
Skadi
Level 157
God Stats
26W - 23L
1,463 SR
Queue Stats
386W - 414L
1,446 Elo+
Solo
Nu Wa
Nu Wa
LobosDenGaming
Nu Wa
Level 127
God Stats
17W - 12L
1,539 SR
Queue Stats
59W - 57L
1,454 Elo+
Solo
Serqet
Serqet
LordDuDuHead
Serqet
Level 147
God Stats
1W - 1L
1,305 SR
Queue Stats
116W - 116L
1,530 Elo+
Solo
Ares
Ares
TailsandTalons
Ares
Level 69
God Stats
9W - 7L
1,606 SR
Queue Stats
288W - 266L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,149
615
1,911
3,065
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 0 / 2
6,186
619
4,973
6,069
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 2 / 3
5,588
559
3,861
6,840
3,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Stino_773
Jormungandr
8
0 / 3 / 1
5,034
503
4,199
8,768
5,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
8
0 / 4 / 1
4,465
447
2,504
5,200
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ImKools-_-
Cthulhu
10
2 / 3 / 2
5,845
585
6,127
9,223
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Jdog57575
Skadi
9
3 / 1 / 3
5,525
553
4,097
3,732
1,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 1 / 2
5,231
523
3,407
3,783
1,017
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Serqet
9
3 / 4 / 1
5,262
526
2,023
6,884
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

8
0 / 0 / 7
5,482
548
3,777
6,740
3,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
10
10
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Cthulhu
ImKools-_-
Cthulhu
2
3
2
1
W
Skadi
Jdog57575
Skadi
3
1
3
4.5
W
2
1
2
3
W
Serqet
3
4
1
0.88
L
5
0
2
6
L
1
2
3
1.25
L
Jormungandr
Stino_773
Jormungandr
0
3
1
0.17
W
0
0
7
3.5
L
Skadi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,448
Damage
19,431
29,942
Taken
30,362
13,526
Mitigated
12,166
7,406
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,911
310
0
500
3,065
830
27
1,520
1,497
36,185
1,453
W
Cthulhu
ImKools-_-
Cthulhu
6,127
247
0
2,944
9,223
3,549
0
2,281
6,942
30,563
0
W
Skadi
Jdog57575
Skadi
4,097
1,390
0
167
3,732
1,293
0
2,133
1,599
0
38,419
W
3,407
948
141
1,391
3,783
1,017
23
1,720
2,063
20,043
2,398
W
Serqet
2,023
677
0
25
6,884
2,602
0
291
6,593
0
25,617
L
4,973
1,455
0
1,624
6,069
2,264
0
1,327
4,436
0
35,484
L
3,861
349
78
2,305
6,840
3,296
0
4,177
2,147
27,876
648
L
Jormungandr
Stino_773
Jormungandr
4,199
1,253
10
2,889
8,768
5,676
12
3,124
5,644
24,857
265
W
3,777
331
1,385
1,818
6,740
3,705
0
2,862
3,878
12,924
0
L
Skadi
2,504
618
0
0
5,200
1,460
0
2,486
2,527
0
19,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,422
Gold Earned
27,345
272
Minions Killed
227
0
Camps Cleared
0
978,452
Distance Traveled
1,052,845
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,149
615
88
9
0
203,660
2
W
Cthulhu
5,845
585
69
7
0
185,829
0
W
Skadi
5,525
553
63
6
0
196,464
2
W
Nu Wa
5,231
523
32
3
0
198,521
0
W
Serqet
5,262
526
49
5
0
239,583
0
L
Fenrir
6,186
619
58
6
0
230,021
1
L
Hades
5,588
559
53
5
0
172,304
0
L
Jormungandr
5,034
503
41
4
0
208,774
0
W
Ares
5,482
548
14
1
0
232,448
6
L
Skadi
4,465
447
32
3
0
163,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role