Player Matchup

Discordia
Discordia
Aliway
Discordia
Level 241
God Stats
10W - 8L
1,706 SR
Queue Stats
183W - 173L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
BingusTheClown
Danzaburou
Level 123
God Stats
1W - 0L
1,714 SR
Queue Stats
2W - 0L
1,773 Elo+
Party 1
Susano
Susano
LeftNutOfVecna
Susano
Level 220
God Stats
2W - 0L
1,991 SR
Queue Stats
66W - 46L
1,612 Elo+
Party 1
Khepri
Khepri
MichaelMonkey
Khepri
Level 146
God Stats
1W - 0L
1,697 SR
Queue Stats
17W - 26L
1,436 Elo+
Party 1
Anhur
Anhur
OswaldJr
Anhur
Level 233
God Stats
12W - 3L
1,739 SR
Queue Stats
153W - 124L
1,612 Elo+
Party 1
Team Averages
Level 193
1,770 SR
1,599 Elo+

VS

Team Averages
Level 127
1,490 SR
1,462 Elo+
Ra
Ra
 
Ra
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Dcox
Chronos
Level 171
God Stats
18W - 18L
1,442 SR
Queue Stats
32W - 30L
1,504 Elo+
Party 2
Neith
Neith
NorthernStar
Neith
Level 108
God Stats
18W - 15L
1,613 SR
Queue Stats
40W - 42L
1,468 Elo+
Solo
Danzaburou
Danzaburou
VarianWrynn7
Danzaburou
Level 134
God Stats
1W - 1L
1,553 SR
Queue Stats
58W - 59L
1,430 Elo+
Party 2
Odin
Odin
pierre28dj
Odin
Level 125
God Stats
0W - 2L
1,344 SR
Queue Stats
35W - 51L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aliway
Discordia
14
3 / 0 / 4
8,557
951
7,790
4,023
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
BingusTheClown
Danzaburou
14
3 / 1 / 5
8,425
936
5,194
5,808
2,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
5 / 0 / 5
8,690
966
8,580
7,457
4,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 6
8,186
910
2,410
8,930
5,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
OswaldJr
Anhur
16
10 / 1 / 5
9,963
1,107
12,825
7,289
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 4 / 0
7,802
867
4,401
7,274
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Dcox
Chronos
11
0 / 6 / 2
6,911
768
2,719
10,288
2,927
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 2
7,123
791
4,941
7,605
2,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
VarianWrynn7
Danzaburou
11
0 / 4 / 2
7,042
782
4,831
8,636
2,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 3 / 1
7,167
796
3,584
7,663
4,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
21
Kills
4
4
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
0
0.5
W
Discordia
Aliway
Discordia
3
0
4
5
W
Danzaburou
BingusTheClown
Danzaburou
3
1
5
5.5
L
Chronos
Dcox
Chronos
0
6
2
0.17
W
5
0
5
7.5
W
0
2
6
1.5
L
0
4
2
0.25
W
Anhur
OswaldJr
Anhur
10
1
5
12.5
L
Danzaburou
VarianWrynn7
Danzaburou
0
4
2
0.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,799
Damage
20,476
33,507
Taken
41,466
17,107
Mitigated
14,823
10,677
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,401
200
262
887
7,274
2,482
38
1,221
5,904
20,085
0
W
Discordia
Aliway
Discordia
7,790
390
0
714
4,023
1,296
909
770
3,181
30,026
0
W
Danzaburou
BingusTheClown
Danzaburou
5,194
1,301
0
1,511
5,808
2,971
2,216
2,131
3,641
0
22,756
L
Chronos
Dcox
Chronos
2,719
699
173
650
10,288
2,927
148
2,012
8,247
9,111
0
W
8,580
2,448
0
825
7,457
4,049
0
857
6,600
0
19,448
W
2,410
276
1,437
3,438
8,930
5,836
283
2,318
6,507
10,413
0
L
4,941
1,616
0
810
7,605
2,045
0
2,351
5,189
0
18,063
W
Anhur
OswaldJr
Anhur
12,825
7,940
0
2,752
7,289
2,955
1,126
1,044
6,184
0
35,480
L
Danzaburou
VarianWrynn7
Danzaburou
4,831
1,630
0
2,073
8,636
2,663
0
1,530
7,019
0
14,439
L
3,584
1,391
0
1,709
7,663
4,706
0
3,086
4,449
0
8,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,821
Gold Earned
36,045
208
Minions Killed
123
0
Camps Cleared
0
915,703
Distance Traveled
674,436
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,802
867
41
5
0
162,892
2
W
Discordia
8,557
951
54
6
0
215,591
0
W
Danzaburou
8,425
936
44
5
0
155,718
0
L
Chronos
6,911
768
18
2
0
154,660
0
W
Susano
8,690
966
29
3
0
215,650
0
W
Khepri
8,186
910
31
3
0
186,403
0
L
Neith
7,123
791
32
4
0
128,195
2
W
Anhur
9,963
1,107
50
6
0
142,341
0
L
Danzaburou
7,042
782
20
2
0
132,113
0
L
Odin
7,167
796
12
1
0
96,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role