Player Matchup

Izanami
Izanami
SlyyxzUwU
Izanami
Level 40
God Stats
3W - 6L
1,472 SR
Queue Stats
7W - 14L
1,520 Elo+
Solo
Bellona
Bellona
koekoelu
Bellona
Level 88
God Stats
1W - 2L
1,260 SR
Queue Stats
319W - 291L
1,509 Elo+
Solo
Atlas
Atlas
kossy-_-9
Atlas
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,450 Elo+
Party 1
Hun Batz
Hun Batz
soyretrasado
Hun Batz
Level 75
God Stats
3W - 1L
1,705 SR
Queue Stats
74W - 59L
1,502 Elo+
Party 1
Sol
Sol
twentymaybeforty
Sol
Level 87
God Stats
9W - 9L
1,447 SR
Queue Stats
182W - 167L
1,519 Elo+
Solo
Team Averages
Level 75
1,477 SR
1,500 Elo+

VS

Team Averages
Level 73
1,608 SR
1,498 Elo+
Merlin
Merlin
ArchlyMaidenless
Merlin
Level 77
God Stats
6W - 8L
1,566 SR
Queue Stats
138W - 133L
1,452 Elo+
Party 2
Maui
Maui
Kritzzzzzzzzz
Maui
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,569 Elo+
Solo
Jing Wei
Jing Wei
Manlyman104
Jing Wei
Level 61
God Stats
1W - 2L
1,544 SR
Queue Stats
132W - 114L
1,432 Elo+
Party 2
Fafnir
Fafnir
TheNickofTime11
Fafnir
Level 114
God Stats
8W - 7L
1,697 SR
Queue Stats
233W - 198L
1,531 Elo+
Solo
Thanatos
Thanatos
XGN Vert1cal
Thanatos
Level 67
God Stats
1W - 1L
1,730 SR
Queue Stats
192W - 170L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SlyyxzUwU
Izanami
3
0 / 0 / 0
6,728
293
0
0
0
Bellona
koekoelu
Bellona
19
5 / 1 / 7
12,790
556
15,037
23,629
25,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atlas
kossy-_-9
Atlas
14
1 / 8 / 5
10,185
443
3,103
19,645
12,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
soyretrasado
Hun Batz
20
13 / 2 / 2
13,295
578
18,093
18,011
8,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 4 / 7
13,178
573
12,154
19,084
6,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 10 / 3
12,661
550
16,722
18,520
7,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 4
9,559
416
2,768
7,355
6,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
Manlyman104
Jing Wei
16
2 / 10 / 3
9,834
428
11,020
23,012
8,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 0
8,247
359
2,644
8,422
7,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
XGN Vert1cal
Thanatos
4
0 / 2 / 0
6,411
279
693
2,839
700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
24
Kills
13
15
Deaths
24
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
8
10
3
0.95
L
3
1
4
5
L
Jing Wei
Manlyman104
Jing Wei
2
10
3
0.35
W
Izanami
SlyyxzUwU
Izanami
0
0
0
0
L
0
1
0
0
L
Thanatos
XGN Vert1cal
Thanatos
0
2
0
0
W
Bellona
koekoelu
Bellona
5
1
7
8.5
W
Atlas
kossy-_-9
Atlas
1
8
5
0.44
W
Hun Batz
soyretrasado
Hun Batz
13
2
2
7
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,387
Damage
33,847
80,369
Taken
60,148
52,285
Mitigated
30,502
19,985
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,722
568
0
1,273
18,520
7,363
0
7,456
10,869
84,694
2,047
L
2,768
280
0
727
7,355
6,551
92
1,292
5,900
18,250
3,515
L
Jing Wei
Manlyman104
Jing Wei
11,020
7,360
0
3,346
23,012
8,095
1,181
5,142
17,470
0
64,606
W
Izanami
SlyyxzUwU
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
2,644
1,190
0
4,214
8,422
7,793
0
390
7,459
27,070
2,626
L
Thanatos
XGN Vert1cal
Thanatos
693
115
0
1,028
2,839
700
0
959
1,796
0
4,817
W
Bellona
koekoelu
Bellona
15,037
4,160
0
5,748
23,629
25,482
2,435
5,341
17,877
0
90,821
W
Atlas
kossy-_-9
Atlas
3,103
1,044
0
2,108
19,645
12,135
1,522
6,194
13,169
29,090
0
W
Hun Batz
soyretrasado
Hun Batz
18,093
6,561
0
4,349
18,011
8,173
1,099
2,978
15,033
0
118,460
W
12,154
3,523
0
7,780
19,084
6,495
3,048
7,713
11,371
115,669
4,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,176
Gold Earned
46,712
532
Minions Killed
356
0
Camps Cleared
0
1,768,926
Distance Traveled
1,262,167
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,661
550
154
7
0
384,537
0
L
Maui
9,559
416
25
1
0
272,286
4
L
Jing Wei
9,834
428
100
4
0
367,367
0
W
Izanami
6,728
293
0
0
0
0
0
L
Fafnir
8,247
359
60
3
0
168,560
0
L
Thanatos
6,411
279
17
1
0
69,417
0
W
Bellona
12,790
556
145
6
0
419,694
0
W
Atlas
10,185
443
46
2
0
389,705
2
W
Hun Batz
13,295
578
153
7
0
531,536
3
W
Sol
13,178
573
188
8
0
427,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role