Player Matchup

Ymir
Ymir
Gold V
Hazey DeviI
Ymir
Gold V
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,652 MMR
Party 2
Hachiman
Hachiman
Gold V
koolman81
Hachiman
Gold V
Level 147
God Stats
1W - 0L
1,461 SR
Queue Stats
8W - 2L
1,660 MMR
Party 2
Hel
Hel
Gold V
yyxyoec13
Hel
Gold V
Level 159
God Stats
1W - 0L
1,589 SR
Queue Stats
8W - 4L
1,660 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,517 SR
1,657 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,571 SR
1,525 MMR
Cabrakan
Cabrakan
Bronze III
ClipMyCrazy
Cabrakan
Bronze III
Level 32
God Stats
0W - 1L
1,614 SR
Queue Stats
0W - 9L
1,500 MMR
Party 1
Nox
Nox
Silver II
JonnyTheVolf
Nox
Silver II
Level 164
God Stats
1W - 3L
1,557 SR
Queue Stats
5W - 8L
1,576 MMR
Solo
Charybdis
Charybdis
Bronze III
Spazmantic
Charybdis
Bronze III
Level 76
God Stats
0W - 6L
1,542 SR
Queue Stats
0W - 10L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 9
9,653
878
8,643
16,048
17,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
koolman81
Hachiman
14
3 / 2 / 8
9,859
896
13,710
10,409
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 1 / 5
10,758
978
10,639
10,108
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
GebAgniKumbhakarnaMedusaScylla

VS

Bans
AnubisXing TianCthulhuAresKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ClipMyCrazy
Cabrakan
13
0 / 6 / 2
7,872
716
6,222
15,226
19,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 2
8,707
792
6,830
8,376
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charybdis
Spazmantic
Charybdis
14
3 / 2 / 0
8,859
805
11,573
13,358
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
11
Kills
4
4
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ClipMyCrazy
Cabrakan
0
6
2
0.17
W
2
1
9
6.5
L
1
3
2
0.67
L
Charybdis
Spazmantic
Charybdis
3
2
0
1.5
W
Hachiman
koolman81
Hachiman
3
2
8
3.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,992
Damage
24,625
36,565
Taken
36,960
25,367
Mitigated
26,941
18,810
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ClipMyCrazy
Cabrakan
6,222
898
0
1,950
15,226
19,084
0
6,871
7,965
11,409
1,438
W
8,643
1,361
0
1,076
16,048
17,420
565
2,716
13,066
20,691
0
L
6,830
0
0
884
8,376
2,845
165
4,594
3,468
26,860
403
L
Charybdis
Spazmantic
Charybdis
11,573
5,948
0
3,651
13,358
5,012
0
7,029
6,143
0
42,759
W
Hachiman
koolman81
Hachiman
13,710
10,692
0
2,285
10,409
4,026
1,990
3,956
6,195
0
36,452
W
10,639
657
8,121
7,328
10,108
3,921
1,026
4,586
5,406
51,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
25,438
156
Minions Killed
125
0
Camps Cleared
0
635,584
Distance Traveled
553,798
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,872
716
12
1
0
195,765
5
W
Ymir
9,653
878
30
3
0
205,229
0
L
Nox
8,707
792
54
5
0
168,118
0
L
Charybdis
8,859
805
59
5
0
189,915
0
W
Hachiman
9,859
896
48
4
0
194,014
0
W
Hel
10,758
978
78
7
0
236,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role