Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
 
Charon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Be The Best7261
Artemis
Level 128
God Stats
5W - 3L
1,250 SR
Queue Stats
348W - 342L
1,435 Elo+
Solo
Agni
Agni
Lysy61332
Agni
Level 67
God Stats
3W - 1L
1,255 SR
Queue Stats
404W - 407L
1,551 Elo+
Party 2
Thor
Thor
THERiDDlleR
Thor
Level 85
God Stats
9W - 5L
1,486 SR
Queue Stats
384W - 421L
1,473 Elo+
Solo
Team Averages
Level 100
1,398 SR
1,492 Elo+

VS

Team Averages
Level 54
1,407 SR
1,376 Elo+
Geb
Geb
DominatorofChapo
Geb
Level 89
God Stats
1W - 3L
1,179 SR
Queue Stats
246W - 255L
1,413 Elo+
Party 3
Cabrakan
Cabrakan
FaZeCuum
Cabrakan
Level 65
God Stats
0W - 2L
1,259 SR
Queue Stats
95W - 114L
1,382 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Phantom_K07
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,334 Elo+
Party 1
Gilgamesh
Gilgamesh
Unkn0wnme9
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,340 Elo+
Party 1
Nox
Nox
Ze_Swiffer
Nox
Level 59
God Stats
3W - 2L
1,599 SR
Queue Stats
95W - 106L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 1 / 3
8,281
828
9,419
8,881
4,165
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
 
Charon
15
2 / 1 / 5
8,024
802
5,988
11,120
9,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 1 / 3
7,848
785
8,675
5,660
2,373
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Agni
14
1 / 1 / 7
7,951
795
5,637
6,494
2,790
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 6
6,863
686
2,754
6,176
4,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
7,128
713
13,985
13,591
11,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
FaZeCuum
Cabrakan
11
0 / 3 / 3
6,827
683
2,314
7,213
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Phantom_K07
Ah Muzen Cab
14
1 / 0 / 1
6,989
699
4,037
5,409
2,266
Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Unkn0wnme9
Gilgamesh
10
1 / 3 / 2
6,460
646
3,443
6,798
3,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 1 / 3
7,412
741
7,765
6,031
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
9
Kills
5
5
Deaths
9
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
3
4.5
W
Charon
 
Charon
2
1
5
4.5
W
3
1
3
4.5
L
2
2
2
1.5
L
Cabrakan
FaZeCuum
Cabrakan
0
3
3
0.5
W
Agni
1
1
7
4.5
L
Ah Muzen Cab
Phantom_K07
Ah Muzen Cab
1
0
1
1.5
W
0
1
6
3
L
Gilgamesh
Unkn0wnme9
Gilgamesh
1
3
2
0.67
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,473
Damage
31,544
38,331
Taken
39,042
23,920
Mitigated
29,206
10,318
Healing
13,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,419
3,473
1,934
673
8,881
4,165
710
4,993
3,696
0
28,067
W
Charon
 
Charon
5,988
1,474
787
3,416
11,120
9,758
440
6,571
4,219
12,270
606
W
8,675
3,981
563
692
5,660
2,373
385
3,529
1,854
0
16,733
L
13,985
637
1,742
4,910
13,591
11,148
0
3,455
10,136
18,031
1,149
L
Cabrakan
FaZeCuum
Cabrakan
2,314
362
101
771
7,213
9,514
0
2,910
4,303
6,278
0
W
Agni
5,637
182
453
268
6,494
2,790
0
4,294
2,036
16,907
567
L
Ah Muzen Cab
Phantom_K07
Ah Muzen Cab
4,037
1,734
0
494
5,409
2,266
0
1,643
3,766
0
16,475
W
2,754
370
990
542
6,176
4,834
0
2,919
3,108
0
8,145
L
Gilgamesh
Unkn0wnme9
Gilgamesh
3,443
471
1,331
1,617
6,798
3,559
0
1,831
4,967
0
6,333
L
7,765
357
718
1,921
6,031
2,719
0
1,160
4,871
21,507
389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,967
Gold Earned
34,816
129
Minions Killed
87
0
Camps Cleared
0
861,870
Distance Traveled
815,687
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,281
828
48
5
0
204,668
0
W
Charon
8,024
802
25
3
0
173,489
0
W
Artemis
7,848
785
20
2
0
158,789
0
L
Geb
7,128
713
13
1
0
200,520
0
L
Cabrakan
6,827
683
8
1
0
133,354
0
W
Agni
7,951
795
25
3
0
196,603
0
L
Ah Muzen Cab
6,989
699
32
3
0
175,101
1
W
Thor
6,863
686
11
1
0
128,321
0
L
Gilgamesh
6,460
646
6
1
0
122,638
0
L
Nox
7,412
741
28
3
0
184,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role