Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Hamosac
Tiamat
Level 69
God Stats
2W - 5L
1,212 SR
Queue Stats
84W - 65L
1,552 Elo+
Solo
Da Ji
Da Ji
Maiky11
Da Ji
Level 69
God Stats
3W - 2L
1,519 SR
Queue Stats
232W - 220L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
Whitecholo78
Tsukuyomi
Level 98
God Stats
36W - 20L
1,641 SR
Queue Stats
307W - 283L
1,445 Elo+
Solo
Olorun
Olorun
YoungMcBad
Olorun
Level 156
God Stats
1W - 1L
1,241 SR
Queue Stats
12W - 12L
1,530 Elo+
Party 1
Team Averages
Level 104
1,423 SR
1,509 Elo+

VS

Team Averages
Level 111
1,612 SR
1,523 Elo+
Ne Zha
Ne Zha
Astro3047
Ne Zha
Level 108
God Stats
2W - 1L
1,746 SR
Queue Stats
197W - 179L
1,511 Elo+
Solo
Jormungandr
Jormungandr
LovoOscuro
Jormungandr
Level 146
God Stats
17W - 16L
1,604 SR
Queue Stats
132W - 118L
1,527 Elo+
Solo
Artemis
Artemis
Reviioli
Artemis
Level 66
God Stats
1W - 5L
1,490 SR
Queue Stats
91W - 81L
1,520 Elo+
Solo
Geb
Geb
jhorsoto69
Geb
Level 108
God Stats
1W - 2L
1,576 SR
Queue Stats
153W - 142L
1,520 Elo+
Solo
Nu Wa
Nu Wa
yuliusgamer123
Nu Wa
Level 127
God Stats
6W - 4L
1,642 SR
Queue Stats
145W - 142L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
2 / 1 / 2
4,757
793
3,185
4,490
2,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
Hamosac
Tiamat
9
2 / 0 / 2
4,972
829
2,360
3,000
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Maiky11
Da Ji
8
2 / 1 / 1
4,303
717
1,890
4,745
1,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Whitecholo78
Tsukuyomi
8
0 / 1 / 0
4,416
736
1,279
4,075
1,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Olorun
YoungMcBad
Olorun
8
2 / 0 / 3
4,760
793
3,044
2,216
652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Astro3047
Ne Zha
7
0 / 3 / 0
3,612
602
1,151
5,835
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
LovoOscuro
Jormungandr
3
0 / 0 / 1
2,966
494
112
755
202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Reviioli
Artemis
6
1 / 2 / 0
3,513
586
1,773
4,247
1,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 2 / 1
3,557
593
2,105
5,579
3,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 2 / 0
4,133
689
2,897
3,283
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
2
3
L
Ne Zha
Astro3047
Ne Zha
0
3
0
0
W
Tiamat
Hamosac
Tiamat
2
0
2
3
L
Jormungandr
LovoOscuro
Jormungandr
0
0
1
0.5
W
Da Ji
Maiky11
Da Ji
2
1
1
2.5
L
Artemis
Reviioli
Artemis
1
2
0
0.5
W
Tsukuyomi
Whitecholo78
Tsukuyomi
0
1
0
0
W
Olorun
YoungMcBad
Olorun
2
0
3
3.5
L
0
2
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,758
Damage
8,038
18,526
Taken
19,699
7,705
Mitigated
6,752
7,062
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,185
923
0
1,539
4,490
2,835
25
986
3,504
0
14,006
L
Ne Zha
Astro3047
Ne Zha
1,151
258
0
2,846
5,835
1,497
0
494
5,341
0
18,204
W
Tiamat
Hamosac
Tiamat
2,360
478
0
1,533
3,000
1,376
0
1,501
1,367
21,847
2,099
L
Jormungandr
LovoOscuro
Jormungandr
112
0
0
0
755
202
0
0
722
539
0
W
Da Ji
Maiky11
Da Ji
1,890
545
0
655
4,745
1,508
0
1,006
3,628
0
26,003
L
Artemis
Reviioli
Artemis
1,773
959
0
1,273
4,247
1,154
0
1,293
2,954
0
12,726
W
Tsukuyomi
Whitecholo78
Tsukuyomi
1,279
216
0
1,968
4,075
1,334
0
760
3,237
0
21,903
W
Olorun
YoungMcBad
Olorun
3,044
1,575
270
1,097
2,216
652
86
741
1,437
26,351
3,331
L
2,105
298
0
1,064
5,579
3,037
0
1,464
4,078
11,299
0
L
2,897
700
0
730
3,283
862
0
1,967
1,316
19,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,208
Gold Earned
17,781
215
Minions Killed
115
0
Camps Cleared
0
666,474
Distance Traveled
531,867
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,757
793
15
3
0
126,252
2
L
Ne Zha
3,612
602
45
8
0
141,793
0
W
Tiamat
4,972
829
52
9
0
125,360
0
L
Jormungandr
2,966
494
2
0
0
13,458
0
W
Da Ji
4,303
717
43
7
0
157,734
0
L
Artemis
3,513
586
18
3
0
118,890
1
W
Tsukuyomi
4,416
736
47
8
0
124,695
0
W
Olorun
4,760
793
58
10
0
132,433
0
L
Geb
3,557
593
11
2
0
136,074
2
L
Nu Wa
4,133
689
39
7
0
121,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role