Player Matchup

Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Gentedejuan
Thanatos
Level 89
God Stats
6W - 5L
1,488 SR
Queue Stats
43W - 49L
1,425 Elo+
Party 3
King Arthur
King Arthur
HectizzIe
King Arthur
Level 82
God Stats
18W - 17L
1,518 SR
Queue Stats
60W - 77L
1,401 Elo+
Party 3
Ares
Ares
TANO08JJE
Ares
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,502 Elo+
Party 2
Hades
Hades
simonerick21
Hades
Level 114
God Stats
2W - 2L
1,681 SR
Queue Stats
70W - 67L
1,490 Elo+
Party 2
Team Averages
Level 98
1,537 SR
1,464 Elo+

VS

Team Averages
Level 80
1,619 SR
1,513 Elo+
Nu Wa
Nu Wa
Tha faded 1
Nu Wa
Level 183
God Stats
114W - 79L
1,624 SR
Queue Stats
359W - 367L
1,533 Elo+
Solo
Arachne
Arachne
Zacx12
Arachne
Level 66
God Stats
3W - 2L
1,675 SR
Queue Stats
99W - 81L
1,556 Elo+
Solo
Chernobog
Chernobog
gonzfam6
Chernobog
Level 29
God Stats
18W - 19L
1,505 SR
Queue Stats
51W - 50L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
xXLightStormXx
Kukulkan
Level 58
God Stats
6W - 4L
1,760 SR
Queue Stats
90W - 67L
1,514 Elo+
Party 1
Athena
Athena
xXsPiCyRaMeNXx
Athena
Level 64
God Stats
16W - 17L
1,530 SR
Queue Stats
18W - 20L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 1 / 6
8,169
511
10,156
6,917
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Gentedejuan
Thanatos
16
9 / 0 / 5
9,271
579
10,896
16,092
7,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
HectizzIe
King Arthur
14
1 / 2 / 3
8,343
521
5,866
12,236
9,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
12
0 / 4 / 2
6,940
434
5,550
15,999
13,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 0 / 4
8,450
528
5,121
7,795
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,883
430
7,359
5,796
1,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Zacx12
Arachne
14
3 / 5 / 2
7,656
479
7,096
16,106
6,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chernobog
gonzfam6
Chernobog
12
4 / 2 / 1
7,321
458
6,979
9,109
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
13
0 / 2 / 1
7,802
488
4,898
5,858
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 5
7,023
439
7,818
15,292
15,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
14
Kills
7
7
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
6
4
W
Thanatos
Gentedejuan
Thanatos
9
0
5
11.5
W
King Arthur
HectizzIe
King Arthur
1
2
3
1.25
W
Ares
0
4
2
0.25
L
0
2
2
0.5
L
Arachne
Zacx12
Arachne
3
5
2
0.8
L
Chernobog
gonzfam6
Chernobog
4
2
1
2.25
W
3
0
4
5
L
Kukulkan
0
2
1
0.25
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,589
Damage
34,150
59,039
Taken
52,161
36,301
Mitigated
29,597
26,059
Healing
16,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,156
5,242
0
3,225
6,917
2,496
1,570
2,383
4,534
0
58,659
W
Thanatos
Gentedejuan
Thanatos
10,896
2,480
0
13,081
16,092
7,010
0
3,315
12,777
0
62,006
W
King Arthur
HectizzIe
King Arthur
5,866
161
0
2,530
12,236
9,242
0
5,943
6,293
0
63,536
W
Ares
5,550
505
95
2,648
15,999
13,784
0
5,412
10,587
37,028
2,702
L
7,359
3,352
0
2,148
5,796
1,520
0
0
5,796
33,064
4,744
L
Arachne
Zacx12
Arachne
7,096
4,226
0
6,796
16,106
6,244
0
2,411
13,695
0
55,923
L
Chernobog
gonzfam6
Chernobog
6,979
4,556
0
4,058
9,109
4,019
94
1,182
7,927
0
46,681
W
5,121
43
247
4,233
7,795
3,769
630
2,616
5,179
56,756
543
L
Kukulkan
4,898
643
0
500
5,858
1,849
0
2,534
3,324
56,378
524
L
7,818
1,952
0
2,886
15,292
15,965
31
3,770
11,522
27,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,173
Gold Earned
36,685
449
Minions Killed
396
0
Camps Cleared
0
1,600,073
Distance Traveled
1,491,543
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,169
511
105
7
0
267,090
3
W
Thanatos
9,271
579
103
6
0
393,703
0
W
King Arthur
8,343
521
115
7
0
302,360
1
W
Ares
6,940
434
37
2
0
310,822
0
L
Nu Wa
6,883
430
62
4
0
184,619
2
L
Arachne
7,656
479
82
5
0
343,935
0
L
Chernobog
7,321
458
93
6
0
294,099
3
W
Hades
8,450
528
89
6
0
326,098
2
L
Kukulkan
7,802
488
124
8
0
321,523
5
L
Athena
7,023
439
35
2
0
347,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role