Player Matchup

The Morrigan
The Morrigan
Battlgod300
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 47L
1,394 Elo+
Party 1
Thanatos
Thanatos
Dafawkbruh
Thanatos
Level 142
God Stats
8W - 13L
1,528 SR
Queue Stats
340W - 358L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
TakamuraFace
Heimdallr
Level 140
God Stats
0W - 2L
1,257 SR
Queue Stats
289W - 285L
1,462 Elo+
Party 1
King Arthur
King Arthur
kiIlerB0S
King Arthur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 115L
1,517 Elo+
Solo
Mercury
Mercury
xXGambleXx
Mercury
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,358 Elo+
Solo
Team Averages
Level 109
1,457 SR
1,439 Elo+

VS

Team Averages
Level 114
1,698 SR
1,429 Elo+
Bellona
Bellona
AYoungShmeckle
Bellona
Level 87
God Stats
7W - 3L
1,701 SR
Queue Stats
349W - 340L
1,427 Elo+
Solo
Sol
Sol
Fantine
Sol
Level 157
God Stats
3W - 0L
1,852 SR
Queue Stats
95W - 96L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
Kingkongding383
Kuzenbo
Level 103
God Stats
2W - 0L
1,715 SR
Queue Stats
63W - 64L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
Sideways_Waffle
Sun Wukong
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 77L
1,314 Elo+
Solo
Charybdis
Charybdis
Watts720
Charybdis
Level 119
God Stats
3W - 1L
1,722 SR
Queue Stats
211W - 196L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Battlgod300
The Morrigan
16
1 / 6 / 7
9,284
663
9,150
11,958
5,289
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Dafawkbruh
Thanatos
17
6 / 7 / 5
10,533
752
15,218
16,217
7,033
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
TakamuraFace
Heimdallr
18
3 / 6 / 9
10,406
743
17,975
13,024
5,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
kiIlerB0S
King Arthur
18
6 / 7 / 9
10,686
763
17,626
22,564
22,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Mercury
xXGambleXx
Mercury
14
1 / 9 / 7
8,783
627
7,654
13,373
5,148
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 13
11,331
809
14,274
18,837
24,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
20
8 / 2 / 17
12,968
926
18,985
13,952
6,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

19
7 / 3 / 25
12,991
928
15,896
27,343
42,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
Sideways_Waffle
Sun Wukong
17
4 / 5 / 18
11,007
786
8,798
18,857
20,502
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Watts720
Charybdis
18
8 / 2 / 15
11,402
814
12,959
12,646
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
123
17
Kills
35
35
Deaths
18
37
Assists
88
Player
Kills
Deaths
Assists
KDA
W
8
6
13
2.42
L
The Morrigan
Battlgod300
The Morrigan
1
6
7
0.75
L
Thanatos
Dafawkbruh
Thanatos
6
7
5
1.21
W
Sol
8
2
17
8.25
W
7
3
25
6.5
W
Sun Wukong
Sideways_Waffle
Sun Wukong
4
5
18
2.6
L
Heimdallr
TakamuraFace
Heimdallr
3
6
9
1.25
W
Charybdis
Watts720
Charybdis
8
2
15
7.75
L
King Arthur
kiIlerB0S
King Arthur
6
7
9
1.5
L
Mercury
xXGambleXx
Mercury
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,623
Damage
70,912
77,136
Taken
91,635
45,587
Mitigated
100,213
18,351
Healing
39,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,274
4,015
1,265
2,384
18,837
24,617
92
2,703
16,093
2,399
19,156
L
The Morrigan
Battlgod300
The Morrigan
9,150
2,000
1,477
1,359
11,958
5,289
232
5,682
6,066
22,221
562
L
Thanatos
Dafawkbruh
Thanatos
15,218
2,427
596
6,283
16,217
7,033
0
7,581
8,541
0
20,893
W
Sol
18,985
2,014
4,037
6,999
13,952
6,085
2,627
271
13,681
43,918
1,426
W
15,896
2,965
5,167
7,630
27,343
42,674
788
5,243
22,100
26,686
1,146
W
Sun Wukong
Sideways_Waffle
Sun Wukong
8,798
1,272
1,373
5,364
18,857
20,502
143
2,527
16,330
0
25,875
L
Heimdallr
TakamuraFace
Heimdallr
17,975
6,656
1,175
1,229
13,024
5,878
689
7,605
5,337
0
44,610
W
Charybdis
Watts720
Charybdis
12,959
7,287
1,991
3,747
12,646
6,335
3,018
1,024
11,622
0
34,707
L
King Arthur
kiIlerB0S
King Arthur
17,626
1,156
1,375
3,504
22,564
22,239
105
8,794
13,412
6,117
29,814
L
Mercury
xXGambleXx
Mercury
7,654
2,887
477
876
13,373
5,148
271
5,419
7,860
0
15,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,692
Gold Earned
59,699
154
Minions Killed
162
0
Camps Cleared
0
1,167,315
Distance Traveled
1,468,267
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,331
809
10
1
0
271,151
0
L
The Morrigan
9,284
663
40
3
0
242,706
0
L
Thanatos
10,533
752
8
1
0
245,132
0
W
Sol
12,968
926
64
5
0
290,320
7
W
Kuzenbo
12,991
928
17
1
0
364,275
0
W
Sun Wukong
11,007
786
30
2
0
283,749
0
L
Heimdallr
10,406
743
54
4
0
217,332
0
W
Charybdis
11,402
814
41
3
0
258,772
0
L
King Arthur
10,686
763
29
2
0
225,795
0
L
Mercury
8,783
627
23
2
0
236,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role