Player Matchup

Cerberus
Cerberus
Silver I
Keravala
Cerberus
Silver I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 130L
1,140 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
awesomelamp
Nu Wa
Gold IV
Level 99
God Stats
5W - 4L
1,735 SR
Queue Stats
60W - 69L
1,562 MMR
Party 1
Neith
Neith
Gold V
ivar6695
Neith
Gold V
Level 105
God Stats
7W - 8L
1,514 SR
Queue Stats
117W - 126L
1,315 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,583 SR
1,339 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,538 SR
1,214 MMR
Nike
Nike
Gold V
Huoman-Warrior
Nike
Gold V
Level 156
God Stats
24W - 20L
1,561 SR
Queue Stats
394W - 445L
1,077 MMR
Party 2
Chang'e
Chang'e
Gold III
MaHDi-23
Chang'e
Gold III
Level 156
God Stats
11W - 15L
1,469 SR
Queue Stats
399W - 430L
1,313 MMR
Party 2
Anubis
Anubis
Gold III
shayanbakhsi6473
Anubis
Gold III
Level 155
God Stats
11W - 10L
1,584 SR
Queue Stats
346W - 356L
1,253 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Keravala
Cerberus
13
1 / 4 / 3
8,413
765
7,989
18,292
14,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 7 / 3
8,155
741
8,954
9,411
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ivar6695
Neith
14
3 / 3 / 2
9,357
851
8,458
9,301
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesThothNe ZhaKuzenboMulan

VS

Bans
ChaacCthulhuHerculesGilgameshOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 7
9,515
865
9,232
15,959
13,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
MaHDi-23
Chang'e
17
4 / 0 / 5
10,153
923
9,948
9,381
2,671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 3 / 4
11,060
1,005
13,512
10,362
4,414
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
14
14
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Cerberus
Keravala
Cerberus
1
4
3
0.63
W
Chang'e
MaHDi-23
Chang'e
4
0
5
6.5
L
1
7
3
0.36
L
Neith
ivar6695
Neith
3
3
2
1.33
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,401
Damage
32,692
37,004
Taken
35,702
19,632
Mitigated
20,724
10,241
Healing
16,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,232
688
0
1,679
15,959
13,639
541
6,916
9,019
0
25,447
L
Cerberus
Keravala
Cerberus
7,989
568
0
7,715
18,292
14,612
0
12,343
5,625
25,595
2,871
W
Chang'e
MaHDi-23
Chang'e
9,948
1,096
4,217
6,748
9,381
2,671
1,071
4,243
5,114
34,378
0
L
8,954
3,083
0
380
9,411
2,368
0
5,672
3,468
21,969
115
L
Neith
ivar6695
Neith
8,458
1,728
0
2,146
9,301
2,652
0
5,243
3,620
0
33,922
W
13,512
477
0
3,778
10,362
4,414
755
5,340
4,998
56,496
722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,925
Gold Earned
30,728
133
Minions Killed
149
0
Camps Cleared
0
587,855
Distance Traveled
640,166
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,515
865
23
2
0
228,080
0
L
Cerberus
8,413
765
55
5
0
205,943
0
W
Chang'e
10,153
923
53
5
0
227,193
0
L
Nu Wa
8,155
741
21
2
0
161,856
0
L
Neith
9,357
851
57
5
0
220,056
1
W
Anubis
11,060
1,005
73
7
0
184,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role