Player Matchup

Janus
Janus
LeonMLGx
Janus
Level 55
God Stats
1W - 4L
1,301 SR
Queue Stats
106W - 99L
1,466 Elo+
Solo
Thor
Thor
Red Priest 00
Thor
Level 124
God Stats
22W - 25L
1,451 SR
Queue Stats
255W - 280L
1,429 Elo+
Solo
Atlas
Atlas
SMOKEY-da-HARE
Atlas
Level 79
God Stats
12W - 6L
1,620 SR
Queue Stats
89W - 97L
1,498 Elo+
Party 2
Erlang Shen
Erlang Shen
Viziblyhidden
Erlang Shen
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
481W - 478L
1,459 Elo+
Party 2
Charybdis
Charybdis
temp-8316351
Charybdis
Level 68
God Stats
6W - 7L
1,443 SR
Queue Stats
247W - 273L
1,432 Elo+
Party 2
Team Averages
Level 94
1,463 SR
1,457 Elo+

VS

Team Averages
Level 109
1,481 SR
1,482 Elo+
Thor
Thor
 
Thor
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BIGBANGattack9
Ares
Level 81
God Stats
2W - 7L
1,275 SR
Queue Stats
56W - 59L
1,432 Elo+
Solo
Odin
Odin
MGassassinconor
Odin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 89L
1,487 Elo+
Solo
Medusa
Medusa
Silverback994
Medusa
Level 147
God Stats
7W - 7L
1,476 SR
Queue Stats
347W - 330L
1,494 Elo+
Party 1
Anubis
Anubis
leviatanpapurri
Anubis
Level 141
God Stats
29W - 21L
1,656 SR
Queue Stats
264W - 258L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LeonMLGx
Janus
7
0 / 0 / 1
3,630
605
1,316
2,342
334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 1 / 0
3,760
627
531
4,185
1,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 2
4,015
669
1,467
4,143
1,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Viziblyhidden
Erlang Shen
7
1 / 2 / 0
4,364
727
2,776
4,924
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
temp-8316351
Charybdis
7
2 / 1 / 0
3,893
649
3,156
3,469
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
5
0 / 0 / 1
3,189
532
433
2,004
457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 2 / 0
3,361
560
1,478
5,940
2,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 1 / 0
3,978
663
1,847
4,831
2,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

4
0 / 0 / 0
2,898
483
573
1,269
310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 1 / 0
3,253
542
1,241
2,037
541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
4
4
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
1
0.5
L
1
2
0
0.5
W
Janus
LeonMLGx
Janus
0
0
1
0.5
L
2
1
0
2
W
1
1
0
1
W
0
0
2
1
L
0
0
0
0
W
Erlang Shen
Viziblyhidden
Erlang Shen
1
2
0
0.5
L
1
1
0
1
W
Charybdis
temp-8316351
Charybdis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,246
Damage
5,572
19,063
Taken
16,081
5,827
Mitigated
6,810
6,366
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
433
196
0
1,052
2,004
457
0
558
1,346
0
6,509
L
1,478
256
0
1,907
5,940
2,660
0
1,106
4,834
7,141
0
W
Janus
LeonMLGx
Janus
1,316
0
0
649
2,342
334
13
629
1,713
17,866
0
L
1,847
707
0
246
4,831
2,842
0
0
4,831
0
16,110
W
531
9
0
885
4,185
1,158
0
580
3,605
0
18,373
W
1,467
536
1,083
1,166
4,143
1,565
0
795
3,348
9,998
1,728
L
573
341
0
507
1,269
310
0
322
947
0
5,594
W
Erlang Shen
Viziblyhidden
Erlang Shen
2,776
1,741
0
1,670
4,924
1,842
0
0
4,699
0
21,547
L
1,241
148
0
981
2,037
541
0
550
1,379
11,916
303
W
Charybdis
temp-8316351
Charybdis
3,156
2,124
0
913
3,469
928
24
683
2,786
0
23,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,662
Gold Earned
16,679
158
Minions Killed
83
0
Camps Cleared
0
578,100
Distance Traveled
429,488
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,189
532
17
3
0
66,540
0
L
Ares
3,361
560
13
2
0
104,261
1
W
Janus
3,630
605
33
6
0
122,300
2
L
Odin
3,978
663
29
5
0
108,766
0
W
Thor
3,760
627
31
5
0
123,889
0
W
Atlas
4,015
669
12
2
0
113,645
1
L
Medusa
2,898
483
9
2
0
67,782
1
W
Erlang Shen
4,364
727
46
8
0
121,737
0
L
Anubis
3,253
542
15
3
0
82,139
2
W
Charybdis
3,893
649
36
6
0
96,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role