Player Matchup

Neith
Neith
AlexTheGrower420
Neith
Level 72
God Stats
26W - 24L
1,489 SR
Queue Stats
558W - 569L
1,409 Elo+
Party 1
Yemoja
Yemoja
CluelessTwo34
Yemoja
Level 126
God Stats
29W - 34L
1,400 SR
Queue Stats
178W - 218L
1,370 Elo+
Solo
Nemesis
Nemesis
Pasquale_Benitez
Nemesis
Level 59
God Stats
27W - 27L
1,532 SR
Queue Stats
221W - 264L
1,420 Elo+
Party 1
Ares
Ares
Zeromuramasa106
Ares
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,439 Elo+
Solo
Ra
Ra
arma_333_letale
Ra
Level 103
God Stats
2W - 3L
1,249 SR
Queue Stats
814W - 847L
1,407 Elo+
Party 1
Team Averages
Level 86
1,434 SR
1,409 Elo+

VS

Team Averages
Level 69
1,503 SR
1,408 Elo+
Hera
Hera
Il Wreck lI
Hera
Level 87
God Stats
20W - 30L
1,417 SR
Queue Stats
52W - 68L
1,366 Elo+
Solo
Neith
Neith
MrSpiker3848
Neith
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,420 Elo+
Solo
Chaac
Chaac
YnwDyl
Chaac
Level 28
God Stats
33W - 19L
1,664 SR
Queue Stats
84W - 85L
1,439 Elo+
Party 2
Ymir
Ymir
apocolypsenow
Ymir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 305L
1,335 Elo+
Solo
Kali
Kali
vScam AI
Kali
Level 86
God Stats
19W - 26L
1,433 SR
Queue Stats
319W - 278L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,151
429
5,143
8,714
2,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
5,047
421
6,024
9,318
3,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 0
5,831
486
1,443
9,070
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
5,050
421
4,406
10,470
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 5 / 0
5,222
435
3,234
7,310
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,181
682
7,556
4,598
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
0 / 0 / 4
6,165
514
7,311
6,967
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chaac
YnwDyl
Chaac
13
3 / 0 / 0
7,980
665
5,925
8,366
6,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 1 / 3
6,132
511
3,480
11,488
8,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kali
14
5 / 0 / 1
7,384
615
5,931
9,323
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
12
13
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
0
3
1
0.17
W
4
0
1
4.5
W
0
0
4
2
L
1
1
0
1
W
Chaac
YnwDyl
Chaac
3
0
0
3
L
0
3
0
0
W
0
1
3
1.5
L
0
5
0
0
W
Kali
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,250
Damage
30,203
44,882
Taken
40,742
15,981
Mitigated
21,405
16,034
Healing
20,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,143
1,343
0
2,924
8,714
2,295
0
1,755
6,959
0
31,816
L
6,024
2,263
716
2,204
9,318
3,061
48
3,293
6,025
26,985
0
W
7,556
1,779
0
1,591
4,598
1,612
1,853
2,200
2,358
63,447
699
W
7,311
2,032
0
4,334
6,967
2,369
0
2,169
4,798
0
42,031
L
1,443
421
0
5,155
9,070
2,461
0
744
8,326
0
41,339
W
Chaac
YnwDyl
Chaac
5,925
1,028
0
3,504
8,366
6,332
0
3,648
4,628
0
51,121
L
4,406
565
0
3,265
10,470
6,066
0
836
9,030
23,142
0
W
3,480
251
0
3,790
11,488
8,000
188
5,030
6,350
16,565
682
L
3,234
221
168
1,602
7,310
2,098
0
4,358
2,909
27,723
0
W
Kali
5,931
2,225
32
7,681
9,323
3,092
0
606
8,717
0
50,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,301
Gold Earned
35,842
262
Minions Killed
373
0
Camps Cleared
0
1,110,472
Distance Traveled
1,160,548
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,151
429
52
4
0
232,829
1
L
Yemoja
5,047
421
40
3
0
189,461
0
W
Hera
8,181
682
113
9
0
225,776
1
W
Neith
6,165
514
80
7
0
220,368
0
L
Nemesis
5,831
486
82
7
0
276,808
0
W
Chaac
7,980
665
74
6
0
241,484
0
L
Ares
5,050
421
41
3
0
209,080
0
W
Ymir
6,132
511
19
2
0
188,155
0
L
Ra
5,222
435
47
4
0
202,294
1
W
Kali
7,384
615
87
7
0
284,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role