Player Matchup

King Arthur
King Arthur
Alantes
King Arthur
Level 180
God Stats
1W - 0L
1,209 SR
Queue Stats
58W - 33L
1,614 Elo+
Solo
Cernunnos
Cernunnos
MrSoloDolo5165
Cernunnos
Level 157
God Stats
5W - 9L
1,358 SR
Queue Stats
895W - 887L
1,504 Elo+
Solo
Cthulhu
Cthulhu
TeamJesus
Cthulhu
Level 158
God Stats
25W - 35L
1,403 SR
Queue Stats
136W - 133L
1,453 Elo+
Party 1
Ne Zha
Ne Zha
Zabalita
Ne Zha
Level 137
God Stats
6W - 1L
1,812 SR
Queue Stats
63W - 52L
1,546 Elo+
Solo
Poseidon
Poseidon
paazify
Poseidon
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
456W - 405L
1,529 Elo+
Party 1
Team Averages
Level 158
1,456 SR
1,529 Elo+

VS

Team Averages
Level 124
1,686 SR
1,530 Elo+
Chaac
Chaac
RumblingCentaur
Chaac
Level 141
God Stats
8W - 5L
1,722 SR
Queue Stats
332W - 322L
1,543 Elo+
Party 2
Charybdis
Charybdis
Saffian
Charybdis
Level 153
God Stats
6W - 6L
1,592 SR
Queue Stats
206W - 189L
1,501 Elo+
Solo
Kukulkan
Kukulkan
ScrubPotatoKing
Kukulkan
Level 157
God Stats
9W - 7L
1,792 SR
Queue Stats
491W - 469L
1,607 Elo+
Party 2
Bakasura
Bakasura
SicariusVG
Bakasura
Level 128
God Stats
1W - 1L
1,824 SR
Queue Stats
182W - 147L
1,561 Elo+
Solo
Vulcan
Vulcan
Yahar
Vulcan
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alantes
King Arthur
15
5 / 0 / 1
9,068
756
4,721
9,043
6,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
MrSoloDolo5165
Cernunnos
13
4 / 6 / 3
7,320
610
8,671
11,524
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
TeamJesus
Cthulhu
12
4 / 0 / 3
7,266
606
5,500
6,978
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ne Zha
Zabalita
Ne Zha
13
1 / 2 / 9
7,106
592
4,405
10,459
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
paazify
Poseidon
13
2 / 2 / 2
7,742
645
4,114
6,154
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
8,044
670
6,316
12,974
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Saffian
Charybdis
13
2 / 4 / 4
7,041
587
8,287
9,764
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
13
1 / 3 / 2
7,347
612
5,050
6,281
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SicariusVG
Bakasura
12
2 / 4 / 2
6,617
551
5,036
11,387
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
Yahar
Vulcan
9
0 / 3 / 0
5,222
435
1,318
4,575
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
16
Kills
10
10
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alantes
King Arthur
5
0
1
5.5
W
Cernunnos
MrSoloDolo5165
Cernunnos
4
6
3
0.92
L
5
2
3
3.25
L
Charybdis
Saffian
Charybdis
2
4
4
1
L
Kukulkan
1
3
2
0.67
L
Bakasura
SicariusVG
Bakasura
2
4
2
0.75
W
Cthulhu
TeamJesus
Cthulhu
4
0
3
5.5
L
Vulcan
Yahar
Vulcan
0
3
0
0
W
Ne Zha
Zabalita
Ne Zha
1
2
9
2.75
W
Poseidon
paazify
Poseidon
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,411
Damage
26,007
44,158
Taken
44,981
20,975
Mitigated
22,941
13,134
Healing
13,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alantes
King Arthur
4,721
504
0
1,684
9,043
6,371
0
2,248
6,590
0
66,259
W
Cernunnos
MrSoloDolo5165
Cernunnos
8,671
3,390
0
3,668
11,524
3,980
735
385
11,139
0
50,148
L
6,316
424
0
4,100
12,974
11,730
0
3,585
9,389
0
25,264
L
Charybdis
Saffian
Charybdis
8,287
4,547
0
3,157
9,764
3,635
0
2,708
7,056
0
59,546
L
Kukulkan
5,050
448
0
802
6,281
2,329
0
2,548
3,733
53,013
920
L
Bakasura
SicariusVG
Bakasura
5,036
3,093
0
4,182
11,387
4,013
0
656
10,731
0
41,166
W
Cthulhu
TeamJesus
Cthulhu
5,500
706
531
1,413
6,978
5,222
131
885
6,093
37,166
1,395
L
Vulcan
Yahar
Vulcan
1,318
131
0
1,301
4,575
1,234
0
0
4,575
19,698
1,091
W
Ne Zha
Zabalita
Ne Zha
4,405
542
0
4,022
10,459
3,559
0
1,146
8,922
0
45,544
W
Poseidon
paazify
Poseidon
4,114
628
0
1,816
6,154
1,843
52
1,808
4,083
52,930
1,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,502
Gold Earned
34,271
447
Minions Killed
392
0
Camps Cleared
0
1,318,983
Distance Traveled
1,268,888
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,068
756
120
10
0
233,015
1
W
Cernunnos
7,320
610
72
6
0
235,037
4
L
Chaac
8,044
670
48
4
0
268,176
4
L
Charybdis
7,041
587
102
9
0
231,227
0
L
Kukulkan
7,347
612
120
10
0
256,905
3
L
Bakasura
6,617
551
80
7
0
284,272
0
W
Cthulhu
7,266
606
78
7
0
282,017
0
L
Vulcan
5,222
435
42
4
0
228,308
0
W
Ne Zha
7,106
592
74
6
0
295,743
3
W
Poseidon
7,742
645
103
9
0
273,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role