Player Matchup

Cerberus
Cerberus
FakeKatniss
Cerberus
Level 197
God Stats
3W - 1L
1,763 SR
Queue Stats
55W - 58L
1,511 Elo+
Party 1
Fafnir
Fafnir
GeralTHELAG
Fafnir
Level 137
God Stats
1W - 1L
1,715 SR
Queue Stats
29W - 22L
1,556 Elo+
Solo
Jing Wei
Jing Wei
SugarTotss
Jing Wei
Level 88
God Stats
1W - 2L
1,697 SR
Queue Stats
187W - 188L
1,445 Elo+
Solo
Thanatos
Thanatos
mali9lives_ttv
Thanatos
Level 160
God Stats
1W - 3L
1,378 SR
Queue Stats
101W - 92L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
xXTHE DAYTONxX
Danzaburou
Level 150
God Stats
2W - 3L
1,707 SR
Queue Stats
98W - 102L
1,539 Elo+
Solo
Team Averages
Level 146
1,652 SR
1,524 Elo+

VS

Team Averages
Level 111
1,532 SR
1,510 Elo+
Freya
Freya
 
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Cheekers6509
Raijin
Level 59
God Stats
2W - 0L
1,674 SR
Queue Stats
74W - 87L
1,543 Elo+
Solo
Medusa
Medusa
Owwdadithurts
Medusa
Level 63
God Stats
2W - 2L
1,318 SR
Queue Stats
127W - 128L
1,449 Elo+
Solo
Cthulhu
Cthulhu
SnowieGinja
Cthulhu
Level 128
God Stats
3W - 0L
1,517 SR
Queue Stats
153W - 151L
1,479 Elo+
Solo
Nike
Nike
USOILLMATIK
Nike
Level 158
God Stats
13W - 7L
1,650 SR
Queue Stats
284W - 294L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FakeKatniss
Cerberus
12
0 / 4 / 5
7,103
710
6,128
11,968
10,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fafnir
13
2 / 5 / 5
7,901
790
5,142
11,690
12,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
SugarTotss
Jing Wei
15
4 / 5 / 3
7,899
790
9,881
9,470
4,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
12
2 / 6 / 4
7,301
730
4,015
8,405
3,411
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
xXTHE DAYTONxX
Danzaburou
15
2 / 5 / 2
7,791
779
6,174
8,384
3,784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
3 / 3 / 9
8,319
832
4,849
6,835
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
15
3 / 4 / 13
9,378
938
7,214
8,003
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 0 / 12
10,039
1,004
10,569
7,091
2,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
SnowieGinja
Cthulhu
16
4 / 2 / 16
9,401
940
12,514
12,002
9,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 2 / 17
9,940
994
11,288
11,391
9,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
10
Kills
25
25
Deaths
11
19
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
3
9
2.5
W
Raijin
3
4
13
2.38
L
Cerberus
FakeKatniss
Cerberus
0
4
5
0.63
L
Fafnir
2
5
5
0.9
W
9
0
12
15
W
Cthulhu
SnowieGinja
Cthulhu
4
2
16
6
L
Jing Wei
SugarTotss
Jing Wei
4
5
3
1.1
W
6
2
17
7.25
L
Thanatos
2
6
4
0.67
L
Danzaburou
xXTHE DAYTONxX
Danzaburou
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,340
Damage
46,434
49,917
Taken
45,322
35,006
Mitigated
27,324
12,176
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,849
1,486
333
1,107
6,835
2,643
1,310
1,347
5,488
6,360
308
W
Raijin
7,214
346
554
1,420
8,003
2,892
623
2,241
5,762
14,417
348
L
Cerberus
FakeKatniss
Cerberus
6,128
126
6
2,129
11,968
10,551
0
6,093
5,593
9,563
143
L
Fafnir
5,142
1,021
387
1,652
11,690
12,929
0
6,327
4,835
6,896
1,197
W
10,569
3,687
1,145
1,742
7,091
2,490
1,924
2,280
4,811
0
28,821
W
Cthulhu
SnowieGinja
Cthulhu
12,514
549
1,137
4,268
12,002
9,745
116
2,892
9,110
24,021
1,128
L
Jing Wei
SugarTotss
Jing Wei
9,881
5,189
1,001
1,502
9,470
4,331
0
4,707
4,397
0
20,504
W
11,288
348
1,978
1,338
11,391
9,554
465
1,474
9,917
2,573
18,107
L
Thanatos
4,015
647
0
3,633
8,405
3,411
0
3,693
4,466
0
8,689
L
Danzaburou
xXTHE DAYTONxX
Danzaburou
6,174
1,600
448
1,418
8,384
3,784
0
3,511
4,661
0
22,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,995
Gold Earned
47,077
94
Minions Killed
127
0
Camps Cleared
0
869,358
Distance Traveled
1,076,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,319
832
9
1
0
213,786
0
W
Raijin
9,378
938
32
3
0
172,616
0
L
Cerberus
7,103
710
21
2
0
181,225
0
L
Fafnir
7,901
790
1
0
0
169,073
0
W
Medusa
10,039
1,004
42
4
0
267,298
0
W
Cthulhu
9,401
940
28
3
0
199,319
0
L
Jing Wei
7,899
790
28
3
0
173,369
0
W
Nike
9,940
994
16
2
0
223,608
0
L
Thanatos
7,301
730
16
2
0
152,703
0
L
Danzaburou
7,791
779
28
3
0
192,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role