Player Matchup

Sun Wukong
Sun Wukong
Platinum III
 
Sun Wukong
Platinum III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum I
CousinEddy4
Charybdis
Platinum I
Level 155
God Stats
1W - 1L
1,636 SR
Queue Stats
40W - 26L
1,914 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
JungIeorTroIl
Baron Samedi
Gold III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,798 MMR
Solo
Bastet
Bastet
Platinum IV
SuperSeuzjr666
Bastet
Platinum IV
Level 97
God Stats
12W - 7L
1,621 SR
Queue Stats
215W - 212L
1,843 MMR
Solo
Merlin
Merlin
Platinum I
cosmos_panini
Merlin
Platinum I
Level 179
God Stats
33W - 36L
1,574 SR
Queue Stats
764W - 758L
1,998 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,566 SR
1,811 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,752 SR
1,857 MMR
Chang'e
Chang'e
Gold II
DRAGENDER
Chang'e
Gold II
Level 129
God Stats
4W - 2L
1,817 SR
Queue Stats
62W - 43L
1,815 MMR
Party 1
Atlas
Atlas
Platinum V
IllianTear
Atlas
Platinum V
Level 124
God Stats
14W - 7L
1,664 SR
Queue Stats
180W - 176L
1,777 MMR
Solo
Vamana
Vamana
Platinum II
freakohsuavee
Vamana
Platinum II
Level 177
God Stats
3W - 1L
1,821 SR
Queue Stats
131W - 118L
1,937 MMR
Solo
Ishtar
Ishtar
Platinum III
itsEenyoTTV
Ishtar
Platinum III
Level 47
God Stats
1W - 0L
1,746 SR
Queue Stats
53W - 49L
1,788 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
sammyoof123
Ao Kuang
Platinum I
Level 104
God Stats
12W - 7L
1,711 SR
Queue Stats
120W - 112L
1,966 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 3 / 0
5,240
524
4,098
7,139
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Charybdis
CousinEddy4
Charybdis
11
0 / 3 / 0
5,953
595
4,034
7,271
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
JungIeorTroIl
Baron Samedi
6
0 / 2 / 0
4,416
442
909
3,479
993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

5
0 / 0 / 0
4,055
406
931
1,523
381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 0
5,685
569
2,150
3,193
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
FreyaCthulhuZhong KuiKumbhakarna

VS

Bans
ThorCu ChulainnLokiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DRAGENDER
Chang'e
12
1 / 0 / 3
6,739
674
2,220
4,639
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
11
2 / 0 / 3
6,703
670
2,348
9,136
6,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 2
7,906
791
3,227
7,284
5,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ishtar
11
2 / 0 / 1
6,964
696
2,527
2,214
686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
sammyoof123
Ao Kuang
13
4 / 0 / 3
6,906
691
1,889
6,297
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
10
10
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
L
Charybdis
CousinEddy4
Charybdis
0
3
0
0
W
Chang'e
DRAGENDER
Chang'e
1
0
3
2.5
W
Atlas
2
0
3
3.5
L
Baron Samedi
JungIeorTroIl
Baron Samedi
0
2
0
0
L
0
0
0
0
L
0
2
0
0
W
1
0
2
2
W
Ishtar
2
0
1
2.5
W
Ao Kuang
sammyoof123
Ao Kuang
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,122
Damage
12,211
22,605
Taken
29,570
7,268
Mitigated
15,273
6,323
Healing
14,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,098
812
0
1,673
7,139
2,823
0
830
6,309
0
29,913
L
Charybdis
CousinEddy4
Charybdis
4,034
1,297
0
2,963
7,271
2,311
0
2,181
5,090
0
46,028
W
Chang'e
DRAGENDER
Chang'e
2,220
155
1,026
2,344
4,639
1,334
0
1,710
2,753
39,676
0
W
Atlas
2,348
710
0
2,348
9,136
6,392
0
684
8,452
15,271
0
L
Baron Samedi
JungIeorTroIl
Baron Samedi
909
137
16
1,009
3,479
993
0
1,107
2,326
13,908
1,173
L
931
243
0
453
1,523
381
0
293
1,184
0
7,417
L
2,150
59
0
209
3,193
760
0
1,991
1,118
38,910
0
W
3,227
579
0
2,915
7,284
5,047
465
0
7,284
580
58,610
W
Ishtar
2,527
1,564
0
1,086
2,214
686
756
274
1,940
0
54,575
W
Ao Kuang
sammyoof123
Ao Kuang
1,889
327
0
4,364
6,297
1,814
0
545
5,652
47,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,349
Gold Earned
35,218
295
Minions Killed
408
0
Camps Cleared
0
748,934
Distance Traveled
1,077,449
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,240
524
61
6
0
176,442
0
L
Charybdis
5,953
595
93
9
0
183,724
0
W
Chang'e
6,739
674
97
10
0
224,243
3
W
Atlas
6,703
670
11
1
0
213,979
3
L
Baron Samedi
4,416
442
32
3
0
128,069
2
L
Bastet
4,055
406
17
2
0
81,866
0
L
Merlin
5,685
569
92
9
0
178,833
0
W
Vamana
7,906
791
115
12
0
196,610
2
W
Ishtar
6,964
696
105
11
0
194,357
2
W
Ao Kuang
6,906
691
80
8
0
248,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role