Player Matchup

Horus
Horus
BIG-DON-EUAN420
Horus
Level 121
God Stats
74W - 43L
1,653 SR
Queue Stats
370W - 381L
1,509 Elo+
Party 2
Thanatos
Thanatos
SilverThraxos
Thanatos
Level 147
God Stats
5W - 2L
1,747 SR
Queue Stats
60W - 66L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
SuperKawaiiGod
Danzaburou
Level 139
God Stats
6W - 5L
1,215 SR
Queue Stats
145W - 123L
1,502 Elo+
Party 2
Cu Chulainn
Cu Chulainn
alesevic23
Cu Chulainn
Level 90
God Stats
11W - 9L
1,609 SR
Queue Stats
429W - 413L
1,502 Elo+
Party 1
Chang'e
Chang'e
pajseroni
Chang'e
Level 98
God Stats
6W - 1L
1,744 SR
Queue Stats
381W - 370L
1,544 Elo+
Party 1
Team Averages
Level 119
1,594 SR
1,511 Elo+

VS

Team Averages
Level 76
1,626 SR
1,490 Elo+
Neith
Neith
KulRO
Neith
Level 28
God Stats
4W - 4L
1,646 SR
Queue Stats
8W - 10L
1,487 Elo+
Party 3
Da Ji
Da Ji
WobJef
Da Ji
Level 154
God Stats
0W - 3L
1,582 SR
Queue Stats
31W - 28L
1,475 Elo+
Solo
Nu Wa
Nu Wa
balul
Nu Wa
Level 40
God Stats
3W - 2L
1,817 SR
Queue Stats
132W - 124L
1,469 Elo+
Party 3
Chaac
Chaac
luisseijo
Chaac
Level 153
God Stats
8W - 5L
1,584 SR
Queue Stats
70W - 64L
1,520 Elo+
Solo
Cerberus
Cerberus
rbk666
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 7
6,210
565
5,229
11,271
5,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Thanatos
SilverThraxos
Thanatos
11
3 / 1 / 2
6,216
565
4,041
8,096
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SuperKawaiiGod
Danzaburou
12
7 / 0 / 1
7,315
665
7,854
2,690
862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
alesevic23
Cu Chulainn
12
1 / 0 / 1
7,256
660
6,001
8,781
4,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
pajseroni
Chang'e
13
7 / 0 / 2
7,919
720
5,973
5,225
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KulRO
Neith
9
1 / 3 / 1
5,163
469
4,465
7,493
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
WobJef
Da Ji
9
1 / 5 / 1
5,091
463
2,655
9,656
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
balul
Nu Wa
11
1 / 5 / 1
5,786
526
4,802
6,224
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
luisseijo
Chaac
11
0 / 1 / 0
6,056
551
3,212
9,104
6,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
rbk666
Cerberus
8
0 / 4 / 3
5,033
458
1,764
10,992
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
18
Kills
3
3
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
L
Neith
KulRO
Neith
1
3
1
0.5
W
Thanatos
SilverThraxos
Thanatos
3
1
2
4
W
Danzaburou
SuperKawaiiGod
Danzaburou
7
0
1
7.5
L
Da Ji
WobJef
Da Ji
1
5
1
0.3
W
Cu Chulainn
alesevic23
Cu Chulainn
1
0
1
1.5
L
Nu Wa
balul
Nu Wa
1
5
1
0.3
L
Chaac
luisseijo
Chaac
0
1
0
0
W
Chang'e
pajseroni
Chang'e
7
0
2
8
L
Cerberus
rbk666
Cerberus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,098
Damage
16,898
36,063
Taken
43,469
15,067
Mitigated
20,298
16,942
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,229
1,951
240
2,883
11,271
5,874
124
1,546
9,682
0
15,882
L
Neith
KulRO
Neith
4,465
1,875
0
2,700
7,493
2,227
0
0
7,493
0
35,827
W
Thanatos
SilverThraxos
Thanatos
4,041
1,293
0
5,436
8,096
2,862
0
1,386
6,601
0
38,452
W
Danzaburou
SuperKawaiiGod
Danzaburou
7,854
3,220
0
1,806
2,690
862
527
723
1,925
0
59,826
L
Da Ji
WobJef
Da Ji
2,655
409
0
1,484
9,656
3,075
0
2,137
7,237
0
31,899
W
Cu Chulainn
alesevic23
Cu Chulainn
6,001
1,355
0
3,826
8,781
4,105
0
238
8,501
1,008
53,066
L
Nu Wa
balul
Nu Wa
4,802
916
0
683
6,224
1,393
0
3,302
2,670
37,884
70
L
Chaac
luisseijo
Chaac
3,212
444
0
2,693
9,104
6,642
0
142
8,962
0
44,840
W
Chang'e
pajseroni
Chang'e
5,973
889
208
2,543
5,225
1,364
0
2,222
2,858
43,653
1,522
L
Cerberus
rbk666
Cerberus
1,764
59
0
2,717
10,992
6,961
0
0
10,992
13,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,916
Gold Earned
27,129
371
Minions Killed
320
0
Camps Cleared
0
1,156,702
Distance Traveled
1,054,527
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,210
565
21
2
0
235,829
4
L
Neith
5,163
469
59
5
0
177,484
0
W
Thanatos
6,216
565
60
5
0
258,267
2
W
Danzaburou
7,315
665
96
9
0
196,879
0
L
Da Ji
5,091
463
49
4
0
243,820
0
W
Cu Chulainn
7,256
660
97
9
0
223,345
0
L
Nu Wa
5,786
526
82
7
0
203,935
2
L
Chaac
6,056
551
95
9
0
215,546
2
W
Chang'e
7,919
720
97
9
0
242,382
2
L
Cerberus
5,033
458
35
3
0
213,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role